Company of Heroes: Eastern Front

Author Topic: Unit suggestion thread:  (Read 445267 times)

Offline wordsmith

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Re: Unit suggestion thread:
« Reply #90 on: March 27, 2010, 03:29:10 PM »
The "Tank Buster" is a single unit compareable to a sniper,
using a very powerfull "Panzerbüchse" anti-tank rifle to
take out enemy tanks with precisional shots.
The abilities of the Tank Buster would be ..

- cloaking, just like a sniper

- treadbreaking ability, to let the emeys tanks stay were they
   should (could be replaced by a motor damager)
   in both cases the cooldown time would be enormous,
   compareable to the one of the AT-halftrack of the PE.

- A phosphor-round, to take out enemy inf. or snipers,
  as these were used in reality as well.

Cool work man! :) The AT rifle could be nice because Wehr&PE doesn't have such thing. And to avoid similarity with Red Army PTRD team I suggest not to have standard 2 men squad but include this rifle into some bigger infantry unit, like
- "Panzerjaeger infanterie" or something like that, 4 men, 1 AT rifle, magnetic AT mine (35 Ammo), possible upgrade to "Schwere panzerjaeger infanterie" with one additional panzerschreck and Wolfram rounds to standard AT rifle making better penetration

"Threadbreaking ability" you could call: "Aim for engine" and could be effective only when shooting from back, to be original. Then of course it will cost less Ammo than standard PE threadbreaker.


Offline Venoxxis

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Re: Unit suggestion thread:
« Reply #91 on: March 27, 2010, 06:01:28 PM »
Nice to see you liking this idea as well m8 ;)

"Threadbreaking ability" you could call: "Aim for engine" and could be effective only when shooting from back, to be original. Then of course it will cost less Ammo than standard PE threadbreaker.


I do like this idea! Either it could damage the motor, or it could
destroy it immediately. Another idea would be 50% chance
to destroy the motor or 50% chance to damage it.

But i guess that would make the ability too weak, therefore
i guess a destroyed engine would be the best idea.
(this way it would be compareable strong like the AT-halftrack)



But making it another AT squad would be pretty boring in my eyes.
Thats why i would suggest making it a singulary unit. Sniper
compareable i mean, a one man show. This guy would have
great range and he could cloak.


For these reasons it would differ him pretty much from the
soviet anti tank units.

And thats way better than having another anti tank squad.
« Last Edit: March 27, 2010, 06:07:58 PM by Venoxxis »

Offline wordsmith

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Re: Unit suggestion thread:
« Reply #92 on: March 27, 2010, 06:14:32 PM »
But making it another AT squad would be pretty boring in my eyes.
Thats why i would suggest making it a singulary unit. Sniper
compareable i mean, a one man show. This guy would have
great range and he could cloak.

yes I understand - you mean it would be something like "AT Sniper" :) it is original idea must admit but I don't know if such units were even present in German army during WW2. Has anyone some more info about such facts? If yes then I vote for such unit to be in Ostheer too!

Offline Panzer4life

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Re: Unit suggestion thread:
« Reply #93 on: March 27, 2010, 06:19:16 PM »
Ok, I was wondering, why are you guys thinking about giving the Ostheer an AT-rifle? That should be something special with Russia. But, perhaps the Ostheer can't get a infantry squad that has a AT-weapon. Perhaps they have to use their AT- guns, like the Pak-40.
No one can stop the German panzer divisions.

Offline Venoxxis

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Re: Unit suggestion thread:
« Reply #94 on: March 28, 2010, 03:41:11 PM »
But making it another AT squad would be pretty boring in my eyes.
Thats why i would suggest making it a singulary unit. Sniper
compareable i mean, a one man show. This guy would have
great range and he could cloak.

yes I understand - you mean it would be something like "AT Sniper" :) it is original idea must admit but I don't know if such units were even present in German army during WW2. Has anyone some more info about such facts? If yes then I vote for such unit to be in Ostheer too!

In the beggining of the war, the AT-rifles were useable against armour in all cases (on the german side in form of the Panzerbüchse 38/39). That made them widely useable for the basicly infantry to destroy the bad armoured tanks of their enemies. For example tanks of poland and the early tanks of germany.

After that they were still successfully used against the france for example. But than,when the armour of the tanks became thicker, when just a few spots on the tanks were still vulnerable, the AT-guys gotta get crafty. In this time period they need to aim the driveroll of the tanks for example to be successfully. Therefore a good spot was needed, what made them act like a sniper in some case.
Also some of these weapons could use phosphor rounds to burn infantry out of the tanks for example with a precional shot.

Its also interesting that these weapons were used as a usual sniper weapon to take out infantry because of being such a precisional weapon and usefull for long range combat.


Offline Paciat

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Re: Unit suggestion thread:
« Reply #95 on: March 28, 2010, 11:10:03 PM »
But making it another AT squad would be pretty boring in my eyes.
Thats why i would suggest making it a singulary unit. Sniper
compareable i mean, a one man show. This guy would have
great range and he could cloak.
yes I understand - you mean it would be something like "AT Sniper" :) it is original idea must admit but I don't know if such units were even present in German army during WW2. Has anyone some more info about such facts? If yes then I vote for such unit to be in Ostheer too!
Arent x2 shreck stormtroopers like "AT Snipers"?

