Company of Heroes: Eastern Front

Author Topic: Unit suggestion thread:  (Read 423694 times)

Offline IJoe

  • Mr. Spam
  • *
  • Posts: 1025
  • Who controls the present controls the past.
    • View Profile
Re: Unit suggestion thread:
« Reply #630 on: January 23, 2011, 10:40:44 AM »
Yeah, right, start bitching me here, call me a hypocrite, just because I don't want to see a reincarnation of troops, who are, for the most part famous for unspeakable atrocities, committed against helpless civilians and prisoners of war, unlike other troops, who surely did some atrocities themselves, but however, never made it their bias (like SS, who were actually a power fist of NSDAP, and were meant to bring into life their inhuman philosophy), and actually bore the main weight of the war, unlike ROA and german penal battalions, used for the most part to control occupied territories, through terror and endless executions, and never proved themselves any worthy battle-wise.

If you want a picture of the future,
imagine a boot stamping on a human face
— forever.

Offline Analpirat

  • Guard
  • ***
  • Posts: 109
    • View Profile
Re: Unit suggestion thread:
« Reply #631 on: January 23, 2011, 11:39:13 AM »
Well I don't want to pull this thread in to Off-Topic so let this be my closing statement on this matter: You're against SS, Cossacks, Police Battallions and the like and that's fine in my book. However you see no problem at all with Commissars, NKVD and Partisans. And that is extremely biased.

(Note: I said I had no probs with Partisans because the word to me is equal to Guerilla or Resistance and whatnot. And thusly, "Partisans" by themselves are not a homogenous group like the NKVD is and can't really be judged all together. However that whole Soviet Resistance business was a really messy affair and I think you can't generally vouch for Partisans being "heores" but condemn them who hunted them because at the end of the day both groups did their fair share of atrocities and no one was better than the other)

Offline cephalos

  • Mapper
  • Mr. Spam
  • *
  • Posts: 1367
  • Pick a card...
    • View Profile
Re: Unit suggestion thread:
« Reply #632 on: January 23, 2011, 11:54:48 AM »
sorry, to disrupt you this surely important disscussion, but look at thread's name: "Unit suggestion thread".
Your disscussion goes rather for Off Topic  :)
Cheers

Offline IJoe

  • Mr. Spam
  • *
  • Posts: 1025
  • Who controls the present controls the past.
    • View Profile
Re: Unit suggestion thread:
« Reply #633 on: January 23, 2011, 11:56:54 AM »
OK, that's my last statement to that that one of yours:
I've never been against cossacks (you should know there were a lot of 'em in the Red Army);
NKVD is actually a name of the soviet ministry of police of the time, and commissars were mostly political agents (not only in the army) and their role in executions etc. is greatly overvalued. However, not to make some rather ignorant hotheads go steaming, I never supported the use of these two terms in this game.
So, I hope, you see, I'm not more of a hypocrite, than anybody else.  ;) 

If you want a picture of the future,
imagine a boot stamping on a human face
— forever.

Offline Max 'DonXavi' von B.

  • Developer
  • Poster of the Soviet Union
  • *
  • Posts: 3462
  • Eastern Front forever!
    • View Profile
Re: Unit suggestion thread:
« Reply #634 on: January 23, 2011, 12:48:42 PM »
sorry, to disrupt you this surely important disscussion, but look at thread's name: "Unit suggestion thread".
Your disscussion goes rather for Off Topic  :)
Cheers
+1

Please clear this via PM. Ceph is right.

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline maxi1991

  • Strelky
  • **
  • Posts: 81
    • View Profile
Re: Unit suggestion thread:
« Reply #635 on: January 23, 2011, 01:56:12 PM »
Well I don't want to pull this thread in to Off-Topic so let this be my closing statement on this matter: You're against SS, Cossacks, Police Battallions and the like and that's fine in my book. However you see no problem at all with Commissars, NKVD and Partisans. And that is extremely biased.

(Note: I said I had no probs with Partisans because the word to me is equal to Guerilla or Resistance and whatnot. And thusly, "Partisans" by themselves are not a homogenous group like the NKVD is and can't really be judged all together. However that whole Soviet Resistance business was a really messy affair and I think you can't generally vouch for Partisans being "heores" but condemn them who hunted them because at the end of the day both groups did their fair share of atrocities and no one was better than the other)

well spoken

i think this is a nice ending for this discussion

Offline Blackbishop

  • Administrator
  • Poster of the Soviet Union
  • *
  • Posts: 12053
  • Community Manager, Programmer and Kicker
    • View Profile
Re: Unit suggestion thread:
« Reply #636 on: January 23, 2011, 05:36:32 PM »
This is no place for this discussions lads. Any further off-topic post will be deleted.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline HyperSniper999

  • Major
  • *****
  • Posts: 511
  • Wehrmacht and Afrika Korps power!
    • View Profile
Re: Unit suggestion thread:
« Reply #637 on: January 23, 2011, 07:43:42 PM »
I believe it's time to get this discussion back on track. Sorry for throwing this thread into Off Topic.

I had some idea, not sure how historically accurate it is though.

My idea is for an Opel Blitz with a Quad-Barreled Flakvierling on it. Kind of like the Whirblewind Flakpanzer but like on a truck. The truck would be more vulnerable but faster than the Flakpanzer. I'd think it'd be useful against troublesome IL-2's, and easy to move to wherever needed. Perhaps it could even be possible to lock it down for faster target aquisition?

Or perhaps be able to build an Opel Blitz and be able to upgrade it either as an AA truck (like above) or medical truck like what the Soviets have. It could also in its default mode be a transport, but the OH already has an Half Track for that.
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."

