... And frankly its not like other factions don't have vehicles of doom with Vet 3 late game....
CHANGE THE WAY U PLAY!!!!
I have no idea what AbhMkh just said...AdmV0rl0n: To be frank, you're an idiot. Kangs were incredibly OP and deserved the nerf. I won't even bother explaining why seeing as you won't be persuaded anyway. In short, they cost far more to counter, in resources and micro capacity, than to use. You're also being overly dramatic. Only two units received noticeable nerfs, those being the kang and bren carrier, both almost unanimously considered OP by (clearly) far better players than yourself. You seem to be pretty resistant to persuasion so the topic must be personally relevant to you. Maybe YOU should learn how to use something else. Brits are an excellent attacking force, when used correctly. You should also revisit some of the CoH history. Brits made simcities because of ridiculously good overrepair, not because kangs weren't invented yet. Brit endgame is better than ever due to the MBT comet and Pak nerfs, and more fun for everyone involved. Oh, and I'm not biased for, or against the British faction. I've played more 1v1 automatches as Brits (without kangs/BiB) than any other faction and have played top players on the leaderboards. But I also play the other factions. Maybe you should take a step back and see what perspective you're looking at these changes from. EDIT: Quote from: AdmV0rl0n on August 02, 2010, 09:34:06 PM... And frankly its not like other factions don't have vehicles of doom with Vet 3 late game....Yes, but it actually matters if you lose these. They also don't completely disable their target vehicle (while still moving), before popping out an officer to insta-arty any infantry that comes to it's rescue.
2. The firefly and 17 pounder have a lower range than marders.
Our "experts" somehow don't understand this , plain roo is as useless as a ket , there are two ways of putting the rooAI2 bren tommies - 900 mp 150 mun, 1 Lt - i dont remember the MP , 1 piat or normal sapper - 320 mp and 75 ammmo agintotal cost = 1220 mp + Lt mp + 225 amm0 + 10 fuel+ roo mpAT2 piat sappers - 640 mp , 150 mun , 1 Bren Tommie - 450 mp , 75 mun , Lt mptotal cost = 1090 mp + 225 mun + Lt mp + 10 fuel + roo mpI dont understand how can nyone call the above as OP
Quote from: AdmV0rl0n on August 03, 2010, 05:52:31 PM2. The firefly and 17 pounder have a lower range than marders.Firefly with Tankcommander + Cromwellcommandtank => Furthes range in CoH except 88.
Quote from: GreenApple on August 03, 2010, 01:20:45 AMQuote from: AdmV0rl0n on August 03, 2010, 01:07:04 AMStill, keep nerfing them, anything to make you feel better.Sorry, but I guess none other support your opinion about the Kangaroo.Now the crucial question: Is one person on solid ground or hm ... let me think briefly ... approximate 5000 persons?Opine as you think best.CheersYeah, belive whatever makes you happier .Will be a hotfix for the "button enemy vehicle" bug or 'till the next patch ?
Quote from: AdmV0rl0n on August 03, 2010, 01:07:04 AMStill, keep nerfing them, anything to make you feel better.Sorry, but I guess none other support your opinion about the Kangaroo.Now the crucial question: Is one person on solid ground or hm ... let me think briefly ... approximate 5000 persons?Opine as you think best.Cheers
Still, keep nerfing them, anything to make you feel better.