Company of Heroes: Eastern Front

Author Topic: Reality Check for EF team  (Read 6199 times)

Offline mostpeople

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Reality Check for EF team
« on: January 23, 2010, 09:37:59 AM »
Hey guys I just want to bring up a point here which is unfortunately something a lot of mod teams have to deal with.

As it is now, it is undeniable that the EF mod is broken, and Russians are too powerful. That's not what I am here to discuss however; I am here to discuss desire to play.

Plain and simple all, if you have a broken faction that is overpowered and awesome and everyone wants to play it, great. But! If you do, then nobody will want to play against you playing that faction, or against anyone else playing that faction.

And the bottom line is, if nobody wants to play against the Russians, then THE MOD WILL DIE OUT.

One more time so everyone is clear here: If you have a ridiculously OP faction nobody will want to play against them and the mod will die out. All of your hard work will be for nothing, and we will all remember EF as just another failure of a mod which had so much prospect and we all looked forward to.

So, I am going to state the obvious, but it is in your interest and everyone else's interest to fix the balance issues. Or face the possibility that the mod will gain a bad reputation and will die out.

Offline seq13

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Re: Reality Check for EF team
« Reply #1 on: January 23, 2010, 09:44:58 AM »
on the other hand the game is going into the direction where axis players trying to figure out most effective possible counters (read spam the shit that is already imbalanced by relic) so it may all end up in a shit hole...

Offline Artillerist

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Re: Reality Check for EF team
« Reply #2 on: January 23, 2010, 11:05:53 AM »
mostpeople - okey, lets "kill" the Soviets, and all "German" will rule as usual - so what will be the point to play the bull shit faction? So, nobody will play it either :)

The way is - to try to get a LITTLE bit balance more, but together with finfing new taktics vs it with Wehr and PE.
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Offline mostpeople

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Re: Reality Check for EF team
« Reply #3 on: January 23, 2010, 11:12:32 AM »
mostpeople - okey, lets "kill" the Soviets, and all "German" will rule as usual - so what will be the point to play the bull shit faction? So, nobody will play it either :)

The way is - to try to get a LITTLE bit balance more, but together with finfing new taktics vs it with Wehr and PE.

Not sure what you're trying to communicate to me, but your words are not working.

I think you mistake this post for a nerf the russians post, which is not the case. This post is a bring some parity to the EF mod if you want it to survive - there is a difference.

For the record I am not a german player.
« Last Edit: January 23, 2010, 11:23:21 AM by mostpeople »

Offline SamoanSamurai

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Re: Reality Check for EF team
« Reply #4 on: January 23, 2010, 11:18:20 AM »
EF team what mostpeople is saying is very true. I already have friends that refuse to play it because they are sick of playing someone who has not put the same hours into the game and getting beaten by a simple "spam conscripts".

A little balance would be GREAT  ;D! I mean you guys have put too much work into this. You cannot let this die out and fail cause its too unblanaced.

@Zerstorerflieger :
"mostpeople - okey, lets "kill" the Soviets, and all "German" will rule as usual - so what will be the point to play the bull shit faction? So, nobody will play it either "

Sorry mate you dont actually play enough of CoH to comment then. I usually play as german side and we have a 50/50 win ratio. Its actually a well balanced game. If you want to cry about that then do so on another forum.

Offline BurroDiablo

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Re: Reality Check for EF team
« Reply #5 on: January 23, 2010, 11:22:06 AM »
We've already come across topics like this 5 billion times already in the past few days. People are constantly screaming about imbalance... you think we're just sitting on our ring holes doing jack shit and watching the mod die in its own hate-filled vomit? No, we're not... we're actively fixing some of the most glaring problems people are pointing out.

I'd like to also point out that our Lead Developer, Apex, has left us. Now, I have much respect for the guy, but he was basically lead balancer and did the majority of the balancing. This is serious shit because he has left the rest of the team to pick up the pieces of his glorious imba. I pointed out major balance problems a few days before the release, but all were ignored and I predicted this sort of stuff would happen.

On a good note, this means we as a TEAM can now fix this mess without having to consult almighty god first, it also means we can balance the Soviets as they should have been in the first place.

Offline mostpeople

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Re: Reality Check for EF team
« Reply #6 on: January 23, 2010, 11:28:19 AM »
No, I don't think you are sitting around doing nothing. I know you have seen the "Russians are OP" posts exactly 5 billion times.

This post was my attempt at making sure you understand the fact that you as a dev team should have a vested interest in making a balanced game, the fact that it was released in this state and your concerns were ignored I think are enough to warrant such a post. Obviously somewhere someone decided the balance wasnt a big enough issue to hold the release. When it should have been.

So, not you Diablo, but all of you in the Dev team need to have a vested interest in a properly balanced game if you truly want the mod to survive.

