Company of Heroes: Eastern Front

Author Topic: Unit - Reward suggestions thread:  (Read 284963 times)

Offline Seeme

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Re: Unit - Reward suggestions thread:
« Reply #210 on: November 29, 2010, 01:10:05 PM »
A Ba10 would be good if more of the world knew about it.
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline Red_Stinger

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Re: Unit - Reward suggestions thread:
« Reply #211 on: December 01, 2010, 05:22:19 PM »
Ba-64 would be a nice addition. I'm not sure about Ba-10 or other armored vehicle.

Also, it would be nice if soviet tanks (mainly T34 and SU-85/SU-100; or KV-1 if added  ;) ) could have the possibility to upgrade their armor, as the crew add appliqué-armor (not sure of the name) to their fighting vehicle. Then the tank loose some speed, but become more resilient. It would be nice, as commonwealth has cupola commander and US can get a cupola MG. 
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Offline maxi1991

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Re: Unit - Reward suggestions thread:
« Reply #212 on: December 02, 2010, 02:25:10 AM »
Ba-64 would be a nice addition. I'm not sure about Ba-10 or other armored vehicle.

Clowncar :D

Offline Akalonor

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Re: Unit - Reward suggestions thread:
« Reply #213 on: December 09, 2010, 04:50:59 AM »
Target practice :D
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Offline tyranid23

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Re: Unit - Reward suggestions thread:
« Reply #214 on: December 29, 2010, 04:53:46 AM »
       I am interested in seeing a Zis-3 as a replacement for the At-gun, or for the heavy mortar team. If I am not mistaken, the Zis-3 was a common 76.2mm gun widely used by the Red Army as field artillery or as an anti-tank gun. Or both at the same time if some panzers found the artillery battery. I suppose it would be similar to the AT-gun, but less capable against tanks, but its rounds are more deadly against soft-emplacements or infantry. If used en-mass it can flatten formations, but is unwieldy and has same weaknesses as the AT-gun. I am sure the Germen Heer captured and re-purposed quite a few of these guns. Perhaps the gunnery upgrade would let it do weak bombardments? This is one of my favorite pieces from World War 2, and fits the soviets well, flexible yet brutally simple but not always the right solution.

Offline GodlikeDennis

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Re: Unit - Reward suggestions thread:
« Reply #215 on: December 29, 2010, 01:49:03 PM »
The upgraded Zis-2 is supposed to be the Zis-3. It has the same model at the moment for some reason but the devs do already have a Zis-3 model.
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Offline tyranid23

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Re: Unit - Reward suggestions thread:
« Reply #216 on: December 29, 2010, 09:45:07 PM »
@Godlikedennis: Huh, I thought the upgraded Zis-2 was just like an ammo upgrade, as I thought that the Zis-2 had better armor penetration than the Zis-3 seeing as how the Zis-2 is a purpose built AT-gun unlike its bigger cousin. Thanks for telling me though!

Offline Gutvald

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Re: Unit - Reward suggestions thread:
« Reply #217 on: January 14, 2011, 12:55:56 AM »
I'm french so sorry for the poor english

First post, so i have to congratulate the team fort this very good mode. A very professional work.

Now some suggestion, i hope they are not heard to many times. It can also be in relation with bug, so sorry if i'm not in the right section.

If possible, i would like to see some transport, like half-track (to make it easily, why not the american half-track justified by the "pre-bail"). Every faction have a transport, except the soviet. Maybe they can run faster with the specialisation, but the German can too with the Blitzkrieg spec (for infantry and tank), and have moreover a permanent transport. A small and fast vehicule like jeep or moto would be pretty nice too, a sort of recon unit.

Maybe it's a bug, but it would be nice to have the possibility to tranform a building into a casern, like  with US or Wehrmart. It is still linked with the lack of mobility of this army (no transport !).

Thank you for reading.



