I had the idea of a Veterancy system for the Ostheer a little like the PE one, only that the units can choose a weapon upgrade for each Veterancy Level they gain. For Example: a Volksgreanadier squad reaches vet. 1 now they can choose like 2 fg42 or 2 mp 44, vet. 2 now they can choose between 1stg44 and a Panzerfaust (only usable via ability), vet 3 choose between light mg42 and schreck.Like this all Troops could be upgraded there only have to be done some stuff that could be able to add.
I like it , it's very useful and unique +1
Global experience - the point is that all units experience gained is counted together in one building and then redistributed to individual units as medals, giving this unit some benefits. F.e.:Prestige center (100 MP, 10 Fuel)Prestige center serves as gathering point for experience. Units doesn't become veterans by experience, instead all experienced is counted inside this building and can be checked every time clicking on it. For those experience points medals can be granted to particular units, making it then more valuable in combat:20exp Iron Cross 1st class50exp German Cross90exp Knight's CrossEach medal is then displayed with unit's banner similar to PE def/off veterancy. Each unit can receive only 1 individual medal, it doesn't have to have lower medals to receive bigger one. So it is possible to distribute a Knight's cross to a unit without any medal. Effect of medals are cumulative, higher medal has bigger impact. Medals could also grant some special ability.
OSTHEER IS DONE WHEN IT'S DONE!
The elitian sniper (let call him könig for fun), can shoot twice as long and fast, got a 50% chance to do not lose comonflage, and can run with it.
A shelter line is twice as strong as the allies shelter lines (trenshes), but it would be defending lines, built of concrete, that cant be destroyed by artillerie fire. Only by the simple men vs men war (if you look the pazifik wall..), the britains trenshes are very strong and they were attacker, they do not got the time to build big defending walls, the germans got the time and they done it, they built extreme defending lines, but no where in comany of heroes you can see it. Their shelters were tooo week, they are just rusher, but they werent rusher after 1942, since 1942 they were more defending than rushing and so 1 of the german armys need strong shelters. To make it more real and more fun. you must be able to win with a good defending, like the britains are able to win with a defending. I want to have my little base with my awesome defending line defending versus legions of russians, that would be cool, right now you got no chance versus russian rushers. i want the ability to build bunker lines which make you to a good defender.
But i do not want that this is a too powerful effekt so i would make the suggest, that EVERY faction receive a such doktrin, that every faction will be able to win through defending. So there is no advantage. The skills could be different but they all should be able to build bunker lines,. But the germans should be able to build the best from beton, while the others only can make normal trenshes, but even the trenshes should be better, and you should be able to place them like walls in other games, that you can make lines.