Company of Heroes: Eastern Front

Author Topic: Really EF team, take these suggestions serious.  (Read 2223 times)

Offline Venoxxis

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Really EF team, take these suggestions serious.
« on: January 22, 2010, 09:50:42 PM »
Really, EF-Mod team, take these suggestions serious.

You had really a lot of great beta testers -yes, and a lot of these
were pro. But 95% of all CoH players actually arent pro. And you should try to balance this for these group of gamers. They are doing the big job here.

There are really some things which cannot stay as they do at the moment. This is unbalanced, just unbalanced, there is no argument against that, please understand that as it is. A lot of people are fucking up hell already, these should try to stay cool, 'cause you can still fix that. This is such a great mod, great moddeling, awesome mapping, good coding and stuff - really, great work.

Just a few thing, which JUST NEED TO BE CHANGED
otherwise there will go more and more ppl going crazy.

- The first thing is, if you start a game with high resources,
these guys can build in 1minute 6-7 engineer troops.

-> this already ends the game up. Did you ever try this?
THIS IS A MUST CHANGE!
There has to be a engineer limit, and as usual soldiers should concripts callable right at the start.  This would make concripts now any sensefull to build. right now, just go for snipers and tankhunters.


- next point: Why the hell these low costs? holy shit? damn!
  snipers that inexpensive? NO MAN! i mean (even) two man x)

- tankhunters are too strong against building and are too less expensive. (They should have almost no dmg against these! - why did you do that? ) Also, for the soviets to be sth. special. these guys
should be the only easy way of fighting tanks. Remember: PE
also doesnt have paks. You could make them later buildable just for example, and give them a bit more dmg against Tanks. This would make the russians just cooler.

- The commader squad? A that like att. with no costs? joking?
no comment.

- These mortals? Take the suggestions of us serious, these guys are just op. damn :(



I just told you a few thing, but the main thing i wanted to tell you is, that you gotta listen to these guys here, really.



loving your mod,
Venoxxis :)
« Last Edit: January 22, 2010, 10:02:42 PM by Venoxxis »

Offline WhiteFlash

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Re: Really EF team, take these suggestions serious.
« Reply #1 on: January 22, 2010, 10:20:07 PM »
I love this mod, it has tons of potential.  Immediate fixes that should be implemented.

Critical Fix needs: 

Snipers have to cost significantly more Manpower.  if you do a 1v1 with soviets vs pe 3 sniper squads can roll PE with no problem at all, OP.

The IS2 needs to cost a bit more manpower

The ISU152, ANNIHILATES infantry, its not intended to, also it should be such as the KT and JAG, 1 time call in 500mp.

The ingenery spam with flamethrowers are WAY OP PLEASE ADVISE THIS BREAKS THE GAME, check the replays please.
http://www.gamereplays.org/community/index.php?s=ef567550817a464d60ab56f7c0f3282b&showtopic=573363&st=160&p=6814549&#entry6814549

The morter howie shell is too powerful, it needs to either be slower firing, or turn it into a normal morter shell.

Reborn members have brought up that if you do a 2v2 and the soviets and brits are on a team, the brits can make a med bunker, the soviets can die a lot, and the brits will get 1000000 squads for free, the 8 squad 200mp squad can turn into almost 2 450mp squads, that manpower conversion is extremely bad and something needs to be addressed.

Offline w00tm0ng3r

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Re: Really EF team, take these suggestions serious.
« Reply #2 on: January 23, 2010, 12:57:30 AM »
I love this mod, it has tons of potential.  Immediate fixes that should be implemented.

Critical Fix needs: 

Snipers have to cost significantly more Manpower.  if you do a 1v1 with soviets vs pe 3 sniper squads can roll PE with no problem at all, OP.

The IS2 needs to cost a bit more manpower

The ISU152, ANNIHILATES infantry, its not intended to, also it should be such as the KT and JAG, 1 time call in 500mp.

The ingenery spam with flamethrowers are WAY OP PLEASE ADVISE THIS BREAKS THE GAME, check the replays please.
http://www.gamereplays.org/community/index.php?s=ef567550817a464d60ab56f7c0f3282b&showtopic=573363&st=160&p=6814549&#entry6814549

The morter howie shell is too powerful, it needs to either be slower firing, or turn it into a normal morter shell.

Reborn members have brought up that if you do a 2v2 and the soviets and brits are on a team, the brits can make a med bunker, the soviets can die a lot, and the brits will get 1000000 squads for free, the 8 squad 200mp squad can turn into almost 2 450mp squads, that manpower conversion is extremely bad and something needs to be addressed.


All of this pretty much. Emphasis on the bold/underlined portion because that turns team games  into the Masochism Marathon Olympics.