Offline IJoe

  • Mr. Spam
  • *
  • Posts: 1025
  • Who controls the present controls the past.
    • View Profile
Re: Unit suggestion thread:
« Reply #638 on: January 23, 2011, 08:03:45 PM »
I believe it's time to get this discussion back on track. Sorry for throwing this thread into Off Topic.

I had some idea, not sure how historically accurate it is though.

My idea is for an Opel Blitz with a Quad-Barreled Flakvierling on it. Kind of like the Whirblewind Flakpanzer but like on a truck. The truck would be more vulnerable but faster than the Flakpanzer. I'd think it'd be useful against troublesome IL-2's, and easy to move to wherever needed. Perhaps it could even be possible to lock it down for faster target aquisition?

Or perhaps be able to build an Opel Blitz and be able to upgrade it either as an AA truck (like above) or medical truck like what the Soviets have. It could also in its default mode be a transport, but the OH already has an Half Track for that.

Pretty neat, and keeps up with the pool idea.

If you want a picture of the future,
imagine a boot stamping on a human face
— forever.

Offline SublimeSnugz

  • Axis Commander
  • Commissar
  • *
  • Posts: 497
  • Zeh fucking truck won't lock down! Its OVAH! . . .
    • View Profile
Re: Unit suggestion thread:
« Reply #639 on: January 23, 2011, 08:33:35 PM »
I believe it's time to get this discussion back on track. Sorry for throwing this thread into Off Topic.

I had some idea, not sure how historically accurate it is though.

My idea is for an Opel Blitz with a Quad-Barreled Flakvierling on it. Kind of like the Whirblewind Flakpanzer but like on a truck. The truck would be more vulnerable but faster than the Flakpanzer. I'd think it'd be useful against troublesome IL-2's, and easy to move to wherever needed. Perhaps it could even be possible to lock it down for faster target aquisition?

Or perhaps be able to build an Opel Blitz and be able to upgrade it either as an AA truck (like above) or medical truck like what the Soviets have. It could also in its default mode be a transport, but the OH already has an Half Track for that.

Pretty neat, and keeps up with the pool idea.

Something like this?


Offline TheVolskinator

  • Guard
  • ***
  • Posts: 221
    • View Profile
    • Deutschland’s Mächtiger Ostheer!
Re: Unit suggestion thread:
« Reply #640 on: January 23, 2011, 11:33:01 PM »
^*jizz* +1

Check my concept for the 'Oberfeldwebel'. IMO an original officer-esqe idea. As for armor, maybe something like one of the later-war Panthers with improved optics (better range, accuracy [vs. infantry too?] and armor (0% penetration on the front only, rest is untouched?). Arty should have something mobile and rocket based, while something specific doesnt come into my mind, I'm sure theres some German unit that was used IRL. For an odd-ended unit, maybe some sort of infantry with an an ability to attack/disable/destroy a tank from close range (e.g. like in Saving Pvt Ryan, the Paratroopers mobbing the Tiger I). Not something on par with the sticky bomb, something like: the squad gets point blank >>> boom?
Quote from: Pocketsize
I can't wait till they add british to CoH:O; the extreme forces leveled by the new imbalances will create a black hole around the servers that destroys half of Canada.

Offline HyperSniper999

  • Major
  • *****
  • Posts: 511
  • Wehrmacht and Afrika Korps power!
    • View Profile
Re: Unit suggestion thread:
« Reply #641 on: January 24, 2011, 02:16:28 AM »
I believe it's time to get this discussion back on track. Sorry for throwing this thread into Off Topic.

I had some idea, not sure how historically accurate it is though.

My idea is for an Opel Blitz with a Quad-Barreled Flakvierling on it. Kind of like the Whirblewind Flakpanzer but like on a truck. The truck would be more vulnerable but faster than the Flakpanzer. I'd think it'd be useful against troublesome IL-2's, and easy to move to wherever needed. Perhaps it could even be possible to lock it down for faster target aquisition?

Or perhaps be able to build an Opel Blitz and be able to upgrade it either as an AA truck (like above) or medical truck like what the Soviets have. It could also in its default mode be a transport, but the OH already has an Half Track for that.

Pretty neat, and keeps up with the pool idea.

Something like this?


Yes, but more polished looking.
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."

Offline ken

  • Ingenery
  • *
  • Posts: 7
    • View Profile
Re: Unit suggestion thread:
« Reply #642 on: January 24, 2011, 09:49:42 AM »
My idea is
scout team.
Role: light scout
Weapons: 5 k98k
Abilities: recon and longer sight
Summary: A recon unit from the Aufklärungs,they are very good to recon,it is a very important unit to protect your unit from the enemy
flanking in medium-late game。(tier 3 unit)
« Last Edit: January 24, 2011, 10:58:43 AM by ken »
Don't believe Christ,it just a story.

Offline cephalos

  • Mapper
  • Mr. Spam
  • *
  • Posts: 1367
  • Pick a card...
    • View Profile
Re: Unit suggestion thread:
« Reply #643 on: January 24, 2011, 10:24:56 AM »
if we had horse and can animate it it would rock.  :'(

Offline IJoe

  • Mr. Spam
  • *
  • Posts: 1025
  • Who controls the present controls the past.
    • View Profile
Re: Unit suggestion thread:
« Reply #644 on: January 24, 2011, 11:01:42 AM »
if we had horse and can animate it it would rock.  :'(

There's always a donkey at your service for that matter  ;D ;D ;D

If you want a picture of the future,
imagine a boot stamping on a human face
— forever.