seq don't worry, on rails and metals you were playing vs me and Ra11 and we both learned "well" how to play russians A good Russian player imo can't be stopped actually, that's all..maybe only in very large maps where u are still able to get tanks as axis, or on very small maps with bridges like leningrad or scheldt, where u can at least secure your side and close it waiting for wehrmacht vets and big tanks...
ill attach a replay with a tactic working against most russians.at the replay:lol at isu-152 2-hitting hetzer O_olol at katyusha damage to vehicle O_olol at spammable is-2jagd <3
As i said in another thread. Don't put this into the betatesters. We had regrets and we said what was wrong. More then once but nothing happened. My first thought was: "fuck!!! those at rifles do fucking much damage to buildings, it has to change"I wrote it in the forum and nothing changed. And its not an epic fail. make your own mod moron. Yeah it needs some patches but CoH ToV is bugged as hell too and they do nothing!BurroDiablo:QuoteI'd like to also point out that our Lead Developer, Apex, has left us. Now, I have much respect for the guy, but he was basically lead balancer and did the majority of the balancing. This is serious shit because he has left the rest of the team to pick up the pieces of his glorious imba. I pointed out major balance problems a few days before the release, but all were ignored and I predicted this sort of stuff would happen.On a good note, this means we as a TEAM can now fix this mess without having to consult almighty god first, it also means we can balance the Soviets as they should have been in the first place.
I'd like to also point out that our Lead Developer, Apex, has left us. Now, I have much respect for the guy, but he was basically lead balancer and did the majority of the balancing. This is serious shit because he has left the rest of the team to pick up the pieces of his glorious imba. I pointed out major balance problems a few days before the release, but all were ignored and I predicted this sort of stuff would happen.On a good note, this means we as a TEAM can now fix this mess without having to consult almighty god first, it also means we can balance the Soviets as they should have been in the first place.
but we shouldn't say its someones fault the current balancingwhat we do is to behave following one main rulegameplay>realism
The way I see it is as soon as the Ostheer come out the Russians will have a nasty counter, that is if the Devs go by some of the Ideas I saw for the Ostheer, Elite Starting infantry would be a serious hit to the Soviets who have crap inf to start, but hey until then some ability to kill the Soviets in anything short of 3v1 would be nice.