Quote from: Seeme on July 09, 2010, 03:06:13 AMI like my games in english and if we have waffen troops then it will be impossible to voice act it.Really? I've been trying to figure out how to get my troops to speak German without jacking up my game. Werwolf: Sounds interesting, but was it historical for Germans, Slavs and Scandinavians to be packed into a single squad or unit? And then we'd need to voice act unless we make mix the unit's language to Norwegian, German and Greek (Since Croatian probalbly isn't an option).
I like my games in english and if we have waffen troops then it will be impossible to voice act it.
Quote from: HyperSniper999 on July 10, 2010, 01:58:59 AMQuote from: Seeme on July 09, 2010, 03:06:13 AMI like my games in english and if we have waffen troops then it will be impossible to voice act it.Really? I've been trying to figure out how to get my troops to speak German without jacking up my game. Werwolf: Sounds interesting, but was it historical for Germans, Slavs and Scandinavians to be packed into a single squad or unit? And then we'd need to voice act unless we make mix the unit's language to Norwegian, German and Greek (Since Croatian probalbly isn't an option).Yes. Waffen-SS volunteer units (despite designations like "Ungarische nr. 1" etc.)
IMO these 3 units (or its similar derivates) represents the Ostheer very well and could be fun to play. Not to mention that Ostheer should be counterweight to Russian Army. This means good infantry killer to hurt zounds of infantry and later strong armor to counter huge ammount of tanks.3. elite infantry troops, to counterweight lots of elite infantry (Guards, Snipers etc.). Could be f.e.:Stormtroopers (Stosstruppen) (500 MP): 4 men squad3xMP44, 1xMG42, elite infantry with better armor and health- possible upgrade with 7.5 cm Leichtgeschütz 40 (recoilless gun) (125 Ammo)- ability to Throw grenade (25 Ammo)- ability to Throw smoke grenade (free, cooldown)- ability to Fight hand-to-hand (free, cooldown)... assaulting enemy infantry when they get close, they can attack relentlessly engaging close infantry hand-to-hand for short period (5 seconds, reload 3 sec. so each man can kill max.2 close enemies) killing instantly with 1 shot- ability to run (similar to PE run, not fireup!) (free, cooldown)- ability to Assault buildings, when building is seized with enemy infantry Stormtroopers can enter building and enage garrisoned units, the result of fight will be decided by shoot-out comparing overall health of Stormtroopers and garrisoned units, who has bigger won, loser is dead- ability to cross unpassable water in rubber boat (like rivers, lakes)... is it even possible to implement into CoH engine such ability?
I would like to see a representation of the legendary "Jagdgeschwader 52" Luftwaffe unit who managed to kill more than 10.000 soviet planes, and is still the most successfull fighterwing in the world.
COH isnt about fighter planes.Ostheer Should have a J-87.
OSTHEER IS DONE WHEN IT'S DONE!
You know what , COH uses vehicles whose existence is'nt confirmed , so it really is'nt about anything