Company of Heroes: Eastern Front

Author Topic: Ability suggestion thread:  (Read 172238 times)

Offline cephalos

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Re: Ability suggestion thread:
« Reply #135 on: November 21, 2010, 11:11:35 AM »
And again Dora's mentioned...
... people are soooo predictable  >:(

Offline Gerrit 'Lord Rommel' G.

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Re: Ability suggestion thread:
« Reply #136 on: November 21, 2010, 01:00:40 PM »
Delicious ;D
That everyone what this super-mega-extra-imba-shoot of the 80cm gun Dora...
Just used against Sevastapol - against a fortress as siege artillery.

Out of my view DORA GUN is NO option for the Ostheer.
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Offline cephalos

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Re: Ability suggestion thread:
« Reply #137 on: November 21, 2010, 01:41:38 PM »
Delicious ;D
That everyone what this super-mega-extra-imba-shoot of the 80cm gun Dora...
Just used against Sevastapol - against a fortress as siege artillery.

Out of my view DORA GUN is NO option for the Ostheer.

... see? People are really predictable :D

Offline Sommarkatze

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Re: Ability suggestion thread:
« Reply #138 on: November 21, 2010, 07:20:08 PM »
Owh come on. Its just a game. Its like the V1 rockets were never used against troops only terrorattacks on London and such, but the wehrmacht use it likes it no big deal XD But yeah okey. I have to pardon myself then ^^, I didnt know it had been up before. I havent read through all the pages ;)

But in my opinion. The Dora would be a good abiletiy ;P

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Offline Paciat

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Re: Ability suggestion thread:
« Reply #139 on: November 21, 2010, 08:19:34 PM »
Owh come on. Its just a game. Its like the V1 rockets were never used against troops only terrorattacks on London and such, but the wehrmacht use it likes it no big deal XD But yeah okey. I have to pardon myself then ^^, I didnt know it had been up before. I havent read through all the pages ;)

But in my opinion. The Dora would be a good abiletiy ;P
Dora sucks.
It will never be as cool as the V1. Even if you get a free pizza everytime Dora fires, V1 will still be cooler.

Offline Akalonor

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Re: Ability suggestion thread:
« Reply #140 on: November 21, 2010, 09:28:06 PM »
But the dora actually hit something Paciat ;) Unlike the V1
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Offline GodlikeDennis

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Re: Ability suggestion thread:
« Reply #141 on: November 22, 2010, 04:54:22 AM »
But the dora actually hit something Paciat ;) Unlike the V1

V1s hit ships in the channel didn't they? That was actually their purpose. By the way, has anyone else heard of the pigeon-guided missiles that were tested. Kinda cruel but funny.
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Offline Sommarkatze

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Re: Ability suggestion thread:
« Reply #142 on: November 22, 2010, 08:30:55 PM »

[/quote]
Dora sucks.
It will never be as cool as the V1. Even if you get a free pizza everytime Dora fires, V1 will still be cooler.
[/quote]

No way XD ! Dora is way cooler in my opinion. Shooting godzilla penis size shells from a canon who is ridiculous big!? Its pure awesome! XD But point taken. However I was thinking about this one.

I was working on a ostheer concept some months ago but I didnt really had the power to put it up here on the page. ( Had problems to find a good tank because i hate panzer III that everybody else seems to love XD) However,

In my concept the ostheer had an upgrade they could buy called panzerfaust supplies or something (focusing on the late part of the war.) making every infantri unit recieve the panzerfaust abilety. However. This one you bought from a building. It could been a doctrine abilety yes of course ^^ But my concept was focusing on that just that one you had to buy because. Later there was two panzerfaust doctrine abiletys. The first one was from the doctrine called like Berlin defensiv or something focusing on the final battles of berlin. During the final stages of the war in Berlin all kinds of rare equipment was used. The fliegerfaust for exampel.


Panzerfaust 200
 This abilety however changed all units panzerfausts to the panzerfaust 200. Which made the range longer and more powerful. But as you maybe understand it would enter late game ^^. Before you printscreen this and start an hate campaigne on the inteternet against me it could ofc be changed to the panzerfaust 150 or something else. But the 200 its cooler ;3

The second one is from another doctrine focusing on real hardcore frontschweinz or what you should call it in english. Front pigs? XD This one is rather late to and its called panzerfaust massproduced or something XD It should cost like 100 muntions or something. But when you activate it. every unit with the panzerfaust abilety can now fire their panzerfaust for free (they still have cooldown time on them doue.) In a short amount of time. Like 20 secs or something? XD (haters gonna hate? XD)

What do you think? :D


My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

Offline Blackbishop

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Re: Ability suggestion thread:
« Reply #143 on: November 22, 2010, 09:29:47 PM »
@Sommarkatze
I don't know why should someone flame your idea... unless it's was produced in low numbers...

An upgrade to improve fausts... sounds good and unique. I think would be helpful for the ostheer. Well, I have to continue writing the next monthly ostheer update... ;)

Lord Rommel knows if this fits the Ostheer... he's our german history expert ;D!! Just to clarify... i'm not part of the ostheer.

