Company of Heroes: Eastern Front

Author Topic: Securing Territory  (Read 2324 times)

Offline otto man

  • Ingenery
  • *
  • Posts: 17
    • View Profile
Securing Territory
« on: March 21, 2010, 04:13:15 PM »
I had an idea that if you upgrade the medical truck at the armoury, it can secure territory. For example you got too a fuel sector, when you lock it down it not only heals nearby troops but secures the sector
« Last Edit: March 24, 2010, 02:37:00 PM by Lord Rommel »

Offline Akalonor

  • Major
  • *****
  • Posts: 776
    • View Profile
Re: SECURING TERRITORY
« Reply #1 on: March 21, 2010, 05:24:15 PM »
Seems pretty good ,but a Little too good the fact that it can heal Infantry in its locked down sector is good but giving it a resource bonus and securing it is a little much
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.

Offline DrCashpor

  • Ingenery
  • *
  • Posts: 31
    • View Profile
Re: SECURING TERRITORY
« Reply #2 on: March 21, 2010, 06:05:14 PM »
It would remove the "Medical Trucks" main purpose, TO heal infantry. people would not be useing it for what it was intended to do then, they would just throw them in the corners in a high res sector to act as a bonus resource thing.

(OFFTOPIC)
I don't understand why people suggest Resource buff abilities all the time, the Red Army is in no lack off extra resources.

Offline Akalonor

  • Major
  • *****
  • Posts: 776
    • View Profile
Re: SECURING TERRITORY
« Reply #3 on: March 21, 2010, 06:50:24 PM »
+1 to Dr. It would be okay is it JUST healed that sector instead of capturing and buffing.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.

Offline Fred1608

  • Ingenery
  • *
  • Posts: 3
    • View Profile
Re: SECURING TERRITORY
« Reply #4 on: March 24, 2010, 02:46:16 AM »
What if u add two abilities to it, the healing lockdown and the capture point lockdown, and you leave it open to use normaly (without the need of the "tank factory"), but you make the ability of the healing lockdown to work only after the tank factory is complete (this would solve the problem of gettint the resources to late, or getting the medical ability too soon).

Offline Akalonor

  • Major
  • *****
  • Posts: 776
    • View Profile
Re: SECURING TERRITORY
« Reply #5 on: March 24, 2010, 06:41:08 AM »
Again OP
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.