Company of Heroes: Eastern Front

Author Topic: Mod plan: COH Chinese battlefield  (Read 61924 times)

Offline Newbie.

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Re: Mod plan: COH Chinese battlefield
« Reply #60 on: June 21, 2010, 07:39:13 PM »


Rifle model. Made by mokkin.

Offline moknin

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Re: Mod plan: COH Chinese battlefield
« Reply #61 on: June 21, 2010, 07:44:31 PM »
http://www.zetaboards.com/ i've made a few, i could help if wanted ;)
Thanks!!......but how to make new topic in the forum?
It would be good if it is to be orgaise into different board like this forum, say:

- 3D Model
- Texture
- 2D graphic art
- Coding
- Modding Tutorial
- General discussion
- General suggestion
- Suggestion for the National Revolutionary Army
- Suggestion for the Imperial Japanese Army
- Off topic, etc.....

Offline Newbie.

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Re: Mod plan: COH Chinese battlefield
« Reply #62 on: June 21, 2010, 07:48:21 PM »
argh. I'll try do a forum! :) I'll note down everything you want.



Post Merge: June 21, 2010, 07:52:22 PM
http://s1.zetaboards.com/COH_China_MOD/index/

Will be changing to chinesebattlefield.tk soon.
« Last Edit: June 21, 2010, 07:52:22 PM by Newbie. »

Offline moknin

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Re: Mod plan: COH Chinese battlefield
« Reply #63 on: June 21, 2010, 07:54:06 PM »


Rifle model. Made by mokkin.

I just finish the caption

The Type Hanyang, aka Hanyang 88 or "Old metal sleeve"(老套筒) was the mainstay service rifle for the Chinese armies for over half a century. Thats saying that the first shot for the Hsinhai Revolution, which led to the foundation of the Republic, was come from it. Yes, it was old, its still firing the 1800s round nose bullets, its crudely manufactured from a vast network of handmade workshops to outdated, bombout factories, and so it was unreliable, or maybe far worse than the 1888 made German Commission Rifle it based on, but when its reliable, its firepower was far greater than all Japanese rifles
« Last Edit: June 21, 2010, 07:57:00 PM by moknin »

Offline Newbie.

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Re: Mod plan: COH Chinese battlefield
« Reply #64 on: June 21, 2010, 08:14:16 PM »
Forum sections done. Now i need people like banner makers, etc. and for .tk to send me a bloody ... thing!

Post Merge: June 21, 2010, 08:17:09 PM
.tk's sent me a email, new URL: http://cohchinesebattlefield.tk/
« Last Edit: June 21, 2010, 08:17:09 PM by Newbie. »

Offline moknin

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Re: Mod plan: COH Chinese battlefield
« Reply #65 on: June 21, 2010, 08:23:44 PM »
Forum sections done. Now i need people like banner makers, etc. and for .tk to send me a bloody ... thing!

Post Merge: June 21, 2010, 08:17:09 PM
.tk's sent me a email, new URL: http://cohchinesebattlefield.tk/
banner? you mean like logo?
Yeah we need a 2D artist to make some kind of logo, unit/doctrinal icon as well (Dont tell everyone that I dont know how to use photoshop while studying visual arts ;D)

Offline Blackbishop

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Re: Mod plan: COH Chinese battlefield
« Reply #66 on: June 21, 2010, 11:48:01 PM »
@moknin
Is the rifle I upload the second time the correct one? :P
Yes thx
With that I have just complete the Hanyang 88 model
Rifle is really really difficult to model.......
How do you go with the Whampoa cadet?
My adobe photoshop backup got corrupted and I just downloaded it. I'm going out of home for a couple of hours; when I come back I'll work on it I promise :-[.
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Offline moknin

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Re: Mod plan: COH Chinese battlefield
« Reply #67 on: June 23, 2010, 12:37:38 AM »

Yes I made this whole night without sleep! and I place in so much details that one can really aim the model with its sight!

The Type 24 Chiang Kai-shek rifle was the second mainstay small arm of the National Revolutionary Army. Designed to replace the old Hanyang 88, it was based on the Model 24 Mauser Standard Model, the newest German design at the time which the then famous K-98k was based on. In fact there are only few differences between Type 24 and K-98k. While superior than its Japanese opposer in most aspects, it was too late to enter production and were issued to primarily the Central Army

Offline Akalonor

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Re: Mod plan: COH Chinese battlefield
« Reply #68 on: June 23, 2010, 04:42:17 AM »
Moknin , I have been really busy lately so I'll finish making the units for China , and than create the Japanese faction , but after that I can't help much. I won't be able to make the abilities for any units , but I can atleast set the ground for them.
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You Are a Rebel Spy and a traitor to the Empire!
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Any typos found may be given to Seeme.

Offline Blackbishop

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Re: Mod plan: COH Chinese battlefield
« Reply #69 on: June 23, 2010, 06:00:43 AM »
Well after struggling with adobe photoshop, this is what I have:

I'm not pro and was my first time, as moknin suggested I use grenadiers, it's not finished of course I have to ged rid of that black piece on the neck and the "decals" (that's how I call the badges to identify the soldier rank).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Theodorable

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Re: Mod plan: COH Chinese battlefield
« Reply #70 on: June 23, 2010, 06:07:19 AM »
This is a good idea, due to Pacific Thunder being on the primordial back burner.

Is Corsix or the Company of Heroes Modding Setup (http://www.moddb.com/mods/company-of-heroes-modern-combat/downloads/company-of-heroes-modding-setup [nofollow]) better for Modding?

I heard the latter is easier but not as precise.

Offline Akalonor

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Re: Mod plan: COH Chinese battlefield
« Reply #71 on: June 23, 2010, 07:49:14 AM »
the latter includes Corsix I believe , the complete modding setup ( which was posted on MC I believe , includes =
-corsix
-Attribute editor
-Object editor
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.

Offline moknin

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Re: Mod plan: COH Chinese battlefield
« Reply #72 on: June 23, 2010, 09:13:50 AM »
Well after struggling with adobe photoshop, this is what I have:

I'm not pro and was my first time, as moknin suggested I use grenadiers, it's not finished of course I have to ged rid of that black piece on the neck and the "decals" (that's how I call the badges to identify the soldier rank).
Thats ok
Look like the result is still too......German. I dont think thats the problem of skin, but the model itself. Maybe we just need to do the model of Chinese/ Jaanese soldiers first

Post Merge: June 23, 2010, 09:18:46 AM
Moknin , I have been really busy lately so I'll finish making the units for China , and than create the Japanese faction , but after that I can't help much. I won't be able to make the abilities for any units , but I can atleast set the ground for them.
Still thank you very much for the efforts you have already contributed. Actually the ideas of abilities is still not finalized so I or anyone else can handle it later
« Last Edit: June 23, 2010, 09:18:46 AM by moknin »

Offline ford_prefect

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Re: Mod plan: COH Chinese battlefield
« Reply #73 on: June 23, 2010, 07:45:50 PM »
Well after struggling with adobe photoshop, this is what I have:

I'm not pro and was my first time, as moknin suggested I use grenadiers, it's not finished of course I have to ged rid of that black piece on the neck and the "decals" (that's how I call the badges to identify the soldier rank).
perhaps a soldier with a cap would be better? say Volks

Offline Akalonor

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Re: Mod plan: COH Chinese battlefield
« Reply #74 on: June 23, 2010, 09:52:31 PM »
I think the Ford_priest is right , the helmet that they use is German and its very noticable, you could probably just modify the helmet and it will look fine.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.