Company of Heroes: Eastern Front

Author Topic: is EF dying?  (Read 20783 times)

Offline Toxic19813

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Re: is EF dying?
« Reply #15 on: January 30, 2010, 10:27:04 PM »

 Aye, that'd be refreshing.
 On a related note, the crashes freeze my computer, and
 upon reboot, I need to defrag after a few times Grr.

Sounds more like your RAM might be going bad. Or how much do you have?

Or if you apply static virtual memory; How much did you allocate?

He told me 8GB.

Offline thebomb

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Re: is EF dying?
« Reply #16 on: January 30, 2010, 11:51:18 PM »
How could something that was released a little over a week ago be "dying" - this is a stupid thread.

Offline Iglooman

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Re: is EF dying?
« Reply #17 on: January 31, 2010, 12:21:45 AM »
On the channels, we can see many people asking for where downloading EF. So I beleive the game is not dying but there are more and more people coming there.  :)

Offline HaroldSax

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Re: is EF dying?
« Reply #18 on: February 01, 2010, 01:22:02 AM »
Well, also, there aren't all too many people playing CoH in general. When I do log on, I can see maybe 30...40 games at max.

Offline xenotype

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Re: is EF dying?
« Reply #19 on: February 01, 2010, 01:25:13 AM »
Quote
Well, also, there aren't all too many people playing CoH in general. When I do log on, I can see maybe 30...40 games at max.

Could easily be due to chronic RO issues.

Offline Happycat

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Re: is EF dying?
« Reply #20 on: February 01, 2010, 02:37:13 AM »
Number of people online =/= number of people enjoying EF

I play it daily offline because my connection is too crappy to handle smooth online gameplay.

Offline WartyX

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Re: is EF dying?
« Reply #21 on: February 01, 2010, 04:41:08 PM »
Quote
Well, also, there aren't all too many people playing CoH in general. When I do log on, I can see maybe 30...40 games at max.

I hope you were joking. The last couple of weeks has seen record numbers of people simultaneously playing CoH.

Offline xxredmaxx

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Re: is EF dying?
« Reply #22 on: February 01, 2010, 09:59:43 PM »
How could something that was released a little over a week ago be "dying" - this is a stupid thread.
Agreed. I cycled 3 miles to get this Mod off a friend in snow.
If this dies then I was cold for nothing.
Steam: xxredmaxx

A proud member of Ground Zero Gaming

Offline BurroDiablo

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Re: is EF dying?
« Reply #23 on: February 01, 2010, 10:07:41 PM »
Dedication... I like it ;)

Offline isildur21367

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Re: is EF dying?
« Reply #24 on: February 01, 2010, 10:13:38 PM »
actually i can't seem to find a game in multiplayer EF.  i am filtering for locked and full games but over the past few days, can't find any games.   i then tried turning off all the filters and then a few games showed up.  however i couldnt join any of these because it stated we had different versions of the mod or an incompatible version of the map (which is very odd).

essentially what appears to be happening is not everyone has upgraded to the latest version of the patch.  and also since the patches aren't "mandatory", there are people playing with all kinds of different versions.  this is splintering the user base unintentionally.   hence i am finding it very hard to find a game.

anyone else getting this is or is it just me?

Offline BurroDiablo

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Re: is EF dying?
« Reply #25 on: February 01, 2010, 10:35:12 PM »
You make a good point Isildur, I'll bring it up to the rest of the team.

Offline Loupblanc

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Re: is EF dying?
« Reply #26 on: February 01, 2010, 11:38:34 PM »

 ! Hmm, I see and play plenty of games.
 Perhaps he's not in the right player channel?
 Helps tons, trust me.
 
 Mandatory version might be nice, though?
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline luz777

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Re: is EF dying?
« Reply #27 on: February 02, 2010, 12:21:52 AM »
Yeah I think it'd be good to make updates mandatory.

Also, it'd be great if you could figure out a way for custom skins to be used with the mod. Or let us know how to make our own skinpacks compatible.

Maybe get in touch with the guy who made the skininstaller?

As for the original point of this thread....ha  ::)

Offline funnyme

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Re: is EF dying?
« Reply #28 on: February 02, 2010, 04:52:57 AM »
Hi,

Just extract the WW2 art SGA into EF/Data/Art folder and replace the files of the custom skins you want to use , This way you can get the skins to work and play on-line ....I think this would only effect your file config and will not effect the on-line compatibility

or try this , Its an extract from the HSM installation guide , Instead of the myWW2 folder use the EF folder ..

WARNING : Altering ww2Art.sga and relicCOH.module files doesn't prevent to play online, but prevents to make a game update so it's necessary to save the genuine files and put them back before any patching.

Phase one: Unpack used archives

•Launch Corsix;
•Select load single sga archive
•Select "THQ\Company of Heroes\WW2\Archives\ww2Art.sga"
•On the left, top window, an "data" folder appears. Right click on it and select "extract all files in this folder", then "go!"
•Choose where to extract folder... Create a new folder where you have space enough, call it "myWW2" then 'OK'. You will see the extraction in progress. Then close Corsix. or \Program Files\THQ\Company Of Heroes\Eastern_Front\Data\art

Phase two: Insert Skin pack files in 'myWW2Art' or \Program Files\THQ\Company Of Heroes\Eastern_Front\Data\art

•Copy the files in ww2/Data/art from the mod .zip file
•Paste it in 'myWW2' \Program Files\THQ\Company Of Heroes\Eastern_Front\Data\art, the one you've created. You will be ask to overwrite existing files. You have to answer yes.

Phase three: repack ww2Art.sga

•Open Corsix again
•Open an sga archive (or open or create a mod)... this steps just allow you to access some options of Corsix.
•On the top left menu bar, select 'MOD', 'SGA Packer'
•In the Input directory, browse to 'myWW2' or \Program Files\THQ\Company Of Heroes\Eastern_Front\Data\art directory
•In the SGA to create browse to 'THQ\Company of Heroes\WW2\Archives\ww2Art.sga' then click 'Create'.
•This process might take few minutes.

Phase four : Modify relicCOH.module

•Edit the RelicCOH.module file with notepad and modify the following part that way:
Genuine file :
[attrib:common]
folder =
archive.01 = WW2\Archives\AttribArchive

Modified file :
[attrib:common]
folder =
archive.01 = WW2\Archives\Attrib***
archive.02 = WW2\Archives\AttribArchive

***the name of your mod . This is already present in the EF module file , So no changes required there,  if you are using the EF folder.

Phase five: Play

Regards
funnyme
« Last Edit: February 02, 2010, 05:25:28 AM by funnyme »
Ten soldiers wisely led will beat a hundred without a head.

Offline Tarkka-ampuja

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Re: is EF dying?
« Reply #29 on: February 02, 2010, 05:15:52 AM »
These drop in numbers everyone's seeing are caused by the patches as Isildur mentions above - the mod is certainly not dead and on release helped Relic break their record for online members at any given time.

I think a mandatory online version would be nice but, offline, people should be able to play with whatever they want as not everyone can download big patches all the time (although the patches have been ridiculously small for EF so far, which is great).