Company of Heroes: Eastern Front

Author Topic: soviet voices in game  (Read 18498 times)

Offline vengefulnoob

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soviet voices in game
« on: December 22, 2008, 01:21:55 AM »
Since ur creating a new army and voices, here are some ideas for unit voices.

commisar creation: "watch your words, comrades, the commisar has arrived"
Commisar move: "I shall lead them for the motherland"
Attack: "Forwards, or I'll shoot you myself!"
Killing conscripts "traitor! Kill the traitors!"

Conscript build: "new recruits! Poor maggots..."
Move: "we'll do it."
Conversation: "how come I didn't get a rifle, sir?"
"I'm scared, tovarish" (excuse no acryllic)
Attack: "URRRAH!"
Build def: "do I have a choice?" "shelter from their bullets or ours?"

Regular build: "reinforcements from siberia."
Move: "yes comrade commander."
Capture: "at once sir" (finished) "one step closer to Berlin!"
Fight: "kill those fascist bastards!"
Conversation: "do you think we can trust the Americans? I read Pravda: they say..." "he was just hanging there I the street! No, I will never forget Stalingrad!"
Build def: "some rest from the dogs!"

Guards build: "the red army's finest, kommandir!"
Move: "we'll take it for our lost comrades"
Attack: "heading the advance"
Death: "bury me here! I'll be a milestone to Berlin!" "tell sasha I died a hero!"
Conversation: "when the first tank explodes, get off and look for the bastard with a panzerfaust!"

Selection (for all) da? Daktoshna! Serving the soviet union!

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Offline 221

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Re: soviet voices in game
« Reply #1 on: December 22, 2008, 02:39:29 PM »
Haha nice, you have been thinking. But I can feel you watched Enemy at the gates to much :P.
And not to be picky, but it should be taktoshna.
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Offline TheAllMihtyOne

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Re: soviet voices in game
« Reply #2 on: December 22, 2008, 11:56:15 PM »
i think some one shuld say "for the motherland!" and/or "not one step backvards!". one thing i read in a book was that the germans undercover behinde enemylines fered the devils with a green cross on their hat, they are some cinde of russian SS.(<- i was meaning NKVD) well these guys often said: Stoi Kto! followed with a burst of gun fire, for those who know russian and understands my spelling it means like stop! or halt! or whatever. u culd use that for when the guards finds an enemy.
« Last Edit: December 29, 2008, 09:11:49 PM by TheAllMihtyOne »
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Offline vengefulnoob

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Re: soviet voices in game
« Reply #3 on: December 29, 2008, 12:30:05 AM »
ty for feedback...

Another funny voice from coh is always the infantry when fighting tanks with rifles: "Keep shooting! Use the molotovs! Perhaps we can slow it down!!"
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Offline yakirbh

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Re: soviet voices in game
« Reply #4 on: January 17, 2009, 02:11:28 PM »
I also like the voice response from both COH games, relic simply did an outstanding job...
and i also always wanted to make some voice responses for an RTS lol! well here it is:

engineers:

unit built: "engineers ready!", "need something fixed?"

unit selected: "kakdila?", "were listening"

unit selected in battle: "comrade commisar we hear you!", "yes commisar!"

unit selected in battle low HP: "i thought we came here for repairs!", "engineers here! trying to survive!"

move order: "ok comrades lets go", "right, ok", "walk here! walk there! do you even need repairs?"

move order in battle: "ok! well try not to get killed!", "common, we must go!" "engineers! follow me!"

move order in battle low HP: "we will die before we get there!", "engineers! run to where i point!"

cap point order: "well take it, commisar!", "engineers, make this flag go up"

cap point order in battle: "yuri! go lift that flag!", "take the point so we can get out of here!"

cap point order low HP: "you care about the point more then us?!", "engineers! take the point for the motherland!"

attack order: "kill thouse facsist dogs!", "Fire! throw a wrench at them if you must!" "are you sure this will work?"

attack order low HP: "comrades! its been an honour!", "No retreat! we die for the motherland!"

attack order on enemy pioneers: "lets show them whose the best engineers!"

killed enemy: "you are now COMBAT engineers!", "we did it!", "those facsist are nothing!"

repair order: "finaly an order fit for our job!", "repair that vehicle", "holy shit! look what the germans did to it!"

repair order in battle: "if this vehicle is finished then were finished!", "repair it! ignore the fascist!", "yuri! give me the wrench! ~pause~ what do you mean you threw it at the enemy!?"

finished repairs: "its fixed!", "repairs finished!", "just leave it like this, they wont notice"

retreat order: "ok, back to base", "common we need to return"

retreat order in battle: "retreat! engineers retreat!", "were not ment to fight! run!", "the germans are gonna run over us if we dont run!"

retreat order in battle low HP: "RUN! RUUUUN!", "FALL BACK! RETREAT!"

place mine order: "ok, mining detail", "yes yuri! put the big round thing on the ground"

garrison building order: "inside comrades!", "maybe well find some vodka in there"

garrison building order in battle: "Quick! hide inside!", "get in and fire through the window!"

evacuate building: "this place stinks anyway", "senya! get your ass off this bed! you cant win the war with dreams!", "yes commisar were getting out"

evacuate building order in battle: "you think your safe in here!? get out!", "outside! common!", "engineers get out!"

