Company of Heroes: Eastern Front

Author Topic: Close quarter combat? melle?  (Read 7086 times)

Offline PersianImm0rtal

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Close quarter combat? melle?
« on: February 01, 2010, 08:07:31 AM »
Hand to hand combat would be awesome, Next patch you should add baynet charges or soemthing...


good feature for ostheer or something, i mean all Kar98 have bayonets

Offline Saavedra

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Re: Close quarter combat? melle?
« Reply #1 on: February 01, 2010, 01:45:50 PM »
Hand to hand combat would be awesome, Next patch you should add baynet charges or soemthing...

Yes. Of course. Next patch. Mmmmmhhhmmmm...

Offline PSIHOPAT

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Re: Close quarter combat? melle?
« Reply #2 on: February 01, 2010, 02:11:58 PM »
Will be a good ability for conscripts without rifle.

Now,they just sit to die.

Offline SergeK

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Re: Close quarter combat? melle?
« Reply #3 on: February 01, 2010, 02:42:17 PM »
Would be awesome to see some Hip throws.


Offline BurroDiablo

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Re: Close quarter combat? melle?
« Reply #4 on: February 01, 2010, 02:54:16 PM »
Because all this stuff obviously wouldn't be hard to animate at all... :P


Offline PSIHOPAT

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Re: Close quarter combat? melle?
« Reply #5 on: February 01, 2010, 03:28:30 PM »
:)))  nice flash

it is no need for conscripts to make judo,judjitsu,box,or any other martial arts...is just need for they to use some bayonets,knives,staffs...anything for close combat.

If they don't have pistols or rifle,that's not mean they will go to battle without any weapon.Close combat animation have zombie mod.

It is to hard to do that ?
To give one animation already made ?
« Last Edit: February 01, 2010, 03:31:28 PM by PSIHOPAT »

Offline PersianImm0rtal

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Re: Close quarter combat? melle?
« Reply #6 on: February 01, 2010, 03:29:05 PM »
empire total war did an amazing job of animating it

Offline WartyX

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Re: Close quarter combat? melle?
« Reply #7 on: February 01, 2010, 04:38:35 PM »
Quote
empire total war did an amazing job of animating it

Yes, but Empire Total War isn't a Company of Heroes mod and it has hundreds of paid employees working on it using thousands and thousands of pounds worth of motion capture equipment, not to mention professional stuntmen. It is horrendously hard to animate even basic stuff into CoH because of the poor modding support.

nbeerbower

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Re: Close quarter combat? melle?
« Reply #8 on: February 02, 2010, 02:59:21 AM »
Plus it would be 'violating' the Relic game mechanics anyway. When's the last time you saw a bayonet charge in vanilla COH (while it would be awesome)?

Offline Tarkka-ampuja

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Re: Close quarter combat? melle?
« Reply #9 on: February 02, 2010, 05:38:41 AM »
Yup, besides since there is unlimited Ammo in CoH, I can only come to the rather simple conclusion of, Guns beat Fists.

Offline RaptorCommander

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Re: Close quarter combat? melle?
« Reply #10 on: February 02, 2010, 09:50:07 AM »
Hand to Hand combat in CoH. It is called dawn of war 2

Offline funnyme

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Re: Close quarter combat? melle?
« Reply #11 on: February 02, 2010, 11:12:36 AM »
Because all this stuff obviously wouldn't be hard to animate at all... :P
Hi,

I saw that the commisioner (sorry for the spelling) , Salutes the flag after a point is captured , Was this a copy of any other animation or a new animation .

It looked kind of different and nice .

Regards
funnyme

Ten soldiers wisely led will beat a hundred without a head.

Offline PersianImm0rtal

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Re: Close quarter combat? melle?
« Reply #12 on: February 02, 2010, 04:21:27 PM »
Hand to Hand combat in CoH. It is called dawn of war 2

good point

Offline Cartoon Boy

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Re: Close quarter combat? melle?
« Reply #13 on: February 03, 2010, 12:19:57 PM »
Hand to Hand combat in CoH. It is called dawn of war 2

Nah that games made of purified liquid bad encrusted with bits of ACDC and Mark Wahlberg

Offline HyperSniper999

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Re: Close quarter combat? melle?
« Reply #14 on: February 03, 2010, 10:13:15 PM »
Quote
empire total war did an amazing job of animating it

Yes, but Empire Total War isn't a Company of Heroes mod and it has hundreds of paid employees working on it using thousands and thousands of pounds worth of motion capture equipment, not to mention professional stuntmen. It is horrendously hard to animate even basic stuff into CoH because of the poor modding support.

Also, empire's charges are clunky, and most of the time the soldiers just slide.
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