Company of Heroes: Eastern Front

Author Topic: Unit - Reward suggestions thread:  (Read 297415 times)

Offline irik

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Re: Unit - Reward suggestions thread:
« Reply #450 on: November 27, 2011, 01:17:38 AM »
2 flamers, 2 ppsh, and sniper is ridiculously powerful. maybe op. But about T-35, I know it won't be in EF, but I would like it if it was. It may be able to fit in as IS-2 reward unit, or a new feature for Propaganda War Strategy or Breakthrough Assault. But, as devs said, it doesn't need to be in EF.
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Offline irik

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Re: Unit - Reward suggestions thread:
« Reply #451 on: November 27, 2011, 01:22:18 AM »
And another thing, I don't think tanks should be realistic because COH is not realistic. Take something like the KT for example, it was plagued with mechanical problems but it doesn't have that. Or the ISU-152, it can't really do so much to German heavy tanks anymore.
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Offline 777mais777

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Re: Unit - Reward suggestions thread:
« Reply #452 on: November 27, 2011, 03:56:13 PM »
... But about T-35, I know it won't be in EF, but I would like it if it was. It may be able to fit in as IS-2 reward unit, or a new feature for Propaganda War Strategy or Breakthrough Assault. But, as devs said, it doesn't need to be in EF.

22nd june, 1941 in РККА was registered 48 tanks T-35 consisting on arms. Thus only 7 cars have been lost directly in fight, 6 at the moment of the war beginning were under repair, and others 35 have left out of operation as a result of malfunctions, have broken on a march and have been thrown or destroyed by crews. :P

http://ru.wikipedia.org/wiki/%D0%A2-35
« Last Edit: November 27, 2011, 04:00:24 PM by 777Mais777 »

Offline SublimeSnugz

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Re: Unit - Reward suggestions thread:
« Reply #453 on: November 27, 2011, 10:20:37 PM »
I remember the devs had a T 35 model once and it looked badass! But there was some animating problems with all those turrents afaik. I would love to see a T 35 ingame but problem is there isent any space for it, it would have to be squeezed into a doctrine in favor for something else.

Offline neosdark

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Re: Unit - Reward suggestions thread:
« Reply #454 on: November 27, 2011, 10:33:34 PM »
Why would you even need a T-35, you already got the KV2, slow as hell Breakthrough tank (that for some reason is in Urban Doctrine :P) with an over-sized gun. That's pretty much the T-35 in a nutshell except the T-35 has 3 guns instead of 1. Hell that thing is about as fast as a Maus

Offline TheVolskinator

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Re: Unit - Reward suggestions thread:
« Reply #455 on: November 27, 2011, 11:06:06 PM »
2x PPs43, 2x Ingenery Mosins, Flamer by default (5 men). When Urban warfare is attained, option to buy either a second flamer or a spotter's Mosin-Nagant, both at the expense of one man (if upgraded at 5 men, squad UI would read 5/4). Camo in cover with reduced fal bonuses (probably 1.15 damage and accuracy in place of Fal's 1.25 multiplier), and the ability to throw either a bundled grenade or satchel charge (depending on what the devs see fit).

Thats my suggestion for it, idk what the unit is, i just scrolled over it and saw how powerful it was. Best not to pile on all those weapons and upgrades on a single squad, it makes the squad blantantly OP no matter how high of a cost you give to the unit.
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Offline SublimeSnugz

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Re: Unit - Reward suggestions thread:
« Reply #456 on: November 27, 2011, 11:27:57 PM »
Why would you even need a T-35, you already got the KV2, slow as hell Breakthrough tank (that for some reason is in Urban Doctrine :P) with an over-sized gun. That's pretty much the T-35 in a nutshell except the T-35 has 3 guns instead of 1. Hell that thing is about as fast as a Maus

The concept of a T-35 is pretty awesome. There is no superheavy infantry only tank ingame, making it very unique. Who wouldent like to see that big tin-can drive around shooting in every direction with shitloads of turrents ROFL POPZ (not taking balance into account) But as i said there isent any space for it, IF the t-35 would be present ingame it would  have to be squeezed into a doctrine in favor for something else, or as a reward unit (which might end up sucking hard) I don't even think its possible for the modders to get a T 35 tank ingame, "hell" it would require too much work and reconstruction of the current doctrines.

Offline Pac-Fish

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Re: Unit - Reward suggestions thread:
« Reply #457 on: November 28, 2011, 02:39:00 AM »
Replace either the IS-3 or KV-2? IS it possible to make a limit of 2 call-ins ???

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Offline irik

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Re: Unit - Reward suggestions thread:
« Reply #458 on: November 28, 2011, 03:10:06 AM »
Either IS-2 or KV-2. T-35 =/= IS-3
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Offline Ghost

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Re: Unit - Reward suggestions thread:
« Reply #459 on: December 04, 2011, 02:05:01 PM »
Replace either the IS-3 or KV-2? IS it possible to make a limit of 2 call-ins ???
about T-35. IIRC multi-turret tanks can be animated but it takes much time and patience.
which tank it would replace depends on balancing.

about 2 call-ins. i'm not sure what you mean:
1. two tanks at a time. this would be simple (hardcap at 2).
2. like KT but but can be called twice not once. can't remember seeing it in any mod so far. might be simple to code, if not maybe this could work: giving the player 2 one-time call-ins with a hardcap on the t-35 which prevents you from calling the 2nd tank before the 1st is destroyed.
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Offline Pac-Fish

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Re: Unit - Reward suggestions thread:
« Reply #460 on: December 04, 2011, 02:32:34 PM »
Replace either the IS-3 or KV-2? IS it possible to make a limit of 2 call-ins ???
about T-35. IIRC multi-turret tanks can be animated but it takes much time and patience.
which tank it would replace depends on balancing.

about 2 call-ins. i'm not sure what you mean:
1. two tanks at a time. this would be simple (hardcap at 2).
2. like KT but but can be called twice not once. can't remember seeing it in any mod so far. might be simple to code, if not maybe this could work: giving the player 2 one-time call-ins with a hardcap on the t-35 which prevents you from calling the 2nd tank before the 1st is destroyed.

I mean #2. 2 one time call ins. Not sure how powerful the T-35 is so I'll leave that up to u guys :P

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Offline irik

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Re: Unit - Reward suggestions thread:
« Reply #461 on: December 06, 2011, 02:37:41 AM »
I think T-35 should be slow, powerful, but deadly. I think it should be somewhat frail cause it has many machine guns. Slow, weak, but deadly. KV 2 and IS-2 are better in their ways.
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Offline Tankbuster

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Re: Unit - Reward suggestions thread:
« Reply #462 on: December 06, 2011, 03:32:50 PM »
Well, people would start lobbying for the Maus if they saw the T-35 ingame.
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Offline GodlikeDennis

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Re: Unit - Reward suggestions thread:
« Reply #463 on: December 06, 2011, 06:24:28 PM »
Reminds me of something I did today.
If you get into an argument with me, you're wrong.

Offline Tankbuster

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Re: Unit - Reward suggestions thread:
« Reply #464 on: December 06, 2011, 06:26:58 PM »
What did you do today?
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