Company of Heroes: Eastern Front

Author Topic: Patch 1.03 WHAT HAVE YOU DONE...  (Read 21363 times)

Offline Shaq

  • Strelky
  • **
  • Posts: 58
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #15 on: January 31, 2010, 01:11:22 AM »
Im sure the devs are aware of these issues, and will provide a hotfix when they can.

Offline Bauer

  • Strelky
  • **
  • Posts: 94
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #16 on: January 31, 2010, 01:29:19 AM »
I think that the patch is pretty good. Now balance is better.

Also, sharpshooter squad can't get artillery spotter upgrade for 75 muni

And so it should be to the end
« Last Edit: January 31, 2010, 01:31:58 AM by Bauer »
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.


Offline xenotype

  • Guard
  • ***
  • Posts: 107
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #17 on: January 31, 2010, 01:32:15 AM »
The patch is broken atm. I hope the devs fix the mortar cost, strelky upgrade, NKVD upgrade, and sniper arty bugs asap.

Offline Bauer

  • Strelky
  • **
  • Posts: 94
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #18 on: January 31, 2010, 01:39:12 AM »
Do not cry. They give to you your toys. You will be able to continue to be OP.
It can not be. Allies must be powerful again.
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.


Offline PSIHOPAT

  • Commissar
  • ****
  • Posts: 287
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #19 on: January 31, 2010, 03:39:02 AM »
After few battle i can say my opinion about 1.3 patch.

It seems to be ok an well/nice balanced,excepting few/little bugs confirmed by others.
I can say about tanks and tank hunters to be ok,and really do their job if are used carefully.

Good work E.F. team....awaiting for fix....


P.S. all battle are made with U.S.S.R.,and always winner in 1v1 against normal AI.
« Last Edit: January 31, 2010, 03:45:12 AM by PSIHOPAT »

Offline YuraSubZero

  • Ingenery
  • *
  • Posts: 1
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #20 on: January 31, 2010, 07:04:51 AM »
Russian soldiers very bad... Are armed only by Mosin's rifles... Automatic machines PPsh have cleaned.... And whence in the Soviet army machine guns of the western manufacture? At us the was many Maxim, Degtyaryov, RPD, DSHK, KPVT, it is necessary to make them. To add the easel. To learn Russian soldiers to take up the lost arms of the enemy... Tanks bad... The Soviet soldiers need to make deviation.... It is all to me reminds Red Alert 3 each new patch does the Soviet party worse and worse

Offline Zerstörer

  • Developer
  • Mr. Spam
  • *
  • Posts: 1829
  • Listen up knuckleheads!
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #21 on: January 31, 2010, 09:31:57 AM »
As I noted earlier , alot of the patch features haven't been implemented so aym its not working as it should.

Previous Strelky upgrade was way OP. A single strelky squad would suppress and wipe out a charging PE 4man STG44 squad with the loss of 2-3 men!!We've tested it.
Even a brit or upgraded ranger squad can't claim that...and for what, 250mp??? No wonder no one used Guards.

T34/76 health(which more than a sherman or PzIV) stats haven't changed and its anything but crap at its cost.
T34/85 is better than a sherman75/76 and better than a veted PzIV...and cheaper so...how does that make it 'crap' as well??
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf

Offline PSIHOPAT

  • Commissar
  • ****
  • Posts: 287
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #22 on: January 31, 2010, 09:38:32 AM »
When will come the fix with all planed improvements for 1.03 ?

Offline Iglooman

  • Strelky
  • **
  • Posts: 55
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #23 on: January 31, 2010, 10:24:25 AM »
This patch have good points :
-Nice work with the SU, very balanced for its cost
-IS 2 was balanced for me before this patch and  right now, I don't find it too op
-Ok for T34 modifications. T34 is in fact easy to kill (pak, schreck) but it is balance for its price
-For the streklys, ok ; this is just that the patch did not work.
-At units are now useful against light armor.

It has actually nerfed all the soviet mid game :
-The first armor come with 115 fuel. This mean that you can be beaten easily by piospams flammers vet 2 and sniper can't be detected until T70 come and even when it is out, wehr have Pak.
-The mortar is harder to play : 350mp, but can't shot only if it sees the ennemi and has a very short range (that we can't see). Moreover it can't retreat and they are only 4 man. They die so easily => 350mp for nothing.
I just use it only if I really need it. Remember that wehr mortar cost 270, is not that powerful but at least has a very high range(can counter su mortar), can be retreated and can be recrewed.
-Same for the at gun, it cost 300mp and it is not accurate at all and not powerful at all even with the upgrade! It is also very easy to destroy it.

