Company of Heroes: Eastern Front

Author Topic: Patch 1.10 'Revolution'  (Read 29822 times)

Offline mj23007

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Re: Patch 1.10 'Revolution'
« Reply #105 on: May 24, 2010, 07:28:21 PM »
FIRST off Great patch, love the new tier system, and the tree abilities. I wanted to point out something the devs may have already thought of, but just in case, when you implement the retreat function in 1.20 (of which I am a big fan)  wont we need to allow for upgrades at the armory to benefit Current units? Otherwise, you would keep reinforcing your troops that arent upgraded throughout the game.....you would essentially want your squad to die.  Also, with the retreat function, will you unbuff some of the units to balance?

Anyways, still my favorite mod out there by far!!!! Do you guys ever play on steam? Cant ever find EF players there, or do you meet somewhere else like through a direct IP(How?)

Offline Rikard Blixt

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Re: Patch 1.10 'Revolution'
« Reply #106 on: May 24, 2010, 07:40:12 PM »
FIRST off Great patch, love the new tier system, and the tree abilities. I wanted to point out something the devs may have already thought of, but just in case, when you implement the retreat function in 1.20 (of which I am a big fan)  wont we need to allow for upgrades at the armory to benefit Current units? Otherwise, you would keep reinforcing your troops that arent upgraded throughout the game.....you would essentially want your squad to die.  Also, with the retreat function, will you unbuff some of the units to balance?

Anyways, still my favorite mod out there by far!!!! Do you guys ever play on steam? Cant ever find EF players there, or do you meet somewhere else like through a direct IP(How?)

There's a Steam Group on Steam
http://steamcommunity.com/groups/CoHEasternFront
« Last Edit: May 24, 2010, 07:42:40 PM by Rizz »
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Offline Oddball29

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Re: Patch 1.10 'Revolution'
« Reply #107 on: May 24, 2010, 07:56:04 PM »
Hello

I tried the 1.10 version. I don't know if someone else had experienced this, but for me 5 from 5 games crashes, when multiple explosions or so occurs... The sound stuck, the game freezes. (Never had such problems with the previous or the original version)

 My brother cannot launch it at all with his steam game version.

Cheers
« Last Edit: May 24, 2010, 08:09:21 PM by Oddball29 »

Offline mj23007

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Re: Patch 1.10 'Revolution'
« Reply #108 on: May 24, 2010, 08:00:08 PM »
I played 4 2v2 maps yesterday 2 humans 2 comps, evertything was fine except zhtymor. Then map just juttered around alot, and never recovered. 

I so love this!

Offline Laufer.fr

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Re: Patch 1.10 'Revolution'
« Reply #109 on: May 24, 2010, 09:11:12 PM »
Very good patch.
I love the "no-turret" Sherman too  :D


Offline Paciat

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Re: Patch 1.10 'Revolution'
« Reply #110 on: May 24, 2010, 09:21:05 PM »
Hello

I tried the 1.10 version. I don't know if someone else had experienced this, but for me 5 from 5 games crashes, when multiple explosions or so occurs... The sound stuck, the game freezes. (Never had such problems with the previous or the original version)

 My brother cannot launch it at all with his steam game version.

Cheers
Most of my games crashed too. Only bigger 2v2, 3v3 and 4v4maps crashed. Never before it was so bad.

Offline mj23007

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Re: Patch 1.10 'Revolution'
« Reply #111 on: May 24, 2010, 09:49:26 PM »
I wish Relic would implement this as part of a forced download through steam etc.  IT would make this mod official.  Maybe someday. I mean WTF is relic doing with this game anyway... I posted an update on relics coh site to hopefully add more people to the EF party. I also think that with any new mod everyone wants to be the new team. So when osthher is released more people will play it because russians and ostheer will both be fairly new. 

If anyone wants to play EF this week send me a steam friend request to snakeeyes23. Need to find human players for the mod.

Offline BDNeon

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Re: Patch 1.10 'Revolution'
« Reply #112 on: May 24, 2010, 10:15:12 PM »
Bring back the mechanics tank resurrection ability.

It filled a vital niche in the allied pool of abilities, and I don't really understand why it was taken out.

And for the love of god fix these crashes, the mod is even more unplayable now then it was in 1.04. There's gotta be SOMETHING causing it to randomly crash to desktop.

Where does the mod store crash report information?

Offline Zerstörer

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Re: Patch 1.10 'Revolution'
« Reply #113 on: May 24, 2010, 10:26:26 PM »
Salvage is a very important and distinctive feature of PE. They have loads of light vehicles that go down very fast and is vehicle heavy faction. On the other hand soviets are not vehicle heavy and their vehicles are resilient and quite cheap.

To sum up, it seemed too much PE copy cat, wasn't really needed and could infact be OP in coop games. Its out and its never coming back!  ;D
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Offline BDNeon

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Re: Patch 1.10 'Revolution'
« Reply #114 on: May 24, 2010, 10:37:55 PM »
It's not copycatting if it's on the opposite faction.

Americans can build OPs on points in the same fashion that wehrmacht can. Are they copying Wehrmacht?

Panzer Elite earns veterancy through battle experience similarly to the Americans. Are they copying the Americans?

The Panzer Elite revive tanks not just for themselves. Wehrmacht vehicles are very expensive and having a Panzer Elite teammate would drastically lessen the blow of a lost vehicle by reviving it. That's one of the main reasons why in almost all games axis has at least one PE member, just for the Bergetiger.

Before 1.10 I often liked playing Americans alongside a Russian teammate, because we both filled vital niches in the others abilities. I could build OPs on the points we captured while he could bring my tanks, which were fragile and expensive, back from the dead.

I don't like that 1.10 essentially made the russians independant of the other allied armies. Now there's no excuse to play anything except russians in the mod which defeats the purpose of even having the option of playing the other armies.
« Last Edit: May 24, 2010, 10:46:33 PM by BDNeon »

Offline Ghost

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Re: Patch 1.10 'Revolution'
« Reply #115 on: May 24, 2010, 10:40:11 PM »
Very good patch.
I love the "no-turret" Sherman too  :D



lol, some guy microing his turret-less sherman  ;D
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Deletham_Tomalak

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Re: Patch 1.10 'Revolution'
« Reply #116 on: May 25, 2010, 02:52:51 AM »
I really love the patch, makes the Russians a much more fun faction to play than before.  I too am encountering crashes at the end of the match (after score screen when I hit exit) and in 2v2 matches (fairly consistently).  If that gets fixed (or even the cause known to prevent it) I don't much else wrong (other than Sherman spam)

Offline Akalonor

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Re: Patch 1.10 'Revolution'
« Reply #117 on: May 25, 2010, 03:12:51 AM »
Is anyone else having IS-2 issues, Mine keeps on taking damage from any ol tank even if it bounces off.
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Offline FriendlyZombie

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Re: Patch 1.10 'Revolution'
« Reply #118 on: May 25, 2010, 08:11:00 AM »
Love the mod! But the AI seems to the use Command Squad's artillery strike more than once. Early game I retreated to dodge a strike only to find another identical one had hit another squad.

Offline Ghost

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Re: Patch 1.10 'Revolution'
« Reply #119 on: May 25, 2010, 08:29:45 AM »
Love the mod! But the AI seems to the use Command Squad's artillery strike more than once. Early game I retreated to dodge a strike only to find another identical one had hit another squad.
maybe there was more than 1 command squad around? against how many enemies did you play?
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P