FIRST off Great patch, love the new tier system, and the tree abilities. I wanted to point out something the devs may have already thought of, but just in case, when you implement the retreat function in 1.20 (of which I am a big fan) wont we need to allow for upgrades at the armory to benefit Current units? Otherwise, you would keep reinforcing your troops that arent upgraded throughout the game.....you would essentially want your squad to die. Also, with the retreat function, will you unbuff some of the units to balance?Anyways, still my favorite mod out there by far!!!! Do you guys ever play on steam? Cant ever find EF players there, or do you meet somewhere else like through a direct IP(How?)
[CoH:EF-Dev]Walki: BULLSHIT[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now[CoH:EF-Dev]Rizz: ok[CoH:EF-Dev]Rizz: I'll hold you to it<10 minutes later>[CoH:EF-Dev]Walki: I think I really gotta eat a tree...[CoH:EF-Dev]Walki: got a decent one?
HelloI tried the 1.10 version. I don't know if someone else had experienced this, but for me 5 from 5 games crashes, when multiple explosions or so occurs... The sound stuck, the game freezes. (Never had such problems with the previous or the original version) My brother cannot launch it at all with his steam game version.Cheers
Very good patch.I love the "no-turret" Sherman too
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points.
Love the mod! But the AI seems to the use Command Squad's artillery strike more than once. Early game I retreated to dodge a strike only to find another identical one had hit another squad.