Company of Heroes: Eastern Front

Author Topic: Patch 1.10 'Revolution'  (Read 29746 times)

Offline ppsh-41

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Re: Patch 1.10 'Revolution'
« Reply #75 on: May 23, 2010, 07:18:45 PM »
For some reason my Sherman Spawns without a turret, idk if its a problem with the mod or if its on my end

Offline Rikard Blixt

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Re: Patch 1.10 'Revolution'
« Reply #76 on: May 23, 2010, 07:19:31 PM »
For some reason my Sherman Spawns without a turret, idk if its a problem with the mod or if its on my end

http://easternfront.org/forums/index.php?topic=3493.0

It's a bug on lower graphics, it's being investigated.
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline rtil

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Re: Patch 1.10 'Revolution'
« Reply #77 on: May 23, 2010, 08:35:33 PM »
thanks for this new patch guys. the updater seems to be working again now (it would always say it couldn't retrieve latest version in the old one for a while.) will give it a play now  ;D

Offline Rikard Blixt

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Re: Patch 1.10 'Revolution'
« Reply #78 on: May 23, 2010, 10:28:43 PM »
When I call in the Sherman, it's turret is completely invisible. Anybody know how to fix that?

Either 1. Read the thread in Bugs & Tech Support
or 2. Wait for next patch
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline neosdark

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Re: Patch 1.10 'Revolution'
« Reply #79 on: May 23, 2010, 10:50:17 PM »
When my game crashes i get an error  saying: "No dump file". Is that anything to do with my end or is it the mod doing that?

Also i had a very interesting encounter with a Purple Tank CO when i called in my Shermans. He was sitting inside my tank but all purple, i play on a near maximum graphics if that might be the cause a problem

Offline Joshua9

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Re: Patch 1.10 'Revolution'
« Reply #80 on: May 23, 2010, 11:28:24 PM »

Patch does seem to be an improvement.

I appreciate that the commisar artillery has a requirement now.  I think I would prefer it came later than the sub machine gun(not sure if this is correct) upgrade on the squad though.  It's still really early artillery that can drastically impact the early game, and thus the rest of the game in my opinion.  I like one uber squad amongst all the crapy conscripts early(with the weapon upgrade) over the artillery power, but I haven't played this enough to really comment. 

The fuel in the upgrades was definitely an improvement, and unit unlocks are appreciated also, for more diverse strategy options. 

The Sherman does concern me.  It looks great, and it doesn't seem to be the infantry murderer that the american sherman is.  I really won't comment on its balance, though it does seem so far, to be really powerful for this early in the game.  My bigger concern is that it is kind of an iconic american faction unit, and it is just soo easy to build in mass in the current balance for russians.  I would personally suggest a ridiculously long timer on it to reflect the rarity...it is lend lease...that may allay other concerns as well, about how early it can come out...etc.  Also, I'm not sure if you changed up tanks, but I thought it was a nice approach to make the tank crews "greenness" the weakness of early russian armor, and maybe that would be an appropriate approach to balancing the sherman as well.

Offline PNO3

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Re: Patch 1.10 'Revolution'
« Reply #81 on: May 24, 2010, 02:46:53 AM »
Sorry to already be dishing out bugs but a problem ive recieved with breakthrough stategy I don't know if anyone else will have got this but i went sherman, mechanics, animal killer, motivating speech then tank riders and I was then stuck on 3 CP for the rest of the game... no way of getting IL-2 sturmivoks??? also the sherman comes to early and is easy to spam :( like Chancellor has said

I got a very similar problem. only difference is i got stuck at 4 and i went down the "motivating speech" path first.

Offline BDNeon

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Re: Patch 1.10 'Revolution'
« Reply #82 on: May 24, 2010, 02:47:45 AM »
I'm disappointed.

We've waited this long for a patch, and what we end up with is an update which actually WORSENS the balance in favor of the soviets with the sherman.