1 more thing. All infantry AT weapons were only evective at short ranges.
A theadbreaker ability should have the same range as the british marksman ability. Also if an unit will have a treadbreaker ability it should do minimum damage to medium armor. (like the PE AT halftrack) Otherwise it will be OP.

Post Merge: March 28, 2010, 11:27:42 PM
I have a nice doctrinal idea for a unit.

Hitlerjugend units cant be called a real army. They were usually garrisoned in cities.

How about a very cheap (180MP) 3 man call-in (like the partisants) that can be called from buildings. It would have a fire panzerfaust ability (maybe free or at least cheaper than 35ammo) so it could be usefull at killing damaged tanks.

It would only have PioMP40 but it would be usefull at retaking heavy weapons (like bazookas) and when relic fixes it, guns and emplacements. It could also cap.
« Last Edit: March 28, 2010, 11:27:42 PM by Paciat »

Offline irik

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Re: Unit suggestion thread:
« Reply #96 on: March 29, 2010, 02:59:56 AM »
I want at least one of these vehicles:
Panther, Nashorn, Elefant, or Tiger.
Guards of the Red Army. Today, the German Reich is done away with!

Offline hgghg4

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Re: Unit suggestion thread:
« Reply #97 on: March 29, 2010, 04:57:43 AM »
and I want a Million dollars, this is the Dev's mod, be thankful they asked for an opinion

Offline Akalonor

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Re: Unit suggestion thread:
« Reply #98 on: March 29, 2010, 06:41:40 AM »
Hg, I think you mistook his tone, I interpreted it as his way of stating an opinion without taking sides or trying to flame. They asked for his output he gave it bluntly.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
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Any typos found may be given to Seeme.

Offline wordsmith

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Re: Unit suggestion thread:
« Reply #99 on: March 29, 2010, 10:13:13 AM »
Hg, I think you mistook his tone, I interpreted it as his way of stating an opinion without taking sides or trying to flame. They asked for his output he gave it bluntly.

Actually it is not such a bad idea to make a pure list of units which someone feels should be included or maybe should NOT be included. For example:

+ Tiger, Elefant, Wespe, PzIII, PzII, Pak40 (7.5cm)

- Panther, PzIV - because Wehr&PE has those
- every heavy siege artillery like Karl-Gerat, Gustav - because not necessary even though very cool :)

Offline Venoxxis

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Re: Unit suggestion thread:
« Reply #100 on: March 29, 2010, 12:36:14 PM »
1 more thing. All infantry AT weapons were only evective at short ranges.
A theadbreaker ability should have the same range as the british marksman ability. Also if an unit will have a treadbreaker ability it should do minimum damage to medium armor. (like the PE AT halftrack) Otherwise it will be OP.

This is exactly how it should be, yes. minimum damage against medium armour and quite a good one against bad armoured vehicles.
Compareable to the AT-halftrack thats right. Also these AT-guns had still a bitter range than schrecks for example. Also they would hit pretty much oftener since its a fast bullet not a rocket. -> with HE shells like they were used by the german panzerbüchse 39 it would also be quite usefull as a new kind of sniper.
(always keeping balance in mind for sure)


Hitlerjugend? hmhm.. well i dont really know what i should say about that. I just know that ppl had to hide their 15 years old boys in the last few weeks of the war that they wont get killed for the dream of an idiot.

I dont think that we need war crimes ingame actually.

Offline Paciat

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Re: Unit suggestion thread:
« Reply #101 on: March 29, 2010, 01:26:15 PM »
I dont think that we need war crimes ingame actually.
Ok so Hitlerjugend name can be changed (like SS->PE).

But a very cheap unit that can pop out anywhere and faust would be fun.
They would have a retreat ability so they wouldnt die everytime they are called.

Offline nitro

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Re: Unit suggestion thread:
« Reply #102 on: March 29, 2010, 02:47:12 PM »
Quote
Would you also like to add German KingTiger also the Panzer VIII Maus
Quote



Quote
and I would like to ask you when it becomes likely that the MOD?
« Last Edit: March 29, 2010, 02:50:06 PM by nitro »

Offline Akalonor

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Re: Unit suggestion thread:
« Reply #103 on: March 29, 2010, 04:49:46 PM »
Did the Maus even see combat ?
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

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Offline Ghost

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Re: Unit suggestion thread:
« Reply #104 on: March 29, 2010, 05:30:55 PM »
who knows. 2 were built, one didn't even have a turret the other one broke down trying to escape from the soviets.
apart from realism, consider this:
  • the maus would be a super slow unit (half the speed of a king tiger) -> useless, just imagine an arty attack as the top of the turret had less armor than the king tigers turret top
  • it would be even bigger as a king tiger
  • the gun would have to be stronger than that of a king tiger and according to wikipedia it would also have a coaxial 75mm gun -> OP/balance
  • it would have even more armor than the king tiger -> OP/balance
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P