Just wanted to wish the EF community a Happy 4th of July!! Also.....I was thinking:Can the Ostheer get for T1 or T2 units...a support Grenadier squad?? K98 Specialists (or another name): ---4 Grenadiers, seasoned and expert with the K98---Armed with with K98s only, and as veterancy progresses, they recieve an accuracy & damage bonus. And maybe a critical hit bonus too. No health upgrades.---Cannot have any other upgrades, except "improved sights" or "K98 Scopes" (improving accuracy and range). No PanzerFaust.--- Fantastic on long range, but downright terrible in close combat.....Ideal for placing into buildings or supporting tanks...also a great flank defense.---Grenades or Build sandbags ability---Moves quickly---Once Vet 3 is achieved they gain an extra squad member OR gains the ability to sprint OR cloak (or all 3 ;P.....jk)---280-300 MP cost---4 Pop capGet back to me ASAP.
420 MAN, 75 FUELAbilities: 1. Can be used in the recon role and can capture/hold sectors.2. Slowly heals nearby wounded (friendly) units.3. Versorgungslager (upgrades supply point to supply depot to increase output; +100 man.)4. "Sturmartillerie!" (orders an off-map howitzer battery to commence a saturation bombardment of targeted area; +150 mun.)5. "Lock Down" (sacrifices mobility in exchange for securing sector/strategic point; deployment time 15 secs.)6. "Overdrive" (temporary speed increase; cooldown time 1.5 mins.) Possible Universal Upgrades:1. Veteran Recon (unit upgrade; increases sight range. +50 mun.)2. Hold Sector (unit upgrade; allows Sturmbannführer to lock-down and hold sector. +50 mun.)
All the abilities you can think off Werwolf...I like this unit (not its price).Quote from: Werwolf on July 06, 2010, 06:07:00 AM420 MAN, 75 FUELAbilities: 1. Can be used in the recon role and can capture/hold sectors.2. Slowly heals nearby wounded (friendly) units.3. Versorgungslager (upgrades supply point to supply depot to increase output; +100 man.)4. "Sturmartillerie!" (orders an off-map howitzer battery to commence a saturation bombardment of targeted area; +150 mun.)5. "Lock Down" (sacrifices mobility in exchange for securing sector/strategic point; deployment time 15 secs.)6. "Overdrive" (temporary speed increase; cooldown time 1.5 mins.) Possible Universal Upgrades:1. Veteran Recon (unit upgrade; increases sight range. +50 mun.)2. Hold Sector (unit upgrade; allows Sturmbannführer to lock-down and hold sector. +50 mun.) Healing ability is not needed.Upgrades are no needed.
Spaming?!? Its 420 man and 75 fuel! Thats as much as sherman, panzer4, 2 marders,and the brits comwell.I think its expensive so it will prevent spaming.
PZKPFW II The pzkpfw II was used vastly through out the eastern front by several fighting, and elite divisions. A few of these divisions include some of the most recognized, and most succesfull armored calvery units on the eastern front. 1rst SS panzer Leibstandarte, 2nd SS panzer Das Riech, and 5th SS panzer Wiking division to name a few! The insertion of spearhead formation early in the war in the eastern front striaght on to moscow was achieved by Tigers,Infantry,and you guessed it.... panzer II's. I believe this is the light armor vehicle that is needed to control early infantry masses just as it did in WWII. With its 20mm canon and a hefty 7.92mm MG, it can handle infantry quite well, while having a good punch against early stewarts, greyhounds, and T70's.
[...] But would be ALOT Faster...
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points.
Lets just say it this way:IT WAS A FAILURE TANK