Company of Heroes: Eastern Front

Author Topic: The SS  (Read 38599 times)

Offline HyperSniper999

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Re: The SS
« Reply #30 on: May 28, 2010, 10:07:00 PM »
SS will be incorporated in the same way as Wehrmacht and Panzer Elite. They won't specifically be called 'SS', but certain units' uniforms and loadout will indicate this.

Relic didn't call Riflemen 'US Army Riflemen', and they didn't call Stormtroopers 'SS Stormtroopers'. There is no reason to call our elite troops the SS, just to prove that we can write 'SS' in our game.
So I guess I'll be seeing fantasy units to fill in for the SS because Merkel says "No no" then?
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."

Offline maxi1991

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Re: The SS
« Reply #31 on: May 28, 2010, 10:11:04 PM »
ouch ,

But umm,  isn't it a very thin line naming a unit SS due to German Law?

Naw, it's only the Logos:Sig-Runes, Swastikas and all that kind of crap. The naming should be no problem.

Offline WartyX

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Re: The SS
« Reply #32 on: May 28, 2010, 10:15:50 PM »
Quite frankly, I don't care what Merkel thinks. Taboo or not, using the unit's branch in its name 'just because' seems out of place when it comes to unit names in Company of Heroes.

We will not be using fictional units. In fact, the names we have prepared for SS units are probably more historically accurate than 'SS Badass' or whatever you were hoping for.

Offline Schuultz

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Re: The SS
« Reply #33 on: May 29, 2010, 01:51:44 AM »
I think that's a pretty good compromise. After all, the case that the Waffen-SS was a branch (like Marines, Airborne, etc) and not a denominator is pretty solid.

HyperSniper999:
Get over it.
That aside, the ban on Nazi-Symbolism goes all the way back to the terms of the Allied occupation. So, as an American it all still comes back to you.


Wartyx:
Can you tell me what pattern the Waffen-SS inspired unit(s) will wear? I'm really into camo-patterns, and I'm just curious whether it'll be plane-tree (platanenmuster), oak-leaf (Eichenmuster), pea-dot (Erbsenmuster) or whatever?

« Last Edit: May 29, 2010, 01:54:08 AM by Schuultz »
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Offline HyperSniper999

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Re: The SS
« Reply #34 on: May 29, 2010, 04:03:39 AM »
Quite frankly, I don't care what Merkel thinks. Taboo or not, using the unit's branch in its name 'just because' seems out of place when it comes to unit names in Company of Heroes.

We will not be using fictional units. In fact, the names we have prepared for SS units are probably more historically accurate than 'SS Badass' or whatever you were hoping for.
I was thinking just "Waffen-SS Infantry" or something.
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."

Offline Ost_Front_Soldat

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Re: The SS
« Reply #35 on: May 29, 2010, 04:27:15 PM »
The Waffen SS should even have their own doctrine in my opinion. Their contributions on the Eastern Front were undeniable, they demand representation of some sort.

Offline NakSupport

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Re: The SS
« Reply #36 on: May 29, 2010, 09:00:12 PM »
Quote
The Waffen SS should even have their own doctrine in my opinion. Their contributions on the Eastern Front were undeniable, they demand representation of some sort.
+1

Offline Red_Stinger

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Re: The SS
« Reply #37 on: May 29, 2010, 09:56:00 PM »
I think that's a pretty good compromise. After all, the case that the Waffen-SS was a branch (like Marines, Airborne, etc) and not a denominator is pretty solid.

HyperSniper999:
Get over it.
That aside, the ban on Nazi-Symbolism goes all the way back to the terms of the Allied occupation. So, as an American it all still comes back to you.


Wartyx:
Can you tell me what pattern the Waffen-SS inspired unit(s) will wear? I'm really into camo-patterns, and I'm just curious whether it'll be plane-tree (platanenmuster), oak-leaf (Eichenmuster), pea-dot (Erbsenmuster) or whatever?



If you are interested in camo used by germans, you can try the N'44 mod, which has a great historical accuracy! Their Panzer Elite faction have numerous and beautiful camo, so I think you will have some fun to play with them!
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Offline TheReaper

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Re: The SS
« Reply #38 on: May 29, 2010, 09:57:58 PM »
Quite frankly, I don't care what Merkel thinks. Taboo or not, using the unit's branch in its name 'just because' seems out of place when it comes to unit names in Company of Heroes.

We will not be using fictional units. In fact, the names we have prepared for SS units are probably more historically accurate than 'SS Badass' or whatever you were hoping for.

