Company of Heroes: Eastern Front

Author Topic: is EF dying?  (Read 20779 times)

Offline ITAKAlanPizza

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Re: is EF dying?
« Reply #45 on: February 07, 2010, 04:33:06 PM »

We give you a FREE NEW faction which of course wouldn't be perfect but we keep patching it like  from day 3 to get to the right balance and what do we get...???
I agree:it is free and they are working again:let's them work!
In CoH aggiungetemi agli amici (nick ITAKAlanPizza).

Offline MaxConners

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Re: is EF dying?
« Reply #46 on: February 07, 2010, 05:17:20 PM »
yea i love that i commend you
way to kick some mental ass!! :D

Offline Fivestargeneral

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Re: is EF dying?
« Reply #47 on: February 08, 2010, 02:19:56 AM »
Think I saw from Relic server stats that peak time was 24/1/10. That was around the time EF was released. From the data, EF surely attracted much attention upon its release.

If you find Soviets not fun to play, you may at least give the new AI a shot. This is not the same vCOH AI so try to look at it from a different perspective, for e.g. don't expect the same of the difficulty settings. Just by playing with the EF AI alone (+ the new sound effects of vCOH units), is a whole new gaming experience for me. I enjoyed it very much.

Offline Narizna

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Re: is EF dying?
« Reply #48 on: February 08, 2010, 04:47:14 AM »
it's unfrotunate that when i play EF there isnt much on.

U.S. East coast, from 8-11 pm, i maybe see 4-5 people on at most playing EF....

i love the mod, but if this continues i dont know how im going to be able to play it without getting bored because there is no one to play the mod with.

now, 2-5 PM on the East coast is fine, mostly because the Europeans are still up, and they are fun to go against. but i can only do that on the weekends when i'm free.

-Narizna

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Re: is EF dying?
« Reply #49 on: February 08, 2010, 06:20:01 AM »
The balance right now is damn near perfect....devs if you are looking at this post, please advertise a bit more (adding a Soviet Strategies section on gamereplays.org is bound to turn heads!!!)  I love this mod, but it really is getting hard to find a game.  Please make it mandatory to patch, and don't patch too much anymore...patching constantly also destabilizes the mod!

Offline darkmarc86

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Re: is EF dying?
« Reply #50 on: February 08, 2010, 06:24:50 AM »
As much as I like this mod, I think it is destined to eventually die unless the dev's can somehow get the soviets working with automatch. They say that there is no reason to play regular COH anymore, since EF doesn't change the original factions. But in reality, the reason is still there, I can get a quick 1v1 game against a similarly skilled player using automatch in regular COH. Thats something I can't easily do with EF.

Offline gustavowizard

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Re: is EF dying?
« Reply #51 on: February 08, 2010, 06:53:56 AM »
Hey man i dont think its dying, im gonna buy the original game just to play this mod! im soo wanna play online too...
about those crashes.. those still happen after the 1.04 Hotfix?
those crashes are just on multiplayer or on singleplayer skirmisher too?


Offline maintol

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Re: is EF dying?
« Reply #52 on: February 08, 2010, 01:32:52 PM »
Is very difficult to find decent games, I can find only compstomps and High Resources, Anihilation, choke point/bridge map...nothing interesting. I think, with all respect and few exceptions, EF maps are very bad, better to release less maps but only the good ones. So yes, imo it's dying, sorry.

Offline Loupblanc

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Re: is EF dying?
« Reply #53 on: February 08, 2010, 01:43:34 PM »
Some times I do question if its worth any effort when the community acts like this...why waste our time for such poor response?

 There will forever be the malcontents. Can't please
 everyone. I for one love it very much. Sure, a few things
 I would change :) But overall, it's an awesome mod. Yknow
 since I've installed it, I've played (COH wise) nothing else.
 As mentionned earlier, since it doesn't change anything to
 the old factions, I can play vanilla COH *WITH* the mod.
 so, meh.

 Make reward units!!!!
 SU122 for KV2 and KV1 for IS2 !! ;)


Post Merge: February 08, 2010, 01:45:10 PM
Some people have just been brought up to complain at every opportunity. Every single one of this guy's posts was a complaint, so the fact that he kept EF installed for 2 weeks is a miracle for a POS mod.

 I'd like to take this opportunity to complain about your
 reply :D *Runs away laughing maniacally*


Post Merge: February 08, 2010, 01:53:26 PM

 Small note here.
 With different factions comes the fact that some maps do, yes,
 advantage some factions over others. - Case in point :
 High ressource and bridge/choke maps. Soviets rule in open
 terrain, so, logically, the axis lovers will go for something more
 restrained. So, meh :)

 Solution would be to make it like chess. Both sides identical.
 No more whining?

 ... Why aren't we all playing chess, then? ;)

 ... Because we LIKE IT when both sides are different!
 But the truth is, this 'balance' when both sides are different?
 Is very, very, very, hard to find...
 
 Hard enough with 2 factions.
 With 6 ? Eh. Competitive play in this concept is... yknow?