After this long I was expecting IMPROVEMENT, not a worsening of the balance. Along with the multitude of crashes and errors.

Offline PNO3

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Re: Patch 1.10 'Revolution'
« Reply #83 on: May 24, 2010, 03:02:25 AM »
I'm disappointed.

We've waited this long for a patch, and what we end up with is an update which actually WORSENS the balance in favor of the soviets with the sherman.

After this long I was expecting IMPROVEMENT, not a worsening of the balance. Along with the multitude of crashes and errors.

Hay man, you should not complain, I can tell u from experience that it takes a long time and a lot of people to make a mod, but more importantly, it takes ever longer to make a balanced mod. How did u expect The EF team to balance a mod that is still as new and unfinished as EF? I like that they added the sherman, it makes perfect historical sense. now that they have feedback they can balance the sherman. But the expect it to be balance right off the bat it foolish. Even the original COH was not balanced when it was first released. I say Good job to the developers and keep up the good work. I understand how much time and effort you have had to put in just to get the mod up to this point, and i want to let you know that i appreciate it.

Offline Blackbishop

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Re: Patch 1.10 'Revolution'
« Reply #84 on: May 24, 2010, 03:25:01 AM »
@BDNeon
If you dont like the way they are doing their hobby, you could just reinstall EF 1.04 and wait for the hotfix, or join to EF team to help them. If you just go and rant nothing is going to happen, at least we can help them to detect bugs and glitches. Remember that they aren't selling EF, so you are encouraged to not complain :D.
« Last Edit: May 24, 2010, 03:26:59 AM by blackbishop »
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nbeerbower

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Re: Patch 1.10 'Revolution'
« Reply #85 on: May 24, 2010, 03:54:45 AM »
My biggest complaint:

Crashes too much.

Offline xenotype

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Re: Patch 1.10 'Revolution'
« Reply #86 on: May 24, 2010, 04:16:16 AM »
BDNeon is right.  This is a very creative mod with excellent artwork, faction design, and coding.  But how you can take four months to release a patch with some very obvious and very serious problems is beyond me.  The sherman is just game breakingly unbalanced.  The strelks are also game breakingly unbalanced.  These issues they should have been able to forsee LONG in advance.  480mp for a full fledged MBT is a bad joke and it should be obvious that strelks can be gotten almost instantly.  The crash bugs not showing up in testing before release?  What do you guys have a beta tester team for?  You guys have done a lot of hard work but bugs that should have never made it in any release have driven away most CoH players.  Balance takes a while for less obvious problems.  The sherman is an obvious problem that anyone should have been able to spot if they played the game ONCE before release.  The crash bugs should have happened on SOMEONE's machine before release.  I am willing to bet that a patch for these game breaking balance problems won't be out for a week at least.  It takes a long time to build an engine, flesh out concepts, and model/skin/map.  It shouldn't take thirty minutes to change game files to fix blatant balance issues.

Offline BDNeon

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Re: Patch 1.10 'Revolution'
« Reply #87 on: May 24, 2010, 04:16:43 AM »
I'm just saying I'm disappointed, that's all. I didn't say it was the devs fault, or that I think I could do better.

I'm merely stating that after waiting this long for a patch, I was expecting improved balance instead of worsened balance. I'd be a bit less harsh if the patch had been out a lot earlier then it was.

nbeerbower

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Re: Patch 1.10 'Revolution'
« Reply #88 on: May 24, 2010, 04:41:20 AM »
I'm just saying I'm disappointed, that's all. I didn't say it was the devs fault, or that I think I could do better.

I'm merely stating that after waiting this long for a patch, I was expecting improved balance instead of worsened balance. I'd be a bit less harsh if the patch had been out a lot earlier then it was.

Don't worry, it's just a springboard for good things to come.

Offline rtil

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Re: Patch 1.10 'Revolution'
« Reply #89 on: May 24, 2010, 08:00:39 AM »
maybe i'm insane or something but i have been enjoying this patch so far.