Offline seq13

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Re: Reality Check for EF team
« Reply #7 on: January 23, 2010, 11:55:46 AM »
yeah I was going to play the EF instead of my standard OF/TOV/whatever if you balance the soviets well. I supose you might go even further and start introducing a balance fixes to the standard relic release if possible, COH is not a new game it has small but rather reliable community (I'm not going to play any other rts for now unless they got the cover/retreat/capture/squads systems in it and I'm not seeing that comming) of rather experienced players who's willing those balance changes for years and still receiveing shit from relic, if you ever played quake series long time ago there was a mod done by players it was called promode and it incorporates all the demands required by "pro"players that effect in the most fast paced fpp that have ever been created because if was done by the players for the players, the companies seems to not understand of what's it's all about (well maybe blizzard do), anyway my point is that if you could fix the relics shit I'm going to play just EF (not sure what relic would say if there will be more players with EF than standard COH).

Post Merge: January 23, 2010, 12:25:20 PM
If I may give you some advise you really should start to cooperate with the top players and I mean top like first 60, I'm sure some of them would like to help you out to balance the thing up. If it's gonna be balanced for them it would be balanced for everybody.
« Last Edit: January 23, 2010, 12:25:20 PM by seq13 »

Offline SamoanSamurai

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Re: Reality Check for EF team
« Reply #8 on: January 23, 2010, 12:54:11 PM »
Cool thanks Burro. I just wanted to know if someone was doing something about it. and like most said I aslo didnt think anyone was sitting on thier hands. Its early days!

Offline PersianImm0rtal

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Re: Reality Check for EF team
« Reply #9 on: January 23, 2010, 05:54:44 PM »
The game is beautiful, and the ideas for the Soviets are awesome but they are way OP.

Many of my friends who followed the mod for years, and downloaded within seconds of its release refuse to play the mod, because Russians are so over powered

Please fix this or the mod is going to die quick!

Offline ElitistJerk

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Re: Reality Check for EF team
« Reply #10 on: January 23, 2010, 07:42:39 PM »
We've already come across topics like this 5 billion times already in the past few days. People are constantly screaming about imbalance... you think we're just sitting on our ring holes doing jack shit and watching the mod die in its own hate-filled vomit? No, we're not... we're actively fixing some of the most glaring problems people are pointing out.

I'd like to also point out that our Lead Developer, Apex, has left us. Now, I have much respect for the guy, but he was basically lead balancer and did the majority of the balancing. This is serious shit because he has left the rest of the team to pick up the pieces of his glorious imba. I pointed out major balance problems a few days before the release, but all were ignored and I predicted this sort of stuff would happen.

On a good note, this means we as a TEAM can now fix this mess without having to consult almighty god first, it also means we can balance the Soviets as they should have been in the first place.

BEST.

NEWS.

EVARRRRRRRRR.

sorry, felt like a kid for a moment.

Offline Saavedra

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Re: Reality Check for EF team
« Reply #11 on: January 23, 2010, 11:41:02 PM »
Reality check:

New mod, not a few days old, and you are whining because your old, tired Wehr strategies are failing. So instead of adapting to the new situation and trying to find new strategies, you are crying like bitches.

Of course there are things wrong with the balance. I would be very surprised if there weren´t. But making no effort to fight back before surrendering is deplorable.

Offline PersianImm0rtal

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Re: Reality Check for EF team
« Reply #12 on: January 24, 2010, 04:01:27 AM »
Apex was a russian by nationality. Correct? I think this made him bias to make the russians over powerful. Hopefully now we can have a balanced game now that he is gone. Otherwise i still thank him and the rest of the dev team for there work. The mod is so much fun!

Offline thebomb

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Re: Reality Check for EF team
« Reply #13 on: January 24, 2010, 05:18:42 AM »
Apex was a russian by nationality. Correct? I think this made him bias to make the russians over powerful. Hopefully now we can have a balanced game now that he is gone. Otherwise i still thank him and the rest of the dev team for there work. The mod is so much fun!

You must be pretty naive to think a developer's nationality has ANYTHING to do with how they make the game...btw IIRC Apex was German.

Offline vewt

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Re: Reality Check for EF team
« Reply #14 on: January 24, 2010, 08:07:48 AM »
yeah I was going to play the EF instead of my standard OF/TOV/whatever if you balance the soviets well. I supose you might go even further and start introducing a balance fixes to the standard relic release if possible, COH is not a new game it has small but rather reliable community (I'm not going to play any other rts for now unless they got the cover/retreat/capture/squads systems in it and I'm not seeing that comming) of rather experienced players who's willing those balance changes for years and still receiveing shit from relic, if you ever played quake series long time ago there was a mod done by players it was called promode and it incorporates all the demands required by "pro"players that effect in the most fast paced fpp that have ever been created because if was done by the players for the players, the companies seems to not understand of what's it's all about (well maybe blizzard do), anyway my point is that if you could fix the relics shit I'm going to play just EF (not sure what relic would say if there will be more players with EF than standard COH).

Post Merge: January 23, 2010, 12:25:20 PM
If I may give you some advise you really should start to cooperate with the top players and I mean top like first 60, I'm sure some of them would like to help you out to balance the thing up. If it's gonna be balanced for them it would be balanced for everybody.

This stuff is good to hear. It makes the whole thing make a lot more sense. Can't wait for the patch.



I've stopped playing EF for a while because Soviets had 100% winrate in the games I was in, no matter which side I played on.

I have to this day never lost a game as Soviet, nor won a game as German.