i am in the translation team, actually my partner (RA11) was a beta tester so he already knew the game, but defintely it wasn't hard to understand the easiest strategy to win, almost every unit u want to spam and upgrade = winWe saw also that, when u have 3-4 snipers on the field, just upgrade their artillery and you will be able to use exactly the same "1sec arty" of brit lt, but with a long cooldown...but np u can spam as many snipers u want so basically u can destroy enemy base without building even a tank or a flamer..
I'd like to also point out that our Lead Developer, Apex, has left us. Now, I have much respect for the guy, but he was basically lead balancer and did the majority of the balancing. This is serious shit because he has left the rest of the team to pick up the pieces of his glorious imba. I pointed out major balance problems a few days before the release, but all were ignored and I predicted this sort of stuff would happen.On a good note, this means we as a TEAM can now fix this mess without having to consult almighty god first, it also means we can balance the Soviets as they should have been in the first place.