Company of Heroes: Eastern Front

Author Topic: Campaign Ideas part 1  (Read 4556 times)

Offline hire2for1

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Campaign Ideas part 1
« on: May 01, 2010, 12:00:03 AM »
Hey Guys, I have thought of some ideas for the upcoming Campaigns and I'd like to give you some Ideas for it. 20-25 Missions.


Battle of Moscow(missions 1 and 2)- You and your ally player will start off penetrating German defenses and force yourself into the capital. Then after that the Germans are planning to attack the city and you have like 15-20 minutes to prepare. Then you only have 30 minutes to defend the city of Moscow including the capital. At last but not least you have to neutralize the Tiger Tanks approaching the capital.

Battle of Stalingrad(missions 3-5) You start off with tons of troops charging at the city to gain control of the city but 1st you have to eliminate 10 bunkers defending the city with the help of your allies. But Then you take out the remaining enemies and then at mission 4 you meet up with the command squad but has to bypass enemy defenses. Your gonna have a small squad and a sharpshooter team. But for a short while a little German counterattack is headed your way so for a few minutes Defend the HQ. For the 5th mission you discover German arty hitting the cities of Stalingrad so you trespass the Germans and neutralize their arty and Stalingrad is then safe and secure.


This is all me for now but later i'll post part 2.

Offline Cranialwizard

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Re: Campaign Ideas part 1
« Reply #1 on: May 01, 2010, 12:43:06 AM »
I didn't understand your post quite well. Try to expand it mission by mission, not just a jumble.
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Offline BurroDiablo

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Re: Campaign Ideas part 1
« Reply #2 on: May 01, 2010, 01:14:21 AM »
I agree with Cranial... try and make your ideas a little more coherent.

Also, just a pointer, there were no Tigers in the Battle of Moscow. Battle of Moscow ended in January 1942, Tigers didn't appear until September 1942.

Offline Ghost

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Re: Campaign Ideas part 1
« Reply #3 on: May 01, 2010, 01:22:03 AM »
Quote
Also, just a pointer, there were no Tigers in the Battle of Moscow. Battle of Moscow ended in January 1942, Tigers didn't appear until September 1942.
i was about to mention the same thing  ;D
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Paciat

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Re: Campaign Ideas part 1
« Reply #4 on: May 01, 2010, 02:07:56 AM »
20-25 Missions. You must be joking. Even the US campaign has less missions. :)

Relic made campaigns to teach players the basics of gameplay.
4-6 missions is enough to teach anyone how to play Soviets. Maybe Ostheer army will be more difficult to master so their campaign will be longer.

For Soviets I would make missions like this:
1. Smolensk/Kharkov/Kiev (any of these maps will do) 1941 - retreating mission.
Defend a line using infantry, trenches, and AT guns only. Germans attack with infantry, halftracks, PE ACs, Pumas and Ostheer PzIII (or/and PzII). Must use Propaganda Strategy.
Destroy 20 enemy vechicles to get a medal.

2. Moscow counerattack. Use 2 T-34/76, Gaurds/PPSH Srtelky Sniper teams and AT rifle squads to stop the enemy advance. Defending 3 points. Fight back (counterattack). Must use Propaganda Strategy.
Dont loose any of 3 points to get a medal.

3. Stalingrad urban combat. Use Sniper Ace in Stalingrad to save Constripts from German MGs. (If a constript squad dies another squad apeares). Motorbibes and grenadieres are patroling the aera. Must use Urban Combat Must use Strategy.
Minimize constript casualties to get a medal.

4. Kursk battle. Defend youre entranched positions from PzIVs, Panthers, Tigers and Ostheer Ferdinands with support. Then use a blob of T-34/76 and 1 KV-2 to finish them off.
Minimize tank casualties to get a medal.

5. Berlin battle. Youre forces are teched-up in 100%. Use them to capture Berlin before the Americans do. Time mission. Germans have a King Tiger, a Jagdpanther, cloacked Stormtroopers, 88s and Nebelwerfers/Hummels/Walking Stukas... and more!
Kill all SS oficers retreating west to get a medal.

Offline hire2for1

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Re: Campaign Ideas part 1
« Reply #5 on: May 01, 2010, 03:31:58 AM »
Well just make how many you want, you don't have to stick with my opinion.  Just do at least 20.

Battle of Moscow

Mission 1: Your objective is to penetrate german defenses and retake the city + The capital then defend Moscow. And Your done.

Battle of Stalingrad

Mission 2: You start off with a AI ally lucky lol. But Your troops will be crossing the river up to the city and neutralize the german bunkers defending the outskirts of stalingrad. Tons of Troops will be at your disposal and Then after that You kill every remaining German in the Outskirts of Stalingrad.  :)

Mission 3: After the headstart at the Stalingrad river you now have to breach German defenses and after that you control a couple squads + a sniper ace to meet up with Commissar whoever. Somehow an arty barrage starts to hit the city from the east and your Ingenery will plant explosives on the arty guns so the germans won't use them again to hit you.

I hope I explained this good enough, whatever comes next tell me and I can make some more ideas.

Offline Rikard Blixt

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Re: Campaign Ideas part 1
« Reply #6 on: May 15, 2010, 01:50:16 PM »
20 mission? You want to wait 3-5 years before the campaign is done?
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline Tarkka-ampuja

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Re: Campaign Ideas part 1
« Reply #7 on: May 15, 2010, 05:52:14 PM »
Realistically, 1 mission would take 2 - 3 weeks to be well done by a single person.

