Company of Heroes: Eastern Front

Author Topic: Unit - Reward suggestions thread:  (Read 295547 times)

Offline Pac-Fish

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Re: Unit - Reward suggestions thread:
« Reply #420 on: October 02, 2011, 09:53:29 AM »
so basically biological goliaths? ive no qualms using the dogs but the animations would be tough to do. would seem a tad unconventional for coh though as we do seem to use mostly conventional units.

You people are really persistent aren't you :P? Lets says this, *sigh*, again:

NO KILLING OR USING ANIMALS!!!!!!! (except the donkeyfaust which was an easter egg of sorts)

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Offline Mass Killer DL

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Re: Unit - Reward suggestions thread:
« Reply #421 on: October 08, 2011, 06:22:59 PM »
Here are a few units I would like to see in EF, though I know some have been discussed and rejected. I am just saying I would "like" to see them implemented not that they should be, I have also have highlighted the problems to acknowledge why they may not be implemented.

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Units that probably will not/won't be able to make it into EF


Unit - T-28
Replaces - Unknown
Description - The T-28 was a multi -turreted tank that entered service 1933 in but was not very successful despite this it was used until 1944. Its main gun was 76.2mm kt28 gun, and it had 4 - 5 DP Machine guns. 
Reason - Although it was not a very successful tank it was still used on the Eastern Front until 1944.
Problems - It will probably be difficult to animate this tank due to the high number of machine guns.

Unit - Female Sniper / Soldier / Partisans
Replaces - Varied
Description - Battle harderend Female Soldiers ready to defend their Homeland
Reason - Female soldiers were not uncommon in the Soviet army during World War 2 and were fierce fighters protecting there homeland from the Nazi Army.
Problems - Animating the females and sound files.

Unit - Maxim Machine Gun
Replaces - Mortar Crew
Description - A Heavy machine gun usually crewed by two or more men.
Reason - Iconic machine gun used by the Russian army to pin and slow down the Nazi's Infantry.
Problems - Probably would mess up the balance. Difficult to animate the wheels.

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Units that may be able to make it into the EF


Unit - BT Series 2 - 7
Replaces - T70/T90
Description - A incredibly fast light tank, it was lightly armoured but could reach a maximum speed of approximately 45mph what was pretty fast for a tank in World War 2.
Reason - These tanks were used by the Russian army until the end of the war.

Unit - BA Series
Replaces - T70/T90
Description - An armoured car used by the Russian army usually crewed by 3 or more men. Equipped with a Machine Gun or an AT Gun.
Reason - These armoured cars were used through out the war by the Russian Army.



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Offline Pac-Fish

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Re: Unit - Reward suggestions thread:
« Reply #422 on: October 08, 2011, 06:36:27 PM »
I like the BA car idea ^^. They were unique looking :P

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Offline Desert_Fox

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Re: Unit - Reward suggestions thread:
« Reply #423 on: October 08, 2011, 07:24:34 PM »
Again and again ad again and again ad again and again and again and again and again and again and again and again with this damned female soldiers!!!

If peolpe stop to suggest it I will offer something to drink at all EF community!

Offline neosdark

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Re: Unit - Reward suggestions thread:
« Reply #424 on: October 08, 2011, 07:32:14 PM »
Well we can actually model and animate multi-turret and multi directional MG tank (just look at the Great War Mod and their multiple directional MGs) but the T-28 wouldn't really be good to replace anything other than the T-70 and that would just be strange anyway, replacing a High Speed Light Tank with a Heavy, Slow, and more well Armed tank (not necessarily more armored though). That's pretty much a KV for the T-70 (other than the KV-1 and 85 has the same gun as T-34 and T-34/85 respectively)

Anyway the other things as you have said will not make it in to the game and are in fact on my List of Things The Devs Will Never Add.