AND FINALLY:

squad fully replaced: "were back to full strengh", "hey! new guy! i hope you brought a wrench"

WOOO this is hard work! well this is it! i hope you enjoyed!  :)


Offline TheAllMihtyOne

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Re: soviet voices in game
« Reply #5 on: January 17, 2009, 03:51:58 PM »
these is bloody fantastic i realy hope they will will ad the parts about yuri: "Fire! throw a wrench at them if you must!" --- "yuri! give me the wrench! ~pause~ what do you mean you threw it at the enemy!?"

 it is brilliant!  ;D
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Offline yakirbh

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Re: soviet voices in game
« Reply #6 on: January 17, 2009, 04:35:58 PM »
Im more than happy to make up lines for the rest if it helps the modders.
Id go like ZOMGZOR LMAO!! NO WAY! if when i play the mod id hear some of this lines... ^^
always wanted to be able to make something in a game...

Offline BurroDiablo

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Re: soviet voices in game
« Reply #7 on: January 18, 2009, 04:34:39 AM »
The sound stage will take a while to do, I think we'll need to make a list of actions/scenario's that require speech (like shooting, repairing, moving etc) and make a few corresponding sound files for each to mix it up abit. I'm aware that right now there are 1000's of dialogue clips in CoH, but I guess we're only doing 1 faction so it shouldn't be too bad.

For the moment and in its Beta stage, we may just be using sound files from the Russian version.

Offline yakirbh

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Re: soviet voices in game
« Reply #8 on: January 18, 2009, 12:26:40 PM »
what if the mod will be a success? will you make new sounds for the russian faction?

Offline BurroDiablo

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Re: soviet voices in game
« Reply #9 on: January 19, 2009, 10:44:24 PM »
We'd probably do it even if it isn't :P

Offline TheAllMihtyOne

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Re: soviet voices in game
« Reply #10 on: January 20, 2009, 04:34:14 PM »
well i dont know if ur going to ad NKVD troops but if you do or make some troops that would be like the german knight cross holders heres some sugestions.

visual on ennemy: Stoi kto! ratatatata!!! (<- that last is gunfire and incase u dont understand what i was trying to whrite in russian it cinda means stop/halt/freese/ or get your hands in the air or we shoot but we will shoot u any way)

Movment: Dawai! Dawai! (Faster! Faster!)

Movment:Prestre Turak! (Faster Idiot!)

Order to enter building/mg/mortar/at-cannon: Spasibo Tovarich! (thanks comrade!)

Movment: Paja hali! (lets go)

Attack: Job tvojemadj, Sabaka! (go home fuck your mother, dog!)

that last one is probebly werry inapropiet su u shuld not use it, this was mostly just to show of my fhew words of werry werry bad russian.
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Offline UeArtemis

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Re: soviet voices in game
« Reply #11 on: January 20, 2009, 10:25:39 PM »
Well, NKVD troops and Waffen-SS is a good analogy.
Wehrmacht in computer games is available faction who isn’t absolute evil, but Waffen-SS isn’t presented because mainly SS made crimes in WWII. The Soviet Union (and other the Allies) made it too, but anyone didn't make difference between NKVD and the Red Army. :(

“Stoy, kto idet?” – literally “Stop! Who go?” I think it isn't a good variant.
“Bystree, durak!” – “Faster, idiot!”
“Davay, Davay” – literally “Give, give”, mean “Go, go!”
“Poyehali!” – literally “ride” or “go” by something with wheels, mean “Lets go!”
“Yob tvoyu mat, sobaka!” – literally “Fuck your mother, dog!”
I think it isn’t the better list.

« Last Edit: January 20, 2009, 10:29:43 PM by UeArtemis »
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Offline yakirbh

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Re: soviet voices in game
« Reply #12 on: January 21, 2009, 05:11:43 PM »
i think i gave a full list for the engineers although i think its missing some but
nonetheless i got stuff for the sniper, katyusha and t-34 if you want, as you can see im quite bored.
however i think theallmightyone liked the wrench joke lol  ;)

looking forword for the mod.

Offline vengefulnoob

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Re: soviet voices in game
« Reply #13 on: January 21, 2009, 05:39:56 PM »
Tbh I think that all Russian speech is not a good idea: the Germans have mixed speech...


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Offline AnEvilGuy

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Re: soviet voices in game
« Reply #14 on: January 29, 2009, 03:32:30 AM »
Would it be illegal to take Russian voices from the Call of Duty 1 - 2 series.  :-\