Company of Heroes: Eastern Front

Author Topic: Unit suggestion thread:  (Read 435415 times)

Offline Andreas

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Re: Unit suggestion thread:
« Reply #1245 on: March 15, 2012, 06:46:39 PM »
These vehicles were not used in excess during the war and IIRC they probably didn't even make it out of prototype stages. Case closed.

The Flettner Fl 282 wasn't just a prototype - but only 24 were built before the factories were destroyed. So i think that argument is kind og invalid.

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Offline jdogg

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Re: Unit suggestion thread:
« Reply #1246 on: March 15, 2012, 10:19:12 PM »
either way just based on the auto response of any unit capable of attacking any plane if an air unit such as the german helicopters were added they would get torn up unless some serious micro managing is done and in terms of transport you would be better of just driving troops in a half track to get where you want them as nature(Relic) intended.

Offline Pac-Fish

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Re: Unit suggestion thread:
« Reply #1247 on: March 16, 2012, 12:22:25 AM »
Its more of a novelty unit than a practical unit. Although fun, I must honestly say no :(. Sorry :P

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Offline Gerrit 'Lord Rommel' G.

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Re: Unit suggestion thread:
« Reply #1248 on: March 16, 2012, 09:22:05 AM »
These vehicles were not used in excess during the war and IIRC they probably didn't even make it out of prototype stages. Case closed.

The Flettner Fl 282 wasn't just a prototype - but only 24 were built before the factories were destroyed. So i think that argument is kind og invalid.

Best regards

Fact is; there is no confirmed information or source about german helicopter in a "battle situation".
When german army had used helicpoter then i think they would have used them e.g. in Italy or
other difficult terrain (for supply missions).

So out of my view; no chance for a german helicopter in the Ostheer.
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Offline Sommarkatze

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Re: Unit suggestion thread:
« Reply #1249 on: March 16, 2012, 01:41:54 PM »
It could also be noted that a helicopter would be very hard to animate and code. Right? XD

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Offline Walentin 'Walki' L.

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Re: Unit suggestion thread:
« Reply #1250 on: March 16, 2012, 01:58:15 PM »
It could also be noted that a helicopter would be very hard to animate and code. Right? XD

Animating would be quiet easy tbh.
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Offline Cranialwizard

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Re: Unit suggestion thread:
« Reply #1251 on: March 16, 2012, 04:23:20 PM »
It could also be noted that a helicopter would be very hard to animate and code. Right? XD

Animating would be quiet easy tbh.

For such a unit that hardly saw any mainstay action I wouldn't find it Neccesary to animate it brand new :S
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Offline Blackbishop

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Re: Unit suggestion thread:
« Reply #1252 on: March 16, 2012, 05:25:44 PM »
He didn't say he will do it :P... just that it is easy to do. As noted in previous comments, that unit has no place in OH.
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Offline stealthattack1

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Re: Unit suggestion thread:
« Reply #1253 on: March 17, 2012, 02:11:39 AM »
it would seen, case reclosed.


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Offline TheVolskinator

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Re: Unit suggestion thread:
« Reply #1254 on: March 21, 2012, 10:59:07 PM »
Should add the Westewind, Puma with an incendiary v1-shooting MG42.

As opposed to the Ostwind seen on the western front.
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Offline Trooper425

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Re: Unit suggestion thread:
« Reply #1255 on: March 22, 2012, 02:05:38 AM »
The Wirbelwind (Westwind) is allready a PE call-in. As for the second: ...wut...
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Offline Pac-Fish

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Re: Unit suggestion thread:
« Reply #1256 on: March 22, 2012, 02:18:02 AM »
The Wirbelwind (Westwind) is allready a PE call-in. As for the second: ...wut...

I think it was a joke :P. Unless the devs could animate a MG42 firing V1s ;D

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Offline Cranialwizard

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Re: Unit suggestion thread:
« Reply #1257 on: March 22, 2012, 02:24:07 AM »
The Wirbelwind (Westwind) is allready a PE call-in. As for the second: ...wut...

I think it was a joke :P. Unless the devs could animate a MG42 firing V1s ;D

Can't be too overly hard. Just have to fix a bug where tanks can deflect the V1s :)
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Offline Tankbuster

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Re: Unit suggestion thread:
« Reply #1258 on: March 22, 2012, 06:21:07 AM »
Panzerabwehrwerfer 600, how about this?



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Offline Alexander 'ApeMen' J.

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Re: Unit suggestion thread:
« Reply #1259 on: March 22, 2012, 06:25:26 PM »
a reward unit can (or should) always only replace one unit and should work in the same class like the original unit
eg: if you want to replace the pak40 (which is at only) with a reward unit you cant replace it with something which is good vs at and ai

also its not working to replace 2 units with only one (especially when these units are from different tiers)


but the good news is we already have 2 reward units for ostheer :D
and the plans for the last rewards are close to the end  ;)