Company of Heroes: Eastern Front

Author Topic: The Bug Thread  (Read 38919 times)

Offline ColonelHell

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Re: The Bug Thread
« Reply #90 on: February 01, 2010, 09:39:28 PM »
Hi!
Thanks for this great mod. I discovered that when you try watching a replay in EF(downloaded from the net, vanilla CoH), i get a sync error. The replay starts but all i can watch is pretty weird, only pioneer squads are moving around, no building is set up ... Watching in vanilla Coh shows the correct replay. Is this a bug or a mod issue?

Keep up the good work!

Offline DaChief99

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Re: The Bug Thread
« Reply #91 on: February 01, 2010, 10:37:49 PM »
In the patchnotes for 1.02, it said the medic truck had to be deployed to heal infy.

I played patch 1.02 w/o realizing there were 2 other patches so this may have been fixed, but it wasn't in the patch notes for 1.03/1.04

1) It still heals undeployed
2) it heals while moving now

Offline luz777

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Re: The Bug Thread
« Reply #92 on: February 02, 2010, 12:31:03 AM »
Nothing major really...

The mechanic repair ability has the Bergetiger Icon and Description.

Both Red Banner Strelky options can be chosen if you que them up. (The other option only dissapears when the one chosen is complete)

This also applied to Command squads so you could have more than one, might have been fixed by now though.

Keep it up guys, and as always great work getting the updates out fast  :)

Offline UltimateTobi

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Re: The Bug Thread
« Reply #93 on: February 02, 2010, 01:27:06 AM »
Nothing major really...

The mechanic repair ability has the Bergetiger Icon and Description.

Both Red Banner Strelky options can be chosen if you que them up. (The other option only dissapears when the one chosen is complete)

This also applied to Command squads so you could have more than one, might have been fixed by now though.

Keep it up guys, and as always great work getting the updates out fast  :)
Ye, I noted that, after building the Red Banner Strelkies, first take the LMG, then PPSh, then you have both, if you click first on PPSh, then LMG disappears.

Offline Someone

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Re: The Bug Thread
« Reply #94 on: February 03, 2010, 05:53:41 AM »
I had my Sniper Team on camo and then put on observe, I then took off camo and tried to move (forgetting about observe) and my spotter could move! The attached image is to show the problem, but by accident before I had the spotter move half the map through Fog of War without revealing anything.

Offline EasterEgg

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Re: The Bug Thread
« Reply #95 on: February 04, 2010, 12:03:58 PM »
newