As I'm a fair and open minded guy and we 'd like to make sure we get things done the right way.... tell you what Vargas, we now have a replay section, so why not post that game so we can see how/why it went wrong.From your description...Only 1 guy dropped so you only faced one AI opponent with a beaten army and a second 'Human opponent' which had at that time a beaten army as well...facing two 'GOOD human playersAnd you're saying that one AI opponent with a 'crapy' Human ally at THAT moment in the game managed to turn everything around....and as they say in GR 'replay or it didn't happen'
Quote from: Fivestargeneral on February 07, 2010, 09:26:43 AMHi Vargas, [no offence] have you won the AI on expert, namely US, Wehr, PE and Soviets (Brits AI are easier to beat) in 1v1 common maps like Ango, Langres or Semois? These should be quite "open" maps.Personally I don't frequently win the above expert AI, but it is possible on some occasions. In 2v2 games but with AI team player (expert) -- not human player, I have won 2 Soviets expert AI before. Map played is Wolfeze and Lorianne.May I ask, when a human player drops in team games, what difficulty skill has the AI when it takes over the human? Is it expert?
Hi Vargas, [no offence] have you won the AI on expert, namely US, Wehr, PE and Soviets (Brits AI are easier to beat) in 1v1 common maps like Ango, Langres or Semois? These should be quite "open" maps.Personally I don't frequently win the above expert AI, but it is possible on some occasions. In 2v2 games but with AI team player (expert) -- not human player, I have won 2 Soviets expert AI before. Map played is Wolfeze and Lorianne.May I ask, when a human player drops in team games, what difficulty skill has the AI when it takes over the human? Is it expert?
so you're saying you can't fight Russian AIs on open maps?so far since the 1.04 patch i have been able to beat the Russian AI everytime.i have played against the hard Russian, once you get used to the new tactics you need to employ against Russia, you have gotten the next 10-15 minutes down set.now let's say the player dropped, what about your ally you were playing with? Against russians you should immediately think "defensive strategy." you need to be ready for their good ol conscript rush at the start, if you are able to deplete that and keep a good portion of the map for the first 5 minutes, you are set to win.-Narizna
Quote from: Narizna on February 08, 2010, 04:42:14 AMso you're saying you can't fight Russian AIs on open maps?so far since the 1.04 patch i have been able to beat the Russian AI everytime.i have played against the hard Russian, once you get used to the new tactics you need to employ against Russia, you have gotten the next 10-15 minutes down set.now let's say the player dropped, what about your ally you were playing with? Against russians you should immediately think "defensive strategy." you need to be ready for their good ol conscript rush at the start, if you are able to deplete that and keep a good portion of the map for the first 5 minutes, you are set to win.-NariznaHi Narizna, may you play a 1v1 game (open maps, not chokepoints maps like St. Mere) with the Russian AI (hard or expert is fine) and upload that replay? I am interested to see how you survive the initial Russian blob and using the Defensive company.Thank you.
So....what you are saying, is that you were playing guys who were far from good players bsed on those stats....owned them(so you were happy then)...but once one stopped and the AI kicked in, you couldn't beat that because the AI gets a resource boost to compensate for the obviously not being as good as a human player(most of the time)...You should have finished off that player way before the 5 minute mark but my guess is you underestimated the AI controlled player. We don't get complaints for AI being challenging and owning people very often...well done, you've made that very short list!Lesson for you there...The only AI "boost" from difficulty level to difficulty level is the multiplier for resources.I don't have the numbers in front of me, but I believe Easy is 1.0 (meaning the same as a human), normal 1.1 or 1.2, hard a little higher and expert a little higher than that.So say if it were 1.5 and their income would be 300 mp (using even numbers), they would get 450 mp per minute instead of 300 mp.Though some accuse the AI of "cheating" due to this (which I understand the point, but vanilla AI does the same with resource bonuses AND health bonuses), the reality is the AI no matter how "smart" you make it needs extra resources to make more "human like" decisions. Whereas you, the human, know to make a purchase/use an ability at the precise moment you have enough, the AI tends to want a little more than enough and always has some in reserve. So, in reality, it doesn't fully use the bonuses it gets and never will.
"Hell, try it 1 on 1 Lyon. ANYONE that can beat a Hard or Expert soviet on that map I'll give you $50 via Paypal lol."It was never mentioned HOW it had to be done. There were no rules posted etc. No, it wasn't exciting. It was extremely boring, but it got the job done. He stated he would pay $50 if it could be done...and I made it so.The AI will break down if you block off its goals (like the VP's). You lock it out and it's gg.
If you want actual $50, yea I'll make some rules too it lol. And the AI needs to function. Like I said, if my previous posts, I have no problems on maps with choke points. Sure you can block Lyons bridges and the computer say's WTF do I do now ?. I guess Lyon is not the best example. I suppose a better map might be wrecked train as it's more open.