I can always say this though, you can't spare expense when it comes to kicking the most Evil man in history around a bit.

Offline Rikard Blixt

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Re: Campaign Ideas part 1
« Reply #8 on: May 16, 2010, 10:25:56 AM »
Realistically, 1 mission would take 2 - 3 weeks to be well done by a single person.

I can always say this though, you can't spare expense when it comes to kicking the most Evil man in history around a bit.

Incorrect, a (one) map take about 4-8 months to complete for a mappers, due to work, school, life, boredom etc.

Then add probably a month of coding (at least) to make a good mission, giving us a limit on aprox 6 missions per year. I however see this as a pretty optimistic number, and don't think that it will keep on going for more then a year, due to drop out and more boredom.
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline Zerstörer

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Re: Campaign Ideas part 1
« Reply #9 on: May 16, 2010, 10:54:20 AM »
Realistically, 1 mission would take 2 - 3 weeks to be well done by a single person.


Now, where would such a realistic estimate come from? Have you managed to do that yourself and are quoting timescales like that drawing from your own experience?

An estimate based on zero experience is not realistic, its just a bad guess

With our campaign...you should listen to what Rizz says...
You should probably look forward to something along the ToV campaign lines...and no I'm not stating you'll get 9 missions cause we don't know yet and it depends on how it pans out
« Last Edit: May 16, 2010, 10:58:36 AM by Zerstörer »
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Offline Cranialwizard

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Re: Campaign Ideas part 1
« Reply #10 on: May 16, 2010, 05:45:45 PM »
Honestly I think you should wait until the Ostheer is done. It would add a nice unit variation.

On the other hand, the ONLY faction without a real campaign is the Wehrmacht. Maybe there could be a dual battle with the Ostheer as one CPU and the Wehrmacht as the other?
"Balancers are 10 a penny"

Offline Werwolf

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Re: Campaign Ideas part 1
« Reply #11 on: May 16, 2010, 06:03:52 PM »
Honestly I think you should wait until the Ostheer is done. It would add a nice unit variation.

On the other hand, the ONLY faction without a real campaign is the Wehrmacht. Maybe there could be a dual battle with the Ostheer as one CPU and the Wehrmacht as the other?
Good point...however, the ToV campaigns use some WH units as well as PE ones... :)

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Offline Cranialwizard

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Re: Campaign Ideas part 1
« Reply #12 on: May 16, 2010, 06:17:08 PM »
Don't have TOV, just GOTY ;)


Basically I could buy TOV and punch in the code, and the GOTY would just unlock it. Right now all I have is vCOH. OF can also be unlocked ;)
"Balancers are 10 a penny"

Offline SublimeSnugz

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Re: Campaign Ideas part 1
« Reply #13 on: June 08, 2010, 02:42:19 PM »
I have some ideas also for an Soviet campaign, ill descripe them quick with no story line just the features and goals to be achived. 

Leningrad. (The revival of Leningrad)
You need to protect an Food,medi,ammo supply convy who drives over the leningrad frozen lake with anti air stuff. The Convoy will be attacked by german fighter/bomber planes and you succeed by preventing a number of casualties to the convoy.

Partinsan (Rising Resistance)
You will be given a small group off partisans, whos task is to destroy brigdes, bomb fuel depots and railway stations around the map, you will be hunted by Anti Partisan squards so the Camoflage ability will also be necessary to use. at the end off the mission you will have enough CP points to unlock the sniper ace for an small assasin misson, killing a german general garisoned in an guarded Estate on the country side.

Barbarossa. (Broaken Alliance)
You start at a small military airfield where you have a bunch off conscripts (+ command squard), you have to defend the airfield with propaganda doctrine until some off the russian planes gets in the sky, a huge axis panzer force is comming from the north to the south, fighting its way throw a weak CPU resistance force, when they reach the airfield its over and you will be ordered to evacuate your commandsquard and leave the rest, you will also need to pick up Fuel+ammo boxes on the way to the evacuation point.
small kampfgruppen axis infantry will assault the airfield until the panzer force comes up, if the axis infantry breaks throw and destroy a number off planes trying to take off you will FAIL the mission objective.

thats all so far if you are interested in my ideas ill work on a story line for the missions ;D.
« Last Edit: June 08, 2010, 05:33:24 PM by SnuGGie »

Offline Newbie.

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Re: Campaign Ideas part 1
« Reply #14 on: June 08, 2010, 05:27:53 PM »
I had a few ideas for Secondary Objectives   ;)
Pavlov's House (stalingrad)
A Squad of Guards, a Sharpshooter team and a Tank Hunter squad is trapped inside a house being assaulted by Greandier's and PanzerII's. Rescue them and use them to your advantage!
REWARDS: 1 Guard, 1 Sharpshooter Team, 1 Tank Hunter Squad.


Tiger's (berlin)
2 Tiger I's are stuck in a Zoo in Western Berlin, you have to take them out, as It's blocking the way for a Sqaudron of T34/85's to pass.


REWARDS: 3 T34/85's.

Moscow Counteroffensive

Zhukov was right, we didn't have anough men to stage a counteroffensive! Rescue the Men from the PanzerIII's and get them back!

REWARDS: 3 Conscripts [All Rifles] 1 Strelky, 1 T70.

Smashing Seelow [Seelow Hieghts]

4 Jadgpanzer's are hammering 2 IS2's outside Seelow! Quickly Support the IS2's!

Reward: 2 IS2's.