Company of Heroes: Eastern Front

Author Topic: Soviet Veterancy  (Read 13008 times)

Offline YouKnowNOTIHNG

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Re: Soviet Veterancy
« Reply #15 on: May 28, 2010, 04:02:21 AM »
Removed because it was a flaming post-Be constructive and drop the attitude or don't post at all
« Last Edit: May 29, 2010, 09:42:50 AM by Zerstörer »
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Offline Akalonor

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Re: Soviet Veterancy
« Reply #16 on: May 28, 2010, 04:03:39 AM »
Well if you want vet to go on 'Surviving' than whats stopping someone from hoarding a battlegroup away in a corner for vet 3 than charging in with kick@$$ soldiers?

that was quite rude YKN.
It actually isn't that bad of an idea, its just that its easily minipulated.
« Last Edit: May 28, 2010, 04:09:08 AM by Akalonor »
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

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Offline Panzer4life

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Re: Soviet Veterancy
« Reply #17 on: May 28, 2010, 05:59:17 AM »
Here is my opinion on how to do veterncy;
Lets take the conscript. That squad goes into battle and if they kill two enemy squads without losing half the squad they promote once. This continues on wards until they are Vet three.
Tanks like the T-34 have to kill either two squads or two enemy vehicles without going to half-life to promote.
 This idea removes that the soviet player can just simply kill squads and then reinforce before taking on the second.
No one can stop the German panzer divisions.

Offline Cranialwizard

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Re: Soviet Veterancy
« Reply #18 on: May 28, 2010, 12:28:55 PM »
Hmmmm, woooooooooooow, Ive never seen so many bad ideas in one place at the same time. Heres an idea: The modders wont take any of these ideas they will stay in thier own idea bubble, so dont waste your ideas here, and dont get ur hopes up, so all you can do is play the game
that was quite rude YKN.
It actually isn't that bad of an idea, its just that its easily minipulated.

That was actually VERY rude. And not only that, but some of these ideas are decent.

What are you to talk? You're not one of the mods, and you don't have any conception of what they do. You should really read back on your topic you started about mods listening to ideas.

It's IMPOSSIBLE to incorporate every single awesome idea into the game, it wouldn't work right. So they take the ideas and make their own concepts around them.

Like the Ostheer suggestion. HUNDREDS of devoted users created a complex Ostheer faction, with call in units, special build orders, brand new units, doctrines, the whole nine.

Will the mods likely select just ONE of them to be the Ostheer? No.

Can the mods integrate all the suggestions into one thing? It's impossible.

The mods were given the suggestion so they could actually take the same ideas, and build on them a bit. Sure, maybe my suggestion wasn't that great. But maybe the Mods want to take the 2 Pioneer Squad idea from my suggestion. (That's a total example, not that they would?)

Saying that the mods don't care about our ideas at all is an overgeneralized statement. And saying these ideas a horrendous is just a stupid comment. What suggestions and ideas have you brought to the table so far, Hmmm?


Do NOT just join the forum and then bring a negative spirit to the mod please. We are all trying to have fun with the mod, and we want to be an active part of the community.



Back on topic: I don't really know how veteran should be done. I put a system together like the Wehrmacht's, but it's got large amounts of options, and selects for specific units (IE, all Pioneers)
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Offline WartyX

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Re: Soviet Veterancy
« Reply #19 on: May 28, 2010, 06:28:05 PM »
Hmmmm, woooooooooooow, Ive never seen so many bad ideas in one place at the same time. Heres an idea: The modders wont take any of these ideas they will stay in thier own idea bubble, so dont waste your ideas here, and dont get ur hopes up, so all you can do is play the game

Nice to see that you are making such informed observations after spending such a long time on the forums. Your name is so very fitting, last month we actually asked for community ideas on veterancy for the Soviet faction, so this will be the one thread which we pay attention to. Nice try at scaremongering, though.

Offline Akalonor

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Re: Soviet Veterancy
« Reply #20 on: May 28, 2010, 07:17:04 PM »
YKN , remember the entire Human Race is not a bunch of Arrogant idiots, I don't know how old you are but that may lend a hand to your perception.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.

Offline Shortleged1

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Re: Soviet Veterancy
« Reply #21 on: May 28, 2010, 11:10:34 PM »
Seems as if YouKnowNothing is the keyboard warrior trying to get shit stirred up...just ignore worthless people.
« Last Edit: May 29, 2010, 06:46:09 PM by Shortleged1 »
Keep on with the Keep on

Offline Akalonor

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Re: Soviet Veterancy
« Reply #22 on: May 29, 2010, 02:14:28 AM »
I'll start with you .... haha just kidding ;) But you have a point .
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.

