Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points.
On an additional note, the limit on call-in arty for the factions needs to be raised immediately back to 3. It is unfair to scorched earth and arty doctrine.
Priest and Hummel. They're currently limited to 2 and it should be 3.
I'm kinda wondering, other than the AI stupidly spamming them (which is definitely a good reason to limit them)
It doesn't make sense to get rid of the ability to have more of them just because some people may overuse/blob them, unless they were overpowered in some way. But they're fairly weak infantry that use up 6 cap and that can be killed many ways even with a lot of them.
QuoteI'm kinda wondering, other than the AI stupidly spamming them (which is definitely a good reason to limit them)that's why the limits are thereQuoteIt doesn't make sense to get rid of the ability to have more of them just because some people may overuse/blob them, unless they were overpowered in some way. But they're fairly weak infantry that use up 6 cap and that can be killed many ways even with a lot of them.to give an example: the tiger is limited to 1 at a time to keep the balance and you are suggesting to remove that as well?! because other players could use their tactics to defeat 4 tigers per player?! and btw if they are so weak and useless why do you want to have even more of them?
There is no need to bring out bloody 5 tigers , just restore the call in units as in vCOH
I don't think you even read what you quoted.