All in all i think that this thread had reached its end. Ostheer Units are complete, we have our concept. Just one or twoadjustments and everything is ready for coding and animating.
OSTHEER IS DONE WHEN IT'S DONE!
The name is a giant NO-NO, but more importantly, the upgrades need to be changed up.As far as i know German troops didn't really use anything similar to body armor in either of the World Wars, but i would like to hear if Lord Rommel has anything interesting about that. I recall seeing Infantry in these huge Curriasses in WW1 but they were to large to lug around effectivly without being mowed down by arty and MGsThe Ability to increase Fire Rate doesn't really fit in here, (sounds kinda like Double Tap from WaW or another CoD game, and whenever i see anyone using that i just get angry, cause Double Tap only works on Semi-Autos in RL) because as far as i know (please correct me if I am wrong) there was no way to actually increse Fire Rate without doing something that would take hours in a blacksmiths shop or special field modifications, that none of those weapons recieved for a higher RoF.
but it had to lower accuracy, right? 80 bullets from MG42 will aim it's barrel to the sky....
I can't wait till they add british to CoH:O; the extreme forces leveled by the new imbalances will create a black hole around the servers that destroys half of Canada.
Quote from: cephalos on February 25, 2011, 12:53:59 PMbut it had to lower accuracy, right? 80 bullets from MG42 will aim it's barrel to the sky....Russian Sg-43 vs. German Mg-42Start watching at 9:00.
Personally, I think Ostheer should have Gebirgsjaegers as an available unit, at least as a Company Commander unlock. They would go something like this:GebirgsjaegersCost: 420 Manpower4 men, 4xKar98kAbilities: Panzerfaust, Throw Stielhandgranate, Vanish (basically Commando's smoke grenade)Upgrades: MP40sWhat do you guys think?