Company of Heroes: Eastern Front

Author Topic: quanitity vs quality. T34 op  (Read 17436 times)

Offline hgghg4

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Re: quanitity vs quality. T34 op
« Reply #30 on: January 29, 2010, 08:30:20 PM »
circle strafe ftw

Offline xenotype

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Re: quanitity vs quality. T34 op
« Reply #31 on: January 29, 2010, 11:58:20 PM »
I dont think the T34 deserves a nerf of any kind.  Its just going to pay off more if you do to build IS2s.

Capt. Malashenko

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Re: quanitity vs quality. T34 op
« Reply #32 on: January 30, 2010, 05:26:49 PM »
Even now everyone just keep saving for IS-2` like there are no other Soviet tanks, and compared to combat effectiveness - I don`t blame them.

Offline xenotype

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Re: quanitity vs quality. T34 op
« Reply #33 on: January 30, 2010, 09:22:08 PM »
Well the new patch changes everything.  IS2 nerfed but is a little easier on fuel.  Both SUs should actually be useful now.  The T34 is now a waste of money after cost increase and health decrease.

Offline Venoxxis

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Re: quanitity vs quality. T34 op
« Reply #34 on: January 30, 2010, 10:24:22 PM »
Please try to accept balancing guys. Even, if you didnt agree to that before it was done.

Capt. Malashenko

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Re: quanitity vs quality. T34 op
« Reply #35 on: January 30, 2010, 11:47:52 PM »
Please try to accept balancing guys. Even, if you didnt agree to that before it was done.
Have you played 1.03?
It`s a joke, A JOKE!!!!
There`s not even a single Soviet unit that can be even considered reliable, much less useful. Canon meat - that`s what Soviets are now...

Offline Venoxxis

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Re: quanitity vs quality. T34 op
« Reply #36 on: January 31, 2010, 12:21:40 AM »
Come on man, just accept that the soviets acutally were OP before these patches. Even if you didnt think that ;)

Capt. Malashenko

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Re: quanitity vs quality. T34 op
« Reply #37 on: January 31, 2010, 12:27:37 AM »
Well now they`r UP, and that`s my final statement!  :o :)
« Last Edit: January 31, 2010, 12:29:41 AM by Capt. Malashenko »

Offline Venoxxis

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Re: quanitity vs quality. T34 op
« Reply #38 on: January 31, 2010, 12:31:46 AM »
its just yours.

Offline hgghg4

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Re: quanitity vs quality. T34 op
« Reply #39 on: February 01, 2010, 07:30:08 AM »
I have to say that the Soviets are now rather well balanced, with a few exceptions such as the PTRDs just don't freakin die when in a blob or three or more and Partisans should have a slight armor nerf but keep the attack. T34s need to be put back the way they where (my opinion)

Offline Hendrik 'DarcReaver' S.

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Re: quanitity vs quality. T34 op
« Reply #40 on: February 03, 2010, 01:34:50 AM »
But when I can upgrade the Tiger/KT and the supporting Panther/2 Panzer 4 to be even more accurate, have a faster rate of fire, and do more damage, I will take the Quality and use it to shove your quantity into a dumpster. And what about Tank hunter squads. That why I have the Panzer 4 for, they get armor skirts and a Mg gunner. This is a good idea to use against T-34 users.

Tank Vet 1 = 30% less damage recieved fom enemy attacks.
Tank Vet 2 = Mg Gunner (that's all, right)
Tank Vet 3 = Armour skirts (reduce damage from Infantry AT weapons by 25% and penetration by 25%.

Doesn't help that much in tank vs tank fights ôÔ.

Abuse is abuse and has to go.

Offline fallshirmjager66

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Re: quanitity vs quality. T34 op
« Reply #41 on: February 03, 2010, 03:41:22 AM »
i know alot (i mean ALOT) about soviets in ww2. if you are making a ww2 game, there has to be something historical, right?
if you nerf the t34, then you have to make them cheap with quicker build time, and less population; this is what they did. the IS-2's were the spearhead, wrecking everything and everyone until they would get rocketed of ambushed by paks or something like that. then, once the German's paks were located, they would unleash the tide of t34s. it didn't matter how many they lost. they would just keep coming. I agree that the t34/76 should not be very effective, but it should be cheap and should be able to have a larger amount. i do realize though that this t34 "spam" along with conscripts could make a problem, but that is what paks/panthers/panzer IVs/ tank busters are for.

Offline hgghg4

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Re: quanitity vs quality. T34 op
« Reply #42 on: February 03, 2010, 05:19:57 AM »
The Devs have repeatedly said that it is NOT about historical accuracy but game BALANCE... so stop harping on historical accuracy or the Germans would lose every time...

Offline fallshirmjager66

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Re: quanitity vs quality. T34 op
« Reply #43 on: February 04, 2010, 11:48:46 PM »
hgghg4 : it cant be called a WW2 game if it is not at least somewhat accurate

Offline hgghg4

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Re: quanitity vs quality. T34 op
« Reply #44 on: February 04, 2010, 11:52:22 PM »
that is why there is a delicate balance