Company of Heroes: Eastern Front

Author Topic: Unit - Reward suggestions thread:  (Read 284988 times)

Offline Zerstörer

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Re: Unit - Reward suggestions thread:
« Reply #135 on: September 19, 2010, 11:16:32 AM »
Quote
It is good "near hstorical" correction.

Not really, its just your opinion of what the faction should look like. Surprise surprise, everyone has one...

But, we're not redesigning them...we've already done that once and this is how they'll stay apart from reward units. So please stick to that as its the purpose of this thread, reward units.

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Offline Akalonor

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Re: Unit - Reward suggestions thread:
« Reply #136 on: September 23, 2010, 04:22:04 AM »
One last thing , what do you mean by reward units ? Doctrine call ins ? New units ? I need specification !
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Offline Seeme

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Re: Unit - Reward suggestions thread:
« Reply #137 on: September 24, 2010, 12:12:48 AM »
How about you try Reading the topic?
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Offline Ghost

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Re: Unit - Reward suggestions thread:
« Reply #138 on: September 24, 2010, 01:50:47 AM »
How about you try Reading the topic?
Priceless  ;D
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Akalonor

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Re: Unit - Reward suggestions thread:
« Reply #139 on: September 24, 2010, 02:26:24 AM »
I have read the first page and a few pages, but I need an exact meaning of reward units :P
Molly: " It's our rock garden"
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Offline Blackbishop

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Re: Unit - Reward suggestions thread:
« Reply #140 on: September 24, 2010, 02:38:40 AM »
reward unit = unit included in the game as bonus, it replaces an unit with similar stats(brits doesn't count ;)).

That's the only information you might need to know :). For anything else, wait until the reward units be released to find it out.
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Offline GodlikeDennis

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Re: Unit - Reward suggestions thread:
« Reply #141 on: September 24, 2010, 04:13:58 AM »
Things like the T17, gwagon and kang are all examples of reward units.
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Offline Sturmovik

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Re: Unit - Reward suggestions thread:
« Reply #142 on: September 24, 2010, 01:43:13 PM »
It was excelent, if reward units will be:

- A-19 heavy Corps Artillery (122mm)
http://upload.wikimedia.org/wikipedia/commons/8/84/122_mm_gun_M193137_(A-19)_1.jpg
- or 152 caterpiller Heavy Seige Artillery
http://upload.wikimedia.org/wikipedia/commons/0/0f/152_mm_gun_M1935_(Br-2)_at_Museum_of_Heroic_Defense_and_Liberation_of_Sevastopol_on_Sapun-gora.jpg
- IS-3 heavy tank, for balance of Tiger-B only for Breakthrough tactics
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Offline cephalos

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Re: Unit - Reward suggestions thread:
« Reply #143 on: September 24, 2010, 06:51:50 PM »
Is-3 was never seen in Europe.
I vote for KV-85. Good armour, considerable firepower. Great replacement for IS-2.
« Last Edit: September 24, 2010, 07:53:21 PM by cephalos »

Offline Sturmovik

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Re: Unit - Reward suggestions thread:
« Reply #144 on: September 25, 2010, 02:58:29 AM »
Is-3 was never seen in Europe.
I vote for KV-85. Good armour, considerable firepower. Great replacement for IS-2.
OK But it's no mass prodused machine & soon this tank will replaced by the IS-1.
Can be possible for IS-1, or t-44 (T-44-85, T-44-100, T-44-122)
1800 - were built.
m10 & M18 were built 5000/2500, but to the Europe front, if i remember correct, was send only 150-180 of all models Tank - destroyers.
Battalion & company organisation do not allow deliver more. Athers will fight on the other theaters.
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Offline Fighterace

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Re: Unit - Reward suggestions thread:
« Reply #145 on: October 01, 2010, 05:53:55 PM »
Keep the T-34, it doesnt need to be replaced but i like the idea for the KV-1 and have an upgrade to the KV-85 and make the KV-1/85 as a new unit. Add it for the Urban warfare strategy or something.?

I might go out on a limb and suggest some Lend-Lease vehicles like a M3 Grant/Lee tank, have it like an expendable unit??

Hope these ideas dont sound too far fetched.

Offline Ghost

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Re: Unit - Reward suggestions thread:
« Reply #146 on: October 02, 2010, 04:33:02 AM »
@Sturmovik

- Heavy battalion artillery installations? -> firebase....  ::)
- Heavy Mobile seige artillery call outs? -> they already have the katyusha
- Unique tank science (IS-3, KV-2)? -> kv2 is ingame, is-3 never saw action on the eastern front
- Heavy SU units produse (ISU-122, ISU-152)? -> isu 152 is ingame
- Heavy tanks reinforcements? -> IS-2 seems heavy enough for me
- NKVD infantry? -> ingame (penal squad)
- Sniper veteran call out? -> ingame (sniper ace)
- BM-31-12? -> ingame

so most of your suggestions are already in the game...
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Sturmovik

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Re: Unit - Reward suggestions thread:
« Reply #147 on: October 04, 2010, 02:52:59 PM »

so most of your suggestions are already in the game...

My thread is not about this ... i already have an answer.
I saying about replanning & renaming reward themes & regrouping the reward points ... but no one will do this ...
"- .... мне он тут мёртвый нужен а не пленный, бей его, пока он руки не успел поднять!!!"

Offline GodlikeDennis

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Re: Unit - Reward suggestions thread:
« Reply #148 on: October 04, 2010, 03:07:48 PM »
Because there's no point.
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Offline Cozmin95

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Re: Unit - Reward suggestions thread:
« Reply #149 on: October 08, 2010, 08:54:48 PM »
I don't know if any were already said but here are some of my suggestion:
1)T-26/T-46 for T-70(a bit slower but with a stronger gun)
2)BT-2/BT-5/BT-7 for T-90(faster but a weaker gun)
3)T-28 for SU-85(not as good against tanks but better against infantry, and since i heard there is a problem with animating more than one turret the 2 MG turrets don't move)
4)T-44 for IS2(a very fast tank, cheaper and equivalent to Panther or a bit better)
5)T-34/57 for T-34/76(faster firing and deals more damage but it costs more than standard T-34/76; can still be upgraded to 34/85)
6)KV-2/107 or KV-2/85 for KV-2(a powerful anti tank gun, fires as slow as the regular KV-2 but it's deadly for enemy tanks)
7)KV-85 for IS2(fires faster, has almost the same armor and costs a bit less)