Personally I like maps with lots of detail or an unique atmosphere (like the Ghost town map).
I love large maps (6 and 8 player) with villages all round it. Plenty of places to setup shop and make forward bases. Villages place the right way make natural choke points also. I also love the tiny details that some makers put in. It's truly a shame that it all gets destroyed. I love me some Brits with Priest and creeping barrage. Flatten whole villages is my hobby.
I once again despair at the number of Scheldte veterans and lockdown - arty fight - full wehr veterancy before attacking people.Well enough of that.I'd like an all out city map in ruins, with a Stalingrad feel to it. I want the space to be cramped so infantry warfare will be rewarded.
my preferances are:1. Rectangular map for 2v2 is best, as they can play together and not double 1v1.2a. There shouldn't be a 1 important sector, and whoever gets it has a huge advantage. There should be a reason to cap the whole map.2b. There shouldn't be 2 important sectors in different sides as it makes the game double 1v1. So it may be better to have small fuel resources sectors scattered all over the map (medium munition is fine).3. There should also be a way to flank any spot, or avoid it in the case of MG in a house.
The actual "Stalingrad" map disapointed me, because there is almost no buildings (or entirely destroyed),