they made it so the mechanics can recover wreaks, where the is2 used to be able to bunker in...they are toying with changing it again, any ideas of what should be in place of wreak recover for breakthrough strat?
Soviets also recovered wrecks, they didn`t just let them rot on the field. And why such fuss about wreck recover, you need to choose a specific doctrine, spend valuable command points to even be able to recover wrecks, mechanics die like turkeys upon Christmas and in best possible scenario - they recover 1 maybe 2 wrecks per game? It`s a logical ability, for that doctrine!?
The soviets have taken all the best abilities of all the other factions and stuffed them into one faction, only cheaper - giving them unequalled tactical versatility.
"So what?"IS-2 is a HEAVY tank, nerfing it to a toy is ridicules. Relic did the same thing with the Tiger and look where that brought us.Quote from: 183 on January 27, 2010, 09:24:21 PMThe soviets have taken all the best abilities of all the other factions and stuffed them into one faction, only cheaper - giving them unequalled tactical versatility.Tactical versatility? Is that what you call when 5 Soviet units meat 2 Axis units and loose? Those abilities were not "stolen" but adopted, and that cheep abilities are a compensation for poor unit performance, especially in inf. If you want equality - go run for president, this game is about advantage, and every faction has one. Only now - everything is too good for the Soviets, you might as well nerf the whole damn faction.I say no rifles for any Soviet inf. and no shell`s for tanksHope that "nerf" will get the "balance" you aaall nead.