Company of Heroes: Eastern Front

Author Topic: Soviet machine gun  (Read 21548 times)

Offline SauerKRAUT

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Re: Soviet machine gun
« Reply #60 on: February 12, 2010, 06:39:16 PM »
Talk to the devs they keep powering down soviet stuff and increasing costs, worry about that first

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Offline seantje12

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Re: Soviet machine gun
« Reply #61 on: February 12, 2010, 07:30:50 PM »
i think this is a more better mg
12.7mm DShK Heavy Machine Gun on Tripod

Offline SauerKRAUT

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Re: Soviet machine gun
« Reply #62 on: February 12, 2010, 08:01:57 PM »
i think this is a more better mg
12.7mm DShK Heavy Machine Gun on Tripod
there is no denying they had mgs its not the point however

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Offline Paciat

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Re: Soviet machine gun
« Reply #63 on: May 25, 2010, 05:15:08 PM »
"Each faction has abilities and units that others do not"

You are wrong:

-soviet infantry is counter by almost every german infantry
-soviet mortars and sharpshooter are counter by same werh unit or by MHT and armored car of PE
-soviet tank hunters are useless compared to panzerschreks...
-soviet AT gun is like werh AT gun or PE marder
-soviet medic truck (which cost population) can only heal, and cant recrew new soldier. Werh can build a bunker (that isnt a doctrinal building!) who can recrew fresh soldier for no cost.
-T-70 and T-90 are useless over Stug which come about the same time
-T-34 even with upgrade, cant stand over a panzer 4, or with a lot of luck. Su-85 or SU-100 are costly compared to their effectiveness.
-IS-2 is powerful, and fortunaly costly, but shrecks infantry or panther/tiger vet3 can destroy him.
-soviet arti is inefficient because of his precision. Werh has nebel and PE has Hummel (doctrinal unit I know) and there are far more precise!
-Werh and PE can suppress and DESTROY every soviet unit in early game
Of course, these comparrison between unit are stupid, but in fact soviet player had to counter MG or lose the game immediately . And a MG supported by german infantry is unbeatable by soviet.
You are wrong:

-soviet infantry (Strelky) outnumber almost every german infantry
-soviet mortars 1 shot kills whole squads (balance - germans cant allways retreat and cheaply reinforce)
-soviet tank hunters cost less than 2/3 compared to panzerschreks. They also can ambush like PIATs and throw AT nades that work well vs heavy tanks
-soviet AT will kill a PE marder
-soviet medic truck can move, Werh bunker  can recrew fresh soldier only when defensive. Soviet outpost can recrew allways.
-Stug  is useless over SU85 which come about the same time
-T-34 is faster than any german tank with 85mm upgrade (churchills armor) it can kill anything but a panther. Its also cheaper than PzIV.
-IS-2 is the mos powerfull non doctrinal allied tank. It has Pershing armor!
-soviet arti can be seen time and time again on the battlefield. Sharpshooter arti upgrade costs 75ammo but bost arti strikes are free.
-Soviet Strelky are more powerfull than volks and 4men PG squads and are cheaper. Tank hunters and Mortars come early to deny motorbikes, halftracks MGs...
Of course, these comparrison between unit are stupid, but If MG wont be supported by german infantry and well microd germans will loose.
« Last Edit: May 25, 2010, 05:25:26 PM by Paciat »

Offline Red_Stinger

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Re: Soviet machine gun
« Reply #64 on: May 25, 2010, 08:43:19 PM »
I like the guy who reply after 3 months after the topic was dead... And after the patch 1.10 is out!

Of course, strelky can now rape almost every german infantry. It's a well-known problem now, and I think too that they are overpowered.

You need now to upgrade your mortar to kill whole squads, which happen later than before, because other upgrade are more essential.

"AT nades that work very well vs heavy tank" --> If you play against computer, it could, but most of COH players know how do move their tanks quickly...

"soviet AT will kill a PE marder" PE marder is a vehicle, but the equivalent of AT gun of other army. Of course, an AT gun can destroy a marder because it cant aim correctly the gun. I mean that every faction has a UNIT to counter tanks.

Soviet ouptost can always recruit, because soviets cant retreat. Nazi unit can retreat and save their live!

Now, stug come at almost the same time as SU-85 but not always. But thats not the point, and I think this is a potential balance problem.

T-34 are an other problem for german player now. They are much more powerful than before.

IS-2 is of course an awesome tank for allied, as historically.
This is a HEAVY tank, so it is strong! And now its more powerful over buildings, so, yes it IS the most powerfull non-doctrinal allied tank.

"Sharpshooter arti upgrade costs 75ammo but bost arti strikes are free" You seem to forgot that there is a cooldown between every arti shot, mean that you often pay 75MU for a single arti strike because sharpshooter are very vulnerable to even a motorbike, and cant retreat. "time and time again" oh god stop to play against computer AI. Of course, with the boost of ammunition it can make sniper and arti upgrade over and over.

"Of course, these comparrison between unit are stupid, but If MG wont be supported by german infantry and well microd germans will loose." It's so easy to flame an other guy, when you counter what he said 3 months before. The word "now" , so used in this post, show you how your immature reply is.

"NEED and WANT are two different animals. The Devs think you don't NEED an MG as Russians (as do a couple of other people around here) and I have faith that they will tweak the soviet units in future patches so that you wont WANT them anymore either, or maybe you'll find a strat/build order that will fulfill your NEEDS better."

--> NOW, I dont really want a soviet MG, because of the new patch, which make soviet incredibly more interesting to play.Also now they can counter MG more easily than before.
come on this is totally crap man.
you are comparing one faction with 2 factions.
What the hell are you doing?

Your name shows us that you do like soviets. I do like them as well. We just mentioned facts which are acutally true, and you tried to retort which something senseless.

Every point you mentioned is just rediculous.
Just for example:

"-IS-2 is powerful, and fortunaly costly, but shrecks infantry or panther/tiger vet3 can destroy him."
what the hell should that be? a argument?
surely they can otherwise their would be no balance.

I could own everyone of you arguments just like that. But please man, thats not needed, you know that by youself. I would suggest we try to stay cool and forgot about that mg if we dont find a good way to get it in.



What the hell are YOU doing??

My name as nothing to do with the soviet faction dude. It's my nickname in every game I play since 5-6 years.
Your reply is so ridiculous that I've laughed about a long time like a retard! Since EF was out, I was always playing Werh in COH vanilla.

Seriously, how can you say that, just seeing my nickname?
My purpose is to bring idea to balance soviet and make them more interesting.

When I say "IS-2 is powerful, and fortunaly costly, but shrecks infantry or panther/tiger vet3 can destroy him." , its obviously to say that IS-2 is a great tank, but it can be countered.
"I could own everyone of you arguments just like that. But please man, thats not needed, you know that by youself" Thats why I've put this in the end of my post : "Of course, these comparrison between unit are stupid" , precisely the sentence that Paciat turned in derision like a child.

Why, by the simple fact that I want to discuss here about an MG that would make early soviet game more interesting, am I getting flamed by members that are, normally, guy who like to discuss carefully and politely?
Or maybe this is because you like the fact that soviet werent an interesting faction? Because its not a topic about an Ostheer MG?
I dont want to know why, but reply posted here a long time ago or recently are senseless.
 Anyway the topic is useless NOW, because of the new patch.
"Du sublime au ridicule, il n'y a qu'un pas"
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