The BT series would be hard to place in any particular place. The T-70 is actually more heavily armored than a BT-8 and still quite fast, so in my eyes it would be a waste of time to create it and put it anywhere into the game. Perhaps something like a PE Armored Car would be the proper place to put it as, but since the Soviets lack even that, it is not to be put into the Soviets in this mod. While the BT is faster than a T-70 and has a similar gun, it is much weaker armor wise, I can see a single shot from a Marder 3 or a Panzerschreck just killing this thing and regular small arms fire impacting it quite well too.

As for the BA Armored Cars, that might just work, if you use the B-10 to replace the T-70 and BA-64 for the T-90

Offline Blackbishop

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Re: Unit - Reward suggestions thread:
« Reply #425 on: October 08, 2011, 08:19:02 PM »
I think we could add a female model to the Partisan squad if Lead Devs want :P.

The voice would be a problem, but as long as she's not the last member everything would be fine :P.

Although as we don't have models... and we have a ton of other stuff to do, you can say this can hardly happen. Same for BA/BT series and T-28.
« Last Edit: October 08, 2011, 08:23:59 PM by blackbishop »
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Offline neosdark

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Re: Unit - Reward suggestions thread:
« Reply #426 on: October 08, 2011, 08:22:25 PM »
I though we can make new voices. It doesn't sound too hard, but I guess the programming might be a problem, plus we would need 3 or 4 variants of the same voice, clear, mild static, heavy static and far of in the distance voices.

Offline Walentin 'Walki' L.

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Re: Unit - Reward suggestions thread:
« Reply #427 on: October 08, 2011, 08:23:29 PM »
Quote
variants of the same voice, clear, mild static, heavy static and far of in the distance voices.

and don't forget: underfire, calm and almost dead
I identify as a four-eyed bird man. /s

Offline cephalos

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Re: Unit - Reward suggestions thread:
« Reply #428 on: October 08, 2011, 08:26:53 PM »
Quote
variants of the same voice, clear, mild static, heavy static and far of in the distance voices.

and don't forget: underfire, calm and almost dead

and annoyed because of fucking clicking!  ;D

Offline neosdark

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Re: Unit - Reward suggestions thread:
« Reply #429 on: October 08, 2011, 08:30:28 PM »
Well those are different voice files but we would need 4 variants for each of those as well, except the super-clicking one, which is kind of hard to do unless close to and clicking on the unit

Offline irik

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Re: Unit - Reward suggestions thread:
« Reply #430 on: October 08, 2011, 11:17:04 PM »
I think Guards and Tank Guards should have RGD 33 grenade instead of F1 Grenade. F1 looks like a Mk 2, even though it might not be a lend lease copy.
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Offline neosdark

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Re: Unit - Reward suggestions thread:
« Reply #431 on: October 08, 2011, 11:35:45 PM »
Well the RGD 33 looks like German Steilhandgranate (sorry for the incorrect spelling), so does it really matter  in the end. Unless you are zoomed in at the battle you won't really even see the difference between the grenades

Offline irik

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Re: Unit - Reward suggestions thread:
« Reply #432 on: October 08, 2011, 11:52:26 PM »
I guess so.
Guards of the Red Army. Today, the German Reich is done away with!

Offline CommissarLampshade

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Re: Unit - Reward suggestions thread:
« Reply #433 on: October 09, 2011, 11:21:45 AM »
I'm sure this has been suggested before, but have you thought about one of the Soviet doctrines including a "lend-lease" ability which will bring an additional tank onto the field? It could be somewhat random and a gamble for the player. You could get lucky and get a late-production M4A2 Sherman with 76mm gun. Or you could get less lucky and get stuck with a M3 Grant or Valentine.

I know people play Soviets for the Soviet equipment, but you could have some vehicles that don't appear normally in the US or UK factions.

Offline cephalos

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Re: Unit - Reward suggestions thread:
« Reply #434 on: October 09, 2011, 11:29:21 AM »
while idea is quite good, it would require 3 models, skinned and animated. And coded, ofc. However this is Red Army, and it uses soviet equipment, so I guess it never happens.