the ISU wasent even very heavily armored. a 90mm sloped plate would by NO means deflect 88's. i am consufsed why the game deisgners gave it more armor then the KT.
ISU>heavy german armor.Use/paks/gwagon/marder/schrecks and its dead.
Its 1000mp, thats right, MORE than KT/tiger/jagd to get out. SAME as double PE panthers which beat it handily with micro.
Quote from: xenotype on January 27, 2010, 03:26:56 AMISU>heavy german armor.Use/paks/gwagon/marder/schrecks and its dead.Marders and Geschützwagen suck against the ISU because their penetration modifier lr is <0.24 that means less then every 4 shot will penetrate while the ISU 2 shots marders/gwagonthe penetration of pak38 is even more worse its 0.11256 lrthat means you can stand with your ISU in front of a pak and almost only every 10th hit will even penetrateat least the first shoots while pak is cloacked have a bit better penetration possibilityeh and you need avg 11 penetrating hits of marder to kill the isu that means you need around 40 hits from a marderpak is even more (14 penetrating hits so around 100-120 hits total because deflecting do 15% of the 115dmg)at least a isu do not 2 shots paks in most cases and you can get some free cloacked hits with itQuoteIts 1000mp, thats right, MORE than KT/tiger/jagd to get out. SAME as double PE panthers which beat it handily with micro.KTs and Jagd are around 1000MP too because you pay 500MP to call in and get a MP income draine for some time of avg around 500MPand that are one time callins per game not call a new one when other is dead
Quote from: guynumber7 on January 23, 2010, 09:26:38 PMthe ISU wasent even very heavily armored. a 90mm sloped plate would by NO means deflect 88's. i am consufsed why the game deisgners gave it more armor then the KT.check this: http://en.wikipedia.org/wiki/ISU-152The ISU-152 was developed further during 1944. A new hull front was added and the gun shielding was increased from 60 mm to 100 mm.The vehicle's excellent armour protection finally provided the 152mm platform with good protection from most German AT guns, allowing it to advance into the face of direct AT fire, while the huge low-velocity HE rounds were excellent at blasting open even the most heavily fortified and reinforced enemy strongpoints.The ISU-152 could also operate as an effective ersatz heavy tank destroyer. Though it was not designed for the role, the vehicle inherited the nickname Zveroboy ("animal killer") from its predecessor the SU-152 for its rare ability to reliably kill the heaviest German armored vehicles, the Tiger, Panther, and Elefant. The weight of the 152mm shells made for an extremely low fire rate, only one or two shots per minute, and they were not as accurate at long range as high-velocity antitank guns, but the massive 98 lb HE charge was capable of blowing the turret completely off a Tiger from sheer blast force alone. No tank crew could expect to survive a direct impact from a 152mm round, though the chassis itself was sometimes salvageable. For anti-tank operations following the Battle of Kursk, the even-larger 102 lb. BR-540 solid-core armour-piercing round and charge was developed, with an eye towards giving the howitzer a more traditional AT capability.
well i TRUST THE BETA tester.. he beta TESTED IT... but tooo bad the last guy whos the apparently head of something didnt listen to any one lol..
Quote from: SoccyBE on January 27, 2010, 10:45:45 AMQuote from: guynumber7 on January 23, 2010, 09:26:38 PMthe ISU wasent even very heavily armored. a 90mm sloped plate would by NO means deflect 88's. i am consufsed why the game deisgners gave it more armor then the KT.Hmm i dont remember them making the plate thicker. Oh well, i concde.
Quote from: guynumber7 on January 23, 2010, 09:26:38 PMthe ISU wasent even very heavily armored. a 90mm sloped plate would by NO means deflect 88's. i am consufsed why the game deisgners gave it more armor then the KT.Hmm i dont remember them making the plate thicker. Oh well, i concde.
He's not the only one. It's just because I don't like to argue. I, too, feel the OP from the ISU, especially when you can have more than one with mechanic salvage with 8CP only.
On a side note was playing a game as PE today with 2 wher allies when we ran into one isu152. 2) I dont think attack should be lowered, but fire rate should be dropped.
The unsupported ISU stayed stationary in a head to head with a king tiger, while i strafed it with my 2 panthers (no vet). It ate through the King Tiger before we got it to 1/2 health, and then proceded to turn around and kill both of my panthers. I sent in a second wave of panthers supported by a henschel strafing run. It ate another panther and took half the health of the other before it was finally killed by the henschel.