Thebomb,The point I'm making is that its surprising the amount of damage the extra units the Soviets can have in the start will do, even to a theoretical "easy to defend" position, say, the bridges of Lyon or Vire River Valley. In those cases, I would think, flatly, that the Soviets are stopped cold early game. Its simply something they cannot do. Axis players will be hard-pressed to advance into territory held by several dozen conscripts so early in the game. By the time enough troops come on line for the Axis player to push, I really do feel a Soviet player of the same skill as the Axis player will have tech'ed up and have access to the Command Squad, which would re-balance the game.
As for the idea that the Axis player can just throw up an indefinitely long wall of MGs, I would argue that such a wall would be thin, and thin walls can be broken, or, in this case, simply crawled past. Combine that with the threat of a US or Brit player rolling out snipers, mortars, or Bren carriers, and it would still be a viable MP option.
Also, having all the extra units, the Soviets can practice just ignoring the Axis units. I've seen my opponents run circles around my troops, letting me use MGs and Volks on their conscripts while their engineers and other conscripts slip past, gobbling up the points I'm defending. The option then is to withdraw troops to re-cap a point, or keep fighting where I stand and risk losing more points. Think of it as water from a toppled glass. You put your hand in front of it, your whole arm, even, but water still flows right around and soaks your trousers.
Does Wehr have trouble with American units early game now? No.
I just can't emphasize enough how devastating it is for Soviets not having retreat. I don't think you realize this. Bring in one pioneer squad and a suppressed Soviet squad is GONE. This is why they NEED the command squad or a retreat option.
Are you saying that Soviet players can crawl through, while suppressed, through your lines? That's not supposed to happen - like I said, just bring in one pioneer squad (or anything with automatic weapons) and you'll tear anything lying on its stomach to shreds.
Xeno,Yes, that IS my idea of balance! You got that right on the button. The mechanic that allows units to crawl away from suppressing units after a short time still works with our lowly conscripts.