Offline TacticalNuke

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Re: Soviet Veterancy
« Reply #23 on: May 31, 2010, 07:37:05 PM »
Personally I like the idea of both purchasable vet and the ability to retreat. At the same time I would like to see the soviets overall qualities of low cost, low skilled infantry retained. Perhaps as a compromise the retreat option could be a purchasable upgrade.
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Offline DarkSanches

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Re: Soviet Veterancy
« Reply #24 on: June 23, 2010, 02:48:01 PM »
I think that veterans mast became all units. And Veterancy mast bee general.

Offline vietlord

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Re: Soviet Veterancy
« Reply #25 on: June 27, 2010, 01:09:30 AM »
a fun idea : a T1 unit working hard (3* kill it's number) could be upgraded :
conscrit +24 kill => strelski
strel +18 k => guard

maybe with some added price and just at base or reinf point
pleeeease criticize or comment my ostheer try
http://easternfront.org/forums/index.php?topic=3265.0

Offline Toorstain

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Re: Soviet Veterancy
« Reply #26 on: June 27, 2010, 03:43:40 AM »
An idea I've seen here on the forum:

You can make an upgrade in the armoury so that you can give a unit a medal. The medal gives them veterancy.

You can give units different medals that gives them different boosts.

You have to first upgrade the medal in the armoury and then upgrade it for the unit. Only a limited number of units can get medals, and there are different medals for tanks, support teams or infantry.

I bet the devs can find a way so people won't just give medals to the best people like IS2's and guards, but also to other units.

Offline wordsmith

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Re: Soviet Veterancy
« Reply #27 on: June 27, 2010, 04:29:26 PM »
An idea I've seen here on the forum:

You can make an upgrade in the armoury so that you can give a unit a medal. The medal gives them veterancy.

You can give units different medals that gives them different boosts.

You mean something like this :) ?:


Prestige center - Veterancy

Prestige center building serves as gathering point for experience. Units doesn't become veterans by experience, instead all experienced is counted inside this building and can be checked every time clicking on it. For those experience points medals can be granted to particular units, making it then more valuable in combat:



25exp Iron Cross 1st class
50exp German Cross
90exp Knight's Cross

Each medal is then displayed with unit's banner similar to PE def/off veterancy. Each unit can receive only 1 individual medal, it doesn't have to have lower medals to receive bigger one. So it is possible to distribute a Knight's cross to a unit without any medal. Effect of medals are cumulative, higher medal has bigger impact. Medals could also grant some special ability, but I haven't thought those yet.

Example of Tiger with all medals:



Medal benefits to units can be in general:

Infantry
Iron Cross: Max.health 1.1, Accuracy 1.1, Reload 0.9
German Cross: Max.health 1.2, Received damage 0.85, Received accuracy 0.85
Knight's Cross: Max.health 1.3, Received suppression 0.75, Damage 1.5

Guns
Iron Cross: Max.health 1.1, Accuracy 1.1, Reload 0.9
German Cross: Max.health 1.1, Received damage 0.9, Received accuracy 0.9
Knight's Cross: Max.health 1.3, Received accuracy 0.9, Damage 1.5

Vehicles
Iron Cross: Max.speed 1.1, Accuracy 1.1
German Cross: Max.health 1.2, Penetration 1.3
Knight's Cross:  Received damage 0.8, Damage 1.5


I think medal system would be better for Ostheer than for Soviets, Soviet army is too mass and was known to prefer collective more instead of individuality.
« Last Edit: June 27, 2010, 09:59:49 PM by wordsmith »

Offline GodlikeDennis

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Re: Soviet Veterancy
« Reply #28 on: June 27, 2010, 07:09:37 PM »
Personally I really like the medal idea for Ostheer, pretty much exactly how wordsmith describes it sounds great.
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Offline vietlord

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Re: Soviet Veterancy
« Reply #29 on: June 27, 2010, 07:41:36 PM »
well i d like a système like that for infantry:
_one level with XP to get aim, a unit which had that could then be got removed but would then give a +1 man svt to other units to gain a health level
_one level with that man for health-unit
_one level for speed gained by caping
pleeeease criticize or comment my ostheer try
http://easternfront.org/forums/index.php?topic=3265.0