Company of Heroes: Eastern Front

Author Topic: Ability suggestion thread:  (Read 175848 times)

Offline stealthattack1

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Re: Ability suggestion thread:
« Reply #330 on: October 12, 2011, 11:06:58 PM »
ya gotta love the tactical map. ;)


OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?

Offline Pac-Fish

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Re: Ability suggestion thread:
« Reply #331 on: October 12, 2011, 11:37:27 PM »
The Propaganda HT is a very old, popular idea. It might make it in eventually as a reward unit.

Hooray! :D. My idea lives ^-^

The problem (or at least my problem) with Vampire is that you first have to slowly and steadily sneak it into enemy lines. Once ur opponent sees it then they'll do anything in their power to hunt it down. I tried it a few times and failed :'(. Against Brits Vampire is very good :D
« Last Edit: October 12, 2011, 11:41:02 PM by Fishhunterx »

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Offline Cranialwizard

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Re: Ability suggestion thread:
« Reply #332 on: October 13, 2011, 01:46:01 AM »
Just use the edges of the map as travel ground if possible. On maps like Langres and Semois it can be relatively easy to sneak one undetected. Angoville, not so much. You're heavily restricted on the right side by walls and hedges, on the left side there is almost TOO much open ground for you to set down.
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Offline Pac-Fish

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Re: Ability suggestion thread:
« Reply #333 on: October 13, 2011, 07:06:28 AM »
Can Vampire be detected easily by a scout unit (ex: mines) or does the recon unit have to be really close, like goliaths ???. If so I cant put it near their base XD

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Offline Walentin 'Walki' L.

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Re: Ability suggestion thread:
« Reply #334 on: October 13, 2011, 04:36:02 PM »
Can Vampire be detected easily by a scout unit (ex: mines) or does the recon unit have to be really close, like goliaths ???. If so I cant put it near their base XD

It has a quiet big detection radius I mean cause it's a very big vehicle.
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Offline Pac-Fish

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Re: Ability suggestion thread:
« Reply #335 on: October 14, 2011, 12:57:22 AM »
No I meant can the Vampire itself be detected easily?. Not can it detect enemy units easily :P

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Offline Walentin 'Walki' L.

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Re: Ability suggestion thread:
« Reply #336 on: October 14, 2011, 09:54:15 AM »
Oh sorry that's what I actually meant just like the Hellcat I think.
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Offline Alorios

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Re: Ability suggestion thread:
« Reply #337 on: October 17, 2011, 01:17:04 PM »
how about build roads havnt seen earlier in this thread so if possiable ostheer could build roads in flat areas like the oppiset of trenches ;D

Offline Desert_Fox

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Re: Ability suggestion thread:
« Reply #338 on: October 17, 2011, 01:52:00 PM »
Sorry but...roads for doing what?

Offline Alorios

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Re: Ability suggestion thread:
« Reply #339 on: October 17, 2011, 09:16:09 PM »
roads for driving faster and making negative cover

Offline Cranialwizard

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Re: Ability suggestion thread:
« Reply #340 on: October 17, 2011, 09:22:07 PM »
That would be annoying to be honest. Building roads isn't something that's done lickidy-split, and you'd need something (Like the bulldozer sherman) to clear trees, walls, debris.

Not a good idea IMO.
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Offline Pac-Fish

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Re: Ability suggestion thread:
« Reply #341 on: October 17, 2011, 10:26:30 PM »
Sounds like something you put in campaign :P

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Offline stealthattack1

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Re: Ability suggestion thread:
« Reply #342 on: October 18, 2011, 12:17:21 AM »
it would be pretty funny though.
i can see it now, othseer player spends all their time and resources building a road, and then the soviets tank rush straight down the lane, straight to the othseer HQ ;D
no offence man, but like fish said, it belongs in a campaign ;)


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Offline Alorios

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Re: Ability suggestion thread:
« Reply #343 on: October 18, 2011, 04:02:06 AM »
remember rome and its roads it could be from forward hqs to base and all you need are shovles and dusters or somthing to make flat land flatter maybe a steamroller tank that crushes infantry realy well could use sumtin like crab flail or mine plow only on lighter vehicle and you might be able to wire it to blow with a swithch on one section with an at mine ore sumtin

Offline Cranialwizard

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Re: Ability suggestion thread:
« Reply #344 on: October 18, 2011, 01:06:15 PM »
remember rome and its roads it could be from forward hqs to base and all you need are shovles and dusters or somthing to make flat land flatter maybe a steamroller tank that crushes infantry realy well could use sumtin like crab flail or mine plow only on lighter vehicle and you might be able to wire it to blow with a swithch on one section with an at mine ore sumtin

Ok. I have to stop you right there. This isn't minecraft. This is war, This is Company of Heroes.

You can't use Rome and it's Roads as an example. That was to build up a civilization, we're not making empires.

Sorry, but nothing like this will ever be implemented for any of the factions for this mod/game.
"Balancers are 10 a penny"