Offline Blackbishop

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Re: Unit - Reward suggestions thread:
« Reply #218 on: January 14, 2011, 01:16:37 AM »
@Godlikedennis: Huh, I thought the upgraded Zis-2 was just like an ammo upgrade, as I thought that the Zis-2 had better armor penetration than the Zis-3 seeing as how the Zis-2 is a purpose built AT-gun unlike its bigger cousin. Thanks for telling me though!
That was the original idea ;).
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Offline Paciat

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Re: Unit - Reward suggestions thread:
« Reply #219 on: January 14, 2011, 04:24:33 AM »
@Godlikedennis: Huh, I thought the upgraded Zis-2 was just like an ammo upgrade, as I thought that the Zis-2 had better armor penetration than the Zis-3 seeing as how the Zis-2 is a purpose built AT-gun unlike its bigger cousin. Thanks for telling me though!
That was the original idea ;).
An upgrade that makes the AT gun better vs soft targets?
I like it!!! :)

Offline Venoxxis

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Re: Unit - Reward suggestions thread:
« Reply #220 on: January 14, 2011, 11:25:34 AM »
@Godlikedennis: Huh, I thought the upgraded Zis-2 was just like an ammo upgrade, as I thought that the Zis-2 had better armor penetration than the Zis-3 seeing as how the Zis-2 is a purpose built AT-gun unlike its bigger cousin. Thanks for telling me though!
That was the original idea ;).
An upgrade that makes the AT gun better vs soft targets?
I like it!!! :)


Really good idea indeed. Yet the ATgun upgrade is missing something. That would make a really great upgrade!


Regards

Offline IJoe

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Re: Unit - Reward suggestions thread:
« Reply #221 on: January 14, 2011, 12:00:42 PM »
I'd rather have a better AT gun after the upgrade, than some all-purpose-but-equally-shitty field artillery piece.
What are you going to use it against? Infantry?  ::)
« Last Edit: January 14, 2011, 01:08:15 PM by IJoe »

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Offline Red_Stinger

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Re: Unit - Reward suggestions thread:
« Reply #222 on: January 14, 2011, 01:07:51 PM »
I'm french so sorry for the poor english

First post, so i have to congratulate the team fort this very good mode. A very professional work.

Now some suggestion, i hope they are not heard to many times. It can also be in relation with bug, so sorry if i'm not in the right section.

If possible, i would like to see some transport, like half-track (to make it easily, why not the american half-track justified by the "pre-bail"). Every faction have a transport, except the soviet. Maybe they can run faster with the specialisation, but the German can too with the Blitzkrieg spec (for infantry and tank), and have moreover a permanent transport. A small and fast vehicule like jeep or moto would be pretty nice too, a sort of recon unit.

Maybe it's a bug, but it would be nice to have the possibility to tranform a building into a casern, like  with US or Wehrmart. It is still linked with the lack of mobility of this army (no transport !).

Thank you for reading.




Hi!

These weakness are part of the faction design -like the lack of heavy infantry with AT weapon- so dev arent going to correct this. Plus soviet can build forward outpost to reinforce their troops (not buil new one though) and have access to T-34 riders.
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Offline Versedhorison

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Re: Unit - Reward suggestions thread:
« Reply #223 on: January 17, 2011, 09:24:19 PM »
Has there been much discussion on the 88mm Flak 43 gun being in the ostheer? It would be cool if it were in there as a doctrine choice like the Flak 36 but with better anti tank stats but no AA ability.

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Offline Analpirat

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Re: Unit - Reward suggestions thread:
« Reply #224 on: January 18, 2011, 10:18:57 AM »
Has there been much discussion on the 88mm Flak 43 gun being in the ostheer? It would be cool if it were in there as a doctrine choice like the Flak 36 but with better anti tank stats but no AA ability.
I guess you mean the Pak 43. With which a lack of AA capability would be self-explanatory. Though Flak 43 would certainly also be nice  ;)