 Relax, it's just a game :D
« Last Edit: February 08, 2010, 01:53:26 PM by Loupblanc »
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline gustavowizard

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Re: is EF dying?
« Reply #54 on: February 08, 2010, 09:56:27 PM »
if this mod dye it will be because the original games cant be patched not being original, you guys must understand that 75% of the people who play any game, this game is NOT original, and i think those people are right for a couple of reasons;
like, NO country in WORLD is rich as USA, we just dont have that kind of money to buy PC GAMES dudes... its not bullshit, its not try to be a "smart guy" or shit, we just ARE DAM POOR, if u guys dont believe me just dam google then- those game coast like 50 dollars or 100 Reais of our cash, i make 400 Dollars per month (THATS RIGHT, NOT BULLSHIT, im a teacher) so if i buy this dam thing i will expend 1/4 of my payment... so WHO STILL THINK THE COMPANYS OF GAMES ASKS RIGHT PRICES??????
so anybody tells me... what hell i can do?
probally nothing... its a da unfair world, i pray for the end of all great companys and end of the INFERNAL capitalism

Post Merge: February 08, 2010, 10:00:42 PM
This stupieds americans game companies make the game coast 20 dollar on USA and on Brasil it coast 50-70 dollar, VERY VERY VERY VERY FAIR... (IRONY)
I hope Razor soon crack all this shit
« Last Edit: February 08, 2010, 10:00:42 PM by gustavowizard »

Offline PSIHOPAT

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Re: is EF dying?
« Reply #55 on: February 08, 2010, 10:31:59 PM »
Don't loose your hope man.

NEVER!!!

Check your private message.

Offline ford_prefect

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Re: is EF dying?
« Reply #56 on: February 09, 2010, 02:04:37 AM »
GO AND PLAY IT RATHER THAN JUST SIT HERE AND TYPE ABOUT IT :P

Offline MaxConners

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Re: is EF dying?
« Reply #57 on: February 09, 2010, 08:06:54 AM »
i got mine for 12.29 for all 3 games (no not just TOV but every one with its own cd key) on a sale on steam, look out for those they help....a lot

Offline gustavowizard

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Re: is EF dying?
« Reply #58 on: February 09, 2010, 08:08:26 AM »
i just played again on Skirmisher only for now... with the russians, it rock man i was wandering if this mod will be also compatible in the future with the Pacific mod (the one will add Japan)

Also i heard someone saying that Italy would not fit cause it cannot sustain iteself against those others factions, i say; this is bullshit, the fact that was Mussolini was not smart or good commander as Hitler, Stalin or the Allies generals. Italy had a GREAT potencial, putting it with the other Major Powers of WW2 (EUA, England, Russia, Japan , Germany, Italy and France)

take a look here guys, its very cool also can give idea for Mod Models of tank and stuff!

http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/2-Italy/Italian-Armor.htm

Offline seq13

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Re: is EF dying?
« Reply #59 on: February 10, 2010, 04:52:21 AM »
how about a little change of attitude and target audience? I mean there are a lot of players on a competitive level and I bet that most of them are pissed of at relic/thq due to their response time on fixing imba shits... so what if we took off "why should I play original COH while I can play EF without any difference" and replace it with "why should I play original COH with all relics imba while I can play EF with those things fixed?" personally I'm not going to play "relic's" coh again if such thing could happen (it's not going to be easy though and will require testing to get the best solutions but that's what we've been waiting for...)




Post Merge: February 10, 2010, 04:58:08 AM
Is very difficult to find decent games, I can find only compstomps and High Resources, Anihilation, choke point/bridge map...nothing interesting. I think, with all respect and few exceptions, EF maps are very bad, better to release less maps but only the good ones. So yes, imo it's dying, sorry.

yeah same here, that's why I suggest the change of target audience ;]



Post Merge: February 10, 2010, 05:29:50 AM
You're fine with the 3 years of constant balance patching from relic and you kept playing the same unbalanced stuff over and over again...didn't give up...

We give you a FREE NEW faction which of course wouldn't be perfect but we keep patching it like  from day 3 to get to the right balance and what do we get...???

BULLSHIT...that's what...from anyone who expected a perfectly balanced faction within a couple of weeks something even relic never achieved in vanila COH with 2 factions in over 3 damn years!!

And you're all too happy to give up on this mod and go back to playing what...same old OP ROOS, Pak bug, OP Geshutz PE where you can only ever use 1/2 the units cause the rest are crap and useless...Its because you've not paid for it like  ToV expansion that's why appreciation of what you've been given is so low...

Some times I do question if its worth any effort when the community acts like this...why waste our time for such poor response?

I wouldn't call them constant but the vcoh without tov units is pretty fine atm.

The PE units aren't useless, people just don't know what they're for ;] like everybody like to wait ages for gwagon to be build instead of building an officer 1st.

So what was your point again? That we shouldn't expected at least barely balanced game at the release date? Partly because it's free right? If you think that the things could be bugged/broken because they're free look at the open source. It was you who told us that the mod will be balanced and that there were beta tests etc. (yeah I'm aware of "conditions" back then and I don't blame you) there is no point of multi player game release without a balance (right, relic did it). I really do appreciate all the time the dev team spend on it but tbh 1.0 was a joke although 1.04 looks promising and what's important came out fast.

Just make sure you won't incorporate some "vireriverhighresourcesanihilationonehourofarty"'s players ideas ;)

Was it worth the efford? Yes it was and still is. What kind of response you've expected from serious people regarding 1.0? You just have to filter the received feedback and focus on constructive criticism as a source of improvements instead of being pissed off by "OMG! Imba shit!" type of responses, there are guys at gr.org posting their sad dual brits (commando/roo/arty) replays over and over again despite the constant flames, it's a mad world ;]

plz try to cooperate with respective players, there are plenty of them on the community sites like gr.org (I'm not advertising anything).

« Last Edit: February 10, 2010, 05:29:51 AM by seq13 »