[off-topic]
why Pz. III and you are sworn enemies btw ;D?
[/off-topic]
« Last Edit: November 22, 2010, 09:37:19 PM by blackbishop »
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Offline Sommarkatze

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Re: Ability suggestion thread:
« Reply #144 on: November 23, 2010, 12:02:16 PM »
I am glad that you liked it. Thanks :D nawh I dont really know. its usely commun here on the internetz that people start flaming the minute somebody says something wrong XD I cant wait to see what lord rommel will think about it :D

(offtopic)
Me and the Pz III are sworn enemies because I think its so damn prewar dated XD Armed with like a BB gun I dont really see any use of it in the COH games who are set in 1944. Its so outdated XD

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

Offline Gerrit 'Lord Rommel' G.

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Re: Ability suggestion thread:
« Reply #145 on: November 23, 2010, 04:08:24 PM »
I am glad that you liked it. Thanks :D nawh I dont really know. its usely commun here on the internetz that people start flaming the minute somebody says something wrong XD I cant wait to see what lord rommel will think about it :D

(offtopic)
Me and the Pz III are sworn enemies because I think its so damn prewar dated XD Armed with like a BB gun I dont really see any use of it in the COH games who are set in 1944. Its so outdated XD

Well. First; it is the first time that i read something about a Panzerfaust 200. I know that there were some prototypes of the PzFaust 150, but 200 is absolute new for me.
BUT the general problem behind this idea is the question of anti tank capacity of the Ostheer Infantry.
Some people prefer Panzerbüchsen, some Panzerfäuste, some Panzerschreck, and so on!
Out of my view tank hunting is a special trained combat mission.
Germans formed Panzervernichtungstrupps but this "trained formations" were equipped with Panzerschrecks or heavy Panzerbüchsen ( e.g. 2,8cm sPzBz ).
The Panzerfaust was introduced when german army recognized that they were outnumbered by enemy's tanks.
The biggest problem is the question whether u could balance such an ability or not.
When every single Ostheer-infantry could kill tanks u will get a lot of ingame problems ;)

About Panzer III:
Out of my view one of the modern tanks of ww2. The chassis was robust, effective, safe and trusted ( dont know the english terms but details like "Drehstabfederung" or "Seitenvorgelege" and so on could bring more information ;) ).
It was planed in 1933-1934!!! with the german Z.W. and B.W.-plans ( Zugführerwagen and Begleitwagen ). The Pz III served from 1936 till 1945! 9 years of service; thats quiet good for such an tank.
What u had to keep in mind when u think of Pz III is the fact that this tank changed its role during the war. In 1939 it was germanys main battle tank ( dont mix with the modern MBT concept! ). In 1941-1942 it was updated with important systems like the 5cm gun and new armor and so on. In 1943 Pz III become a light support tank and were equipped with 7,5cm guns. So it took the place of the Pz IV. Till the end of war Pz III served at the western and eastern front with success. In march 1945 328 Pz III were still in action. 105 served at the front. 15th march 1945 eastern front reported that 16 Pz III were still in action... Okay. That is not very much but it is the proof that Pz III fought till the end against all enemies.

One last point;
EF isnt placed in 1944 ;)
EF used elements from 1941 till 1945 - Watch KV-2 or Conscripts!
« Last Edit: November 23, 2010, 04:15:52 PM by Lord Rommel »
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Offline cephalos

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Re: Ability suggestion thread:
« Reply #146 on: November 23, 2010, 08:56:39 PM »
One last point;
EF isnt placed in 1944 ;)
EF used elements from 1941 till 1945 - Watch KV-2 or Conscripts!
and that's the problem. I know that devs want to use every awesome piece of soviet steel, but it makes game quite disturbing. I mean that all vCOH factions were designed to have 1944-1945 equipment. I don't see any pzIII there.... even if pzIII were there. IF EF would be designed to be 1944-1945 game it would fit the vCOH climate of late-war battles and technology. That's why people ( me too) have different views of PzIII. I'd like to see it, but it looks like that in 1944 it would be treated as support vehicle, while PZIV was main battle tank. It's really strange to play in one game with army, which must evolve to 1944 equipment, while the second one already begins with it.

Offline Sommarkatze

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Re: Ability suggestion thread:
« Reply #147 on: November 24, 2010, 12:23:07 AM »
First! Great thanks for the respons! :D Second!

