Company of Heroes: Eastern Front

Author Topic: Balance Overview  (Read 12113 times)

Offline Jcb

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Re: Balance Overview
« Reply #30 on: January 23, 2010, 06:27:08 PM »
Plus the ISU-152 doesn't have a counterpart currently. The Jagdpanther is the closest but really needs support. And considering the manpower penalties the Jagd imposes and the fact you can only ever call in 1 seems to make it not really stack up against the 152.

Offline Dangit

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Re: Balance Overview
« Reply #31 on: January 23, 2010, 08:31:51 PM »
 Great job,I think its an awsome mod!! I have played many games now and dont feel the russians are OP at all,the 1st couple games,got my azz handed to me,but once I learned their strong and weak points and altered my stratagy,it became a much closer game. I would hate to see it change too much and become exactly like the other factions.

Offline CerealKiller

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Re: Balance Overview
« Reply #32 on: January 23, 2010, 08:40:07 PM »
Dangit, watch the replay from this thread and then come back and say that.

http://easternfront.org/forums/index.php?topic=1878.0

Offline stufu

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Re: Balance Overview
« Reply #33 on: January 23, 2010, 09:46:49 PM »
i think all infantry must be balanced 2 wermacht ot try to play as soviets against expert wermacht  big chase 2 loose any way

Offline groundfire

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Re: Balance Overview
« Reply #34 on: January 23, 2010, 11:07:00 PM »
I was picking through the Mod's RGDs, and id like to point out some discrepancies between the heavy tanks. For those of you who dont know, RGDs are the game files and they NEVER lie.

IS-2 Statistics
Health: 1500 (lol, k)
Armor_type: pershing
Gun_type: d-25-t_122mm/150 dmg/ Reload Max/min: 10

Tiger Stats
Health: 1064
Armor_type: Tiger
Gun_type: kwk36_88mm/ 137.5/ Reload max/min: 6 seconds

Pershing Stats
Health: 990
Armor_type: Pershing
Gun: 137.5 dmg/ Reload max/min: 6 seconds

Panther Stats
Health: 742
Armor_type: Panther
Gun: 137.5 dmg/ Reload max/min: 7 seconds

Ok, now, what we have here is a buildable non doctrinal russian heavy tank that has at the least a 436HP discrepancy when compared to the Tiger

Yes, it has pershing armor, so you take it out as you would a pershing, but it's a buildable pershing, and it has 1500 Health



This is why the IS2 rapes hard.

It has twice the health of a panther and is legitimately cheaper to build. It has 100 more health than the ISU-152, the Soviet super tank, which has 1400 health and Jadgpanther armor. The Jadgpanther has 1600 health, and the KT has 2k health.

Lower the god damn health, it's a buildable pershing.

Either raise the price or drop the HP, but I would prefer both, b/c it far outclasses any heavy tank in the game.
« Last Edit: January 25, 2010, 01:59:55 AM by groundfire »

Offline Artillerist

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Re: Balance Overview
« Reply #35 on: January 24, 2010, 10:36:39 AM »
Yep, I think IS-2 must be doctrine called tank.

But strange, that he has so high fire rate (must be low), andso weak gun (D-25T was stronger than that of Tiger). We here have 122mm gun is weaker than 75mm gun of Panther.
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Offline moonblood

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Re: Balance Overview
« Reply #36 on: January 24, 2010, 11:21:50 AM »
yep the russians have enough buildable tank variations like T34-76 and upgrade to T34-86 or SU85 upgrade to su100 or a light armored tank

remove the is2 from tank hall and make it a doctrinal unit

but unfortunately the soviet tank doctrine still has a non hardcap op super tank like the isu156

Offline Zerstörer

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Re: Balance Overview
« Reply #37 on: January 24, 2010, 11:33:20 AM »
IS-2 is due to be adjusted, I know. However the reload time you've desplayed isn't correct it's more like 9 which is why it fires alot slower than german tanks.

The updated version will be more on a par with the Panther
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Offline Artillerist

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Re: Balance Overview
« Reply #38 on: January 24, 2010, 02:08:24 PM »
IMHO IS-2 should go to ISU-152 place (as that doctr. is "tanky overall")
ISU-152 should go to KV-2 place as a heavy self-propelled howitzer/Artill
And KV-2 must be thrown to garbage.

Now, with new patch, german snipers rule, Sov's have nothing to counterpart.

4 snipers+two dowble flamer engies = clearing oll through the map...
« Last Edit: January 24, 2010, 02:10:54 PM by Artillerist »
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Offline CerealKiller

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Re: Balance Overview
« Reply #39 on: January 24, 2010, 02:14:26 PM »
I agree, this would also make the SU-85 more useful, but i don't think they are changing it.

Soviet snipers work if you use ambush, that and the mortar, fast T-90 is also a good counter. It would be nice if they added a bike but if you have an american/british teammate it's not a problem anymore.
« Last Edit: January 24, 2010, 05:41:24 PM by CerealKiller »

Offline renart

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Re: Balance Overview
« Reply #40 on: January 24, 2010, 03:59:16 PM »
When talking about nerfing IS-2 u have to keep in mind that Axis have Shreks and u can't compare the ppsh to a shrek at all. And u don't counter a IS-2 with unsupported tanks. Axis used to have the strongest tanks ingame for so long - now this time is over and that isn't bad at all(not being a fanfboy of some sort). Now, u dont spam just vet 3 Panthers and Tigers and its gg - but u have to work hard to get ur win. As a conclusion: If u nerf IS-2s plz remain reasonable.
« Last Edit: January 24, 2010, 04:03:01 PM by renart »

Offline Saavedra

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Re: Balance Overview
« Reply #41 on: January 24, 2010, 04:37:21 PM »
When talking about nerfing IS-2 u have to keep in mind that Axis have Shreks and u can't compare the ppsh to a shrek at all.

The damage Schrecks make to IS-2s is negligible unless you do it with two or three squads at the same time, and the IS-2 remains still.


Late Russian tanks seem to be a bit too tough, nevermind the monstrous ISU-152.

Offline Fallen

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Re: Balance Overview
« Reply #42 on: January 24, 2010, 06:14:31 PM »
btw. can russians now pick up axis weapons? since I saw some squads last game carrying schreks,or could they do that before also? I dont know was it a command squod or what...

Offline WartyX

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Re: Balance Overview
« Reply #43 on: January 24, 2010, 06:31:29 PM »
They have always been able to 'pick up' weapons. 'Recrewing' is where we have the problem.

Offline guynumber7

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Re: Balance Overview
« Reply #44 on: January 24, 2010, 09:07:25 PM »
the is2  should fire way slower then any german tank because in real life itsd huge shells and bad loading system restricted its ROF.