Interestingly waiting for that. And not just that, the whole Ostheer concept and faction.  :D

Post Merge: May 29, 2010, 06:54:31 AM
I imagine a doctrine like this:

Elite Troops assistance

Left side
Ostheer sturmgrenadier


A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

Cost: 470MP
Possible Abilities:

Ability 1:Upgrade one or two MP44 Assault Rifle (60 munitions per squad member)
Ability 2:Add one light MG42s to squad weapons complement (75 munitions)
Ability 3:Add one Panzerschrecks to squad weapons complement (75 munitions)
Ability 4:Throw bundled grenade (40 munitions)
Ability 5:Use med-pack (35 munitions)         
Ability 6:Use sprint  free cost (45 sec)

Note:
Basic weapons: 3xMauser 98K +1 MP40 (sq. leader)


Panther Ace Call-in (Otto Skorzeny’s Panther tank)


A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

Cost 700 MP
Possible Abilities:
Ability 1:Armour Piercing Shell (30 munitions per shoot)
Ability 2:Ambush (invisible, while not moving)
Ability 3:Tank Commander (increase Line of sight)

Tiger call-in


A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

Cost 900 MP
Possible Abilities:
Ability 1:Armour Piercing Shell (30 munitions per shoot)
Ability 2:High Explosive Rounds (30 munitions per shoot)
Ability 3:Tank Commander (increase Line of sight)

Right side

Gestapo presence

Whit this you’re infantrys can’t reatreat, but increase the HP and accuracy. (not drastically)

Heroic Charge
Sturmgrenadiers get this ability. Same as the british.

Propaganda Halftrack

A Halftrack with speakers with passive ability. It can force retreat an infantry unit for 50 munition. Or give the Enemy negative bonuses, like accuracy or speed.


The concept of sturmgrenadiers taken from PETIKE. What you guys think?
« Last Edit: May 29, 2010, 10:57:27 PM by TheReaper »

Offline cephalos

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Re: The SS
« Reply #39 on: May 29, 2010, 11:45:12 PM »
I like this concept. One thing that I would chanege is the "gestapo presence" - I think better would fit the "SS-officers".

Offline Gerrit 'Lord Rommel' G.

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Re: The SS
« Reply #40 on: May 30, 2010, 12:44:39 AM »
Two points;
1.) why Gestapo?
Gestapo is the "Geheime Staatspolizei" ( secret police of the state ) and had never be an important part of military actions on the front line...so i'm confused why some people had developed the idea of Gestapo-units...?
2.) @TheReaper; Well...i'm a bit confused about your "Skorzeny’s Panther" because there is no linking with the eastern front and tanks and Otto Skorzeny.
Otto Skorzeny was a SS-Officer for special Operations.
He just operated with tanks during his "hungarian Operations" ( here sHeeresPzAbtl 503 with Kingtigers ) and "Operation Wacht am Rhein - the ardennen-offensive".
U show us a picture of one of the Panthers of the Ardennen-campaign. So all in all this idea is absolutely confusing  ;)
May the force be with you.

Offline TheReaper

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Re: The SS
« Reply #41 on: May 30, 2010, 01:15:02 AM »
Now I confused with the Gestapo too!  :D I was thinking that the nazi party sends tere some agency to ensure, every order is accompilshed. I know there is a chain of command in the military, but I don't have any idea to integrate the doctrinal ability to the doctrine. That's how Gestapo came in. Any Idea, Lord Rommel?
I'm just brainstorming if there would be a doctrine represents the ss, what would be like. That's why Skorzeny's Panther there.  ;) I replaced the Ferdinand to the panther.
Anyway, I'm in a research of the history of the ss and special operation squads, so I updating the doctrine to fit the Ostheer maybe.
Thanks the feedback guys!  ;D

Offline Newbie.

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Re: The SS
« Reply #42 on: May 30, 2010, 01:51:33 AM »
Now I confused with the Gestapo too!  :D I was thinking that the nazi party sends tere some agency to ensure, every order is accompilshed. I know there is a chain of command in the military, but I don't have any idea to integrate the doctrinal ability to the doctrine. That's how Gestapo came in. Any Idea, Lord Rommel?
I'm just brainstorming if there would be a doctrine represents the ss, what would be like. That's why Skorzeny's Panther there.  ;) I replaced the Ferdinand to the panther.
Anyway, I'm in a research of the history of the ss and special operation squads, so I updating the doctrine to fit the Ostheer maybe.
Thanks the feedback guys!  ;D

Heh, a better option would be the 'Headhunters' ( Reich Military Police ) or SD.

Offline 2LTAndeh

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Re: The SS
« Reply #43 on: May 30, 2010, 08:17:06 AM »
I think the SS need to be put in the OstHeer, at least as some kind of call in unit. They played a large part in the war in the east and would certainly add a particular kind of identity to the OstHeer. For example, for one doctrine you could call in a squad from the 6thSS mountain division as some kind of elite light infantry or some panzer reinforcements from the 1stSS Panzer Division LSSAH. Either as simply a few unique units or an entire doctrine, I'd love to see the SS in the OstHeer.

Offline PetikeHUN1984

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Re: The SS
« Reply #44 on: May 30, 2010, 11:04:28 AM »
Quote
I'd love to see the SS in the OstHeer.

It is my unit concept.

 Großdeutschland sqad

"Born in blood, live in Hell and inspired by the Valkyre"

http://kepfeltoltes.hu/100527/gdvolstad_1__www.kepfeltoltes.hu_.jpg

Cost: 450 MP

Abilities:

Ability 1: Add one or two light MG34s to squad weapons complement (75 munitions)
Ability 2: Add one or two PPSh41s to squad weapons complement (75 munitions)
Ability 3: Add one or two MP40s to squad weapons complement (50 munitions)
Ability 4: Use med-pack (35 munitions)
Ability 5: Throw bundled grenade (40 munitions)