My bad ^^. I was mixing up the panzerfaust 150 and 200. I was thinking about the 150 version with its pointy rockethead ^^ The 200 series were actually reloadabel and that would made the pay for shoot mechanism kind of goofy^^
( You know the later version panzerfaust 200-250 were bases for the russian rpg later after the war ? :P)

And ofc my bad again^^. I did formulate wrong there XD Not every singel infantry unit should get the panzerfaust abilety. Only like main battle soldiers kind.For exampel the wehrmachts volksgrenadiers and grenadiers. Soldiers like that. Not pioneers and such XD



I am glad that you liked it. Thanks :D nawh I dont really know. its usely commun here on the internetz that people start flaming the minute somebody says something wrong XD I cant wait to see what lord rommel will think about it :D

(offtopic)
Me and the Pz III are sworn enemies because I think its so damn prewar dated XD Armed with like a BB gun I dont really see any use of it in the COH games who are set in 1944. Its so outdated XD

Well. First; it is the first time that i read something about a Panzerfaust 200. I know that there were some prototypes of the PzFaust 150, but 200 is absolute new for me.
BUT the general problem behind this idea is the question of anti tank capacity of the Ostheer Infantry.
Some people prefer Panzerbüchsen, some Panzerfäuste, some Panzerschreck, and so on!
Out of my view tank hunting is a special trained combat mission.
Germans formed Panzervernichtungstrupps but this "trained formations" were equipped with Panzerschrecks or heavy Panzerbüchsen ( e.g. 2,8cm sPzBz ).
The Panzerfaust was introduced when german army recognized that they were outnumbered by enemy's tanks.
The biggest problem is the question whether u could balance such an ability or not.
When every single Ostheer-infantry could kill tanks u will get a lot of ingame problems ;)

About Panzer III:
Out of my view one of the modern tanks of ww2. The chassis was robust, effective, safe and trusted ( dont know the english terms but details like "Drehstabfederung" or "Seitenvorgelege" and so on could bring more information ;) ).
It was planed in 1933-1934!!! with the german Z.W. and B.W.-plans ( Zugführerwagen and Begleitwagen ). The Pz III served from 1936 till 1945! 9 years of service; thats quiet good for such an tank.
What u had to keep in mind when u think of Pz III is the fact that this tank changed its role during the war. In 1939 it was germanys main battle tank ( dont mix with the modern MBT concept! ). In 1941-1942 it was updated with important systems like the 5cm gun and new armor and so on. In 1943 Pz III become a light support tank and were equipped with 7,5cm guns. So it took the place of the Pz IV. Till the end of war Pz III served at the western and eastern front with success. In march 1945 328 Pz III were still in action. 105 served at the front. 15th march 1945 eastern front reported that 16 Pz III were still in action... Okay. That is not very much but it is the proof that Pz III fought till the end against all enemies.

One last point;
EF isnt placed in 1944 ;)
EF used elements from 1941 till 1945 - Watch KV-2 or Conscripts!


Excatly as you say the panzerfaust was made when they found out the enemy had a big amount of tanks. Just like in COH eastern front ( Well, at least when I play it XD) the russians are spamming tanks that drive right through my defensivs .
 And if I focus on anti tank the russians start invading with infantry. So thats why I vote for the panzerfaust abilety. You get it kind of lategame ( the later half of the war ;P) You could made the cooldown a little longer on them? XD Because right now. Germans have a real real big problem with fighting soviet tanks with infantry XD

And offtopic: Ofc the PzIII Its a great tank! But as Cephelos said it looks a little weird with that old lovely PzIII stumbling away fighting latewar tanks when you are used to see PzIV XD

/sry if this post was kind of confuzing to read. Just recenlty came home from a big snowboll fight XD
« Last Edit: November 24, 2010, 12:25:11 AM by Sommarkatze »

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

Offline Gerrit 'Lord Rommel' G.

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Re: Ability suggestion thread:
« Reply #148 on: November 24, 2010, 10:07:51 AM »
Whether Panzerfaust 200 or 150; I'm against this two weapons. PzFaust 200 is nonsense, was never planed ( any source know such an idea ) and PzFaust 150 was a prototype at the end of war.
So nothing against this ability but i dont like both weapons. They had not ( and i repeat it all the time ^^ ) this "symbolical value". PzFaust 30, 60 or 100 were mass produced and so this are my candidates for such an ability.

About the ability in general; well. It is one ability. The question is how to implement. So idea is acceptable ( but nothing new ;) a number of other persons had already propose such an ability ) but we have to see how this ability would work in a hole concept.

Ostheer will have anti tank capacities but the questions is which system Ostheer will use.
Anti tank infantry with Panzerbüchsen?
Anti tank infantry with Panzerfäusten?
Anti tank infantry with Panzerschrecks?
Anti tank guns with high calibre?
Self propelled anti tank guns?
Everything is possible...
At the end Ostheer will get the weapon system which fits best into the new Ostheer faction  ;)

And again about PzIII;
Well. We had already confirmed that Ostheer will use Panzer III Ausf. J with 5cm L/60 gun and PzIII Ausf. N with 7,5cm L/24 gun.
Pz III with 5cm L/60 gun should and will be able to deal with T-34. Not in a 1vs1 situation but a number of PzIII should be able to kill T-34. JS-2 is a different question. Perhaps Ostheer will use something bigger to kill it.... 8)
« Last Edit: November 24, 2010, 10:10:47 AM by Lord Rommel »
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Offline Sommarkatze

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Re: Ability suggestion thread:
« Reply #149 on: November 30, 2010, 12:11:03 PM »
Nooo! I Thought I was unique and speciell who got this idea first XD Well well, I understand. Point taken ^^ ( back to square 1 XD)

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3