Company of Heroes: Eastern Front

Author Topic: Unit - Reward suggestions thread:  (Read 297410 times)

Offline CommissarLampshade

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Re: Unit - Reward suggestions thread:
« Reply #435 on: October 09, 2011, 11:39:25 AM »
Good point. I suppose doing multiple vehicles just for one ability would take up too much effort. The Soviets did get a good amount of lend-lease armor and I think it might be interesting to represent that. Something to consider if you ever get an army of clones to help you guys out.

Offline Ghost

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Re: Unit - Reward suggestions thread:
« Reply #436 on: October 09, 2011, 02:24:47 PM »
IIRC ostheer foreign battlegroup will have several different units that are randomly chosen, so it could be done.
i like the idea especially with units like valentine/mathilda that are not in the game yet.
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline 777mais777

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"ОMSBON" ("ОМСБОН")
« Reply #437 on: November 25, 2011, 05:53:40 PM »
The main objectives of the Special Group were conducting intelligence operations against Germany and its satellites, the organization of guerrilla war, the establishment of intelligence network in the territories under German occupation, the management of special radio game with German intelligence to the enemy's deception.
In October 1941 the Special Group in connection with the expanded scope of work has been reorganized into a separate 2nd Division of the NKVD still reports directly to Beria "(later - the 4th Division).
The composition of OMSBON included:
- Management;
- 1st and 2nd regiments of motorized infantry trehrotnogo composition (in each company three motorized rifle and machine-gun platoons);
- Mortar and anti-tank battery;
  - Engineering and engineer company;
    - A company of airborne services;
   - Communication company;
      - Car company and unit logistics.
equipment

The troops of the NKVD supply arms, ammunition and clothing were delivered significantly better than the Red Army. In terms zafrontovyh widely used captured weapons, especially machine guns and MP 38/40 MG 34/42. Departments OMSBON were filled PPS submachine gun (then PPP-43) is almost 100%, except for the machine-gunners, anti-tank riflemen and some other specialists. All the soldiers wore, except machines, Coburn weapons: pistols, revolvers, or CT, as well as all kinds of trophy specimens. Saboteurs from the team, as well as other parts of the men of deep intelligence, mandatory so-called armed with knives, scout (HP).

http://www.undread.narod.ru/articles/nkvd.htm

Offline SublimeSnugz

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Re: "ОMSBON" ("ОМСБОН")
« Reply #438 on: November 25, 2011, 06:34:01 PM »
Cool?? But whats your suggestion, i see only historical facts here, not any game related stuff.

Offline 777mais777

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Re: "ОMSBON" ("ОМСБОН")
« Reply #439 on: November 25, 2011, 09:40:28 PM »
Cool?? But whats your suggestion, i see only historical facts here, not any game related stuff.
Uppps...Forgot... :-[
I believe that this special group will be able to replace the guerrillas. ::)
As a reward, of course. :)

Offline 777mais777

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Re: "ОMSBON" ("ОМСБОН")
« Reply #440 on: November 25, 2011, 09:46:40 PM »
+
 This team has been focused mainly on intelligence work behind enemy lines. Battle group includes the commander, radio operator, demolition, demolition assistant, two machine gunners and snipers on a mandatory basis.

In addition to regular weapons snipers stood carbine model 1938 with a telescopic sight, it is conditioned by the fact that such a weapon (relatively short), it was more convenient to work in the woods. Also used a rifle with a silencer, "Brahmi".

Perhaps this option to display the NKVD in the game. You decide.;)

Offline SublimeSnugz

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Re: "ОMSBON" ("ОМСБОН")
« Reply #441 on: November 25, 2011, 09:53:34 PM »
You havent really presented a idea how this should work out ingame? In order for this to become a proper suggestion you should put some thoughts into how this would actually work out ingame (Ability, Weapons, squard size ETC)

Offline Blackbishop

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Re: Unit - Reward suggestions thread:
« Reply #442 on: November 25, 2011, 10:08:12 PM »
This looks like an unit suggestion so, merged it with the correct topic.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline 777mais777

