...FYI, units in halftracks are extrememly vulnerable to flames, nades, mortars and snipers. In fact, a single hit of most of these can wipe out nearly everyone and a sniper will often kill several men with one shot. Also, when the halftrack dies:1) All men inside roll and have a 50% chance to die instantly (only 25% for roos)2) Ones that survive have a 50% chance to lose 50% health (not 100% sure on this one, roos are only 25%)I don't think tank riders should take that much damage from the tank dying. They're not that good anyway and you can't just jump them back in another carrier. They're also the main point of going breakthrough so they shouldn't really be nerfed.
well, if the building collapses, im pretty sure your gonna die. in a vehicle, you can bail out.