Company of Heroes: Eastern Front

Author Topic: Strelky Rush 1.10  (Read 5019 times)

Offline SavageWorld

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Strelky Rush 1.10
« on: May 23, 2010, 12:57:56 PM »
Are you tired of losing to people just because they are better than you? Well you no longer has to. Try this build order
First unit Ingenery
Second unit Commander
as soon as you have a Ingenery out order it to build a Soviet Support Barracks and than a Mustering Tent. When you have both buildings spam Strelky.
Order your commander and strelky squads to disconnected his sectores, so he don't get any resources. and begin to cap the map with your ingenery squad. Remember that if none of you have any map control you will win, because you have cheaper and better men that only cost manpower.

When you have enough fuel you can try to get tanks, upgrade you men, but the best think to do is to upgrade your mortar and than build one. Use it to bomb his base defenses and run into his base and make sure he can't build any unit. 

Post Merge: May 23, 2010, 03:56:52 PM
Here is a link to a replay against Cyclonian Knight.
http://www.gamereplays.org/companyofheroes/replays.php?game=25&show=details&id=126106
« Last Edit: May 23, 2010, 03:56:52 PM by SavageWorld »

Offline Akalonor

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Re: Strelky Rush 1.10
« Reply #1 on: May 23, 2010, 05:47:50 PM »
I always strelky Rush :)
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Offline Paciat

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Re: Strelky Rush 1.10
« Reply #2 on: May 23, 2010, 06:04:03 PM »
StrelkyIS-2. Both easier to get than they were in 1.04. :P
And If that wasnt enough theres the Brakethru Sherman.
Smamming is easier than ever before.

I smell a 1.11 patch to weaks from now.

Offline SavageWorld

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Re: Strelky Rush 1.10
« Reply #3 on: May 23, 2010, 08:54:52 PM »
Here is the remacth against Cyclonian Knight
http://www.gamereplays.org/companyofheroes/replays.php?game=25&show=details&id=126146
The reason why I didn't pick a doctrine is beacuse it is not needed to win.

Remember that Strelky cost about the same to reinforce as Conscripts. So They work well with a outpost.

Offline Hurson

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Re: Strelky Rush 1.10
« Reply #4 on: May 24, 2010, 05:38:40 PM »
God, you wiped the floor with me.  :(
 
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Offline SavageWorld

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Re: Strelky Rush 1.10
« Reply #5 on: May 24, 2010, 05:49:49 PM »
God, you wiped the floor with me.  :(
Sorry about that

This is the closest I have been to a lose so far.
http://www.gamereplays.org/companyofheroes/replays.php?game=25&show=details&id=126262

Offline Panzer4life

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Re: Strelky Rush 1.10
« Reply #6 on: May 24, 2010, 07:49:14 PM »
Sorry, but the Strekly rush is for those who don't know how to win battle efficiently. Here is what i do;
Build 2 ingrey and 1 command squad, with one ingrery building the Inf.tent and the upgrade. The other two squads should go out and grab ammo and fuel points, and secure them with an outpost. Then build the support center to give the command squad the ability to use binoculars. Get tank hunters squad out onto the battlefield to counter early Puma rushes. Get the tank hall and then get Guard infantry, once you get the upgrade. Build T-34/85s to counter Panzer4 and Panther tanks. If you meet a Tiger/KT, build either a IS2 or an ISU-152, depending on whether you have the breakthrough or not. Once you capture all the fuel points in the game, then wear your opponent out of his fuel, Once he can't deploy vehicles, then rush into his base all guns a blazing. He will lose, and throughout the entire game you should lose about five or six tanks, and 10 infantry squads.
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Offline Zerstörer

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Re: Strelky Rush 1.10
« Reply #7 on: May 24, 2010, 09:50:55 PM »
Remember that Strelky cost about the same to reinforce as Conscripts. So They work well with a outpost.

That's a big oversight...it'll change along with strelky cost... ;)
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