I would say for the fix that :
-Mortar reduce cost at 300 mp.
-Increase the accuracy of the at gun and increase its power when it is upgraded. To compensate increase the cost of the upgrade to 150ammo
-Divide the upgrade of the conscripts into 2 parts : 100 ammo first give molotovs to all units and then if this upgrade have been done 100 ammo to be able to make new vetted conscripts units with extra rifles. At least, in mid game, conscripts would have another option : throw a molotov and then die.

Offline Zerstörer

  • Developer
  • Mr. Spam
  • *
  • Posts: 1829
  • Listen up knuckleheads!
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #24 on: January 31, 2010, 12:14:08 PM »
Quote
sniper can't be detected until T70 come and even when it is out, wehr have Pak.

Sniper can be detected by the command squad that can do the heroic charge and catch up to him if needs be.

The cheaper NKVD upgrade(ok its not cheaper now but it was supposed to have changed to 125) is aimed at giving you the power to counter pio spam or vet1 Volks

Mid game does need some changes still as we've mostly concentrated on early and late so far
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf

Offline Iglooman

  • Strelky
  • **
  • Posts: 55
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #25 on: January 31, 2010, 12:59:28 PM »
Ok good luck , I understand that balancing is hard.

Offline PSIHOPAT

  • Commissar
  • ****
  • Posts: 287
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #26 on: January 31, 2010, 02:05:45 PM »
Tank hunters are great unit,but is known they are weak.

My suggestion is to give them sprint ability,able to broke suppression for short time.In this way,they will be able to run toward targets,even in heavy fire,risking their lives for throwing grenade,and striking from behind tanks and armored cars.If tanks or armored cars are supported by mg or infantry,they will  have no chance.In open field,without cover,they are just prey for extremely accurate armored cars.

Some will say "they must be supported",but i say > if tanks or armored cars are supported well,no russian infantry plus tank hunter will be able to stop them.

This is not an complaining;just a suggestion.
What is opinion of developers ?

P.S. i think this small chance will not unbalance the game...instead will bring more balance and love for this unit....who can be used even later...
« Last Edit: January 31, 2010, 02:14:39 PM by PSIHOPAT »

Offline Zerstörer

  • Developer
  • Mr. Spam
  • *
  • Posts: 1829
  • Listen up knuckleheads!
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #27 on: January 31, 2010, 02:36:36 PM »
Tank hunters are a defensive unit, not rangers/pe grens so no non-doctrine sprint ability. Keep them around the AT gun for when a tank/puma tries to circle strafe and then nade it. We won't give every squad anti suppression
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf

Capt. Malashenko

  • Guest
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #28 on: January 31, 2010, 02:56:22 PM »
As I noted earlier , alot of the patch features haven't been implemented so aym its not working as it should.

Previous Strelky upgrade was way OP. A single strelky squad would suppress and wipe out a charging PE 4man STG44 squad with the loss of 2-3 men!!We've tested it.
Even a brit or upgraded ranger squad can't claim that...and for what, 250mp??? No wonder no one used Guards.

Sorry for rising my voice, but if your gonna arm them with PPSH - what do you expect to happen? Spagin was a close range mashine-gun, with 71 bullet per magazine and  900 rounds/min! You can balance it all you want but nerfing it to MP40 isn`t gonna solve the problem.
PPSH are VERY expensive, For PE there are other ways to kill S inf. and even if you have to change that, change the dmg modifiers for spagin Vs PE inf - not the whole damn unit.
A single strelky squad would suppress and wipe out a charging PE 4man STG44 squad with the loss of 2-3 men!!
That`s why they have that nice "retreat" button.

Offline Zebra

  • Ingenery
  • *
  • Posts: 19
    • View Profile
Re: Patch 1.03 WHAT HAVE YOU DONE...
« Reply #29 on: January 31, 2010, 03:03:01 PM »
First of all I completely agree with Capt. Malashenko.
I played several matches 2v2 on soviet side and it was no chanсe for russians at all!
For example - http://www.gamereplays.org/companyofheroes/replays.php?game=25&tab=popular&show=details&id=109165&st=0#post6845692. [nofollow]

It is not my replay, but my games was similar.
What is wrong with soviet players? Bad tactic? NO!!! It is wrong with ballance.

With all my respect to moders team - this is not good patch to such great mod.