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Re: Unit - Reward suggestions thread:
« Reply #443 on: November 25, 2011, 11:22:14 PM »
I imagine this:  ::)
Group of 5 persons: 2 submachine (PPSH'a), 2 engineers, 1 sniper (Mosin rifle with telescopic sight, flame default).
Features: masking, the ability to mine the object, a grenade, running.
Upon receipt of street fighting chance to get flamethrowers (75 munitions)

After improving the supply of ammunition in the arsenal: PPSh'a-> PPS-43.
« Last Edit: November 25, 2011, 11:33:15 PM by 777Mais777 »

Offline 777mais777

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Re: Unit - Reward suggestions thread:
« Reply #444 on: November 25, 2011, 11:48:14 PM »
Appearance:
Coloring uniform model 1943 was developed under the strong influence melkopyatnistogo SS camouflage: the basic framework grassy yellow or light olive paint contour branches and leaves. In some cases, over the composition depicted amoeboid black or brown spots, like the old camouflage suits. ::)

Offline Pac-Fish

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Re: Unit - Reward suggestions thread:
« Reply #445 on: November 26, 2011, 06:09:31 AM »
Seems a bit too powerful  :-\. Mines, grenades, dual flamers, ppsh, repair, stealth, and sniper? Just half of that already is pretty powerful :P

Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"

Offline 777mais777

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Re: Unit - Reward suggestions thread:
« Reply #446 on: November 26, 2011, 03:26:24 PM »
Seems a bit too powerful  :-\. Mines, grenades, dual flamers, ppsh, repair, stealth, and sniper? Just half of that already is pretty powerful :P

Story ;) ... but you're right. ::)
Then this:
Group of 5 persons: 2 submachine, 2 engineers, 1 sniper (Mosin rifle with telescopic sight, flame default)
Sniper - a jewel of the group(Necessarily was present at all groups).
Stealth,disguise - they are subversive group.
To put an explosive to the object - primary goal.
Weapons: PPSha,because these units were equipped very well, for an effective response to the enemy.
Occurrence on a card: just as the guerrilla group.
Well as? Better? :-[

« Last Edit: November 26, 2011, 03:32:49 PM by 777Mais777 »

Offline neosdark

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Re: Unit - Reward suggestions thread:
« Reply #447 on: November 26, 2011, 05:04:37 PM »
Well I have some other problems even with this new design. The first thing is if you have a sniper as part of a unit then chances are he isn't a sniper in the proper sense, as much as he is in the Designated Marksman (also, he uses a silencer on a carbine, he cannot physically have the same range as a real sniper using a non-Carbine model), he is really something closer to the Ostheer Marksman (whose official name escapes me atm), as he doesn't have the range of a sniper, but he does have the killing power. Having 2 PPSh and 2 Flamethrowers (since you said 2 Engies, I assume both have Flamers) and a DM, that might be too overpowered. That would make people just ignore the Partisan in general, which wouldn't make it a reward unit as much as a replacement. It really just gives you a stronger and more efficient Partisan.

And Seeme wouldn't like that one bit ::)

Offline Pac-Fish

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Re: Unit - Reward suggestions thread:
« Reply #448 on: November 26, 2011, 07:20:30 PM »
Basically: Needs to be toned down just a little bit more  ;)

Om Nom Nom Nom
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Offline 777mais777

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Re: Unit - Reward suggestions thread:
« Reply #449 on: November 26, 2011, 07:41:25 PM »
Well I have some other problems even with this new design. The first thing is if you have a sniper as part of a unit then chances are he isn't a sniper in the proper sense, as much as he is in the Designated Marksman (also, he uses a silencer on a carbine, he cannot physically have the same range as a real sniper using a non-Carbine model), he is really something closer to the Ostheer Marksman (whose official name escapes me atm), as he doesn't have the range of a sniper, but he does have the killing power. Having 2 PPSh and 2 Flamethrowers (since you said 2 Engies, I assume both have Flamers) and a DM, that might be too overpowered. That would make people just ignore the Partisan in general, which wouldn't make it a reward unit as much as a replacement. It really just gives you a stronger and more efficient Partisan.

And Seeme wouldn't like that one bit ::)

Flame thrower-it is my initiative, but this offer has arisen thanks to that that the given groups have well been armed also I wanted to connect two branches of street fight. :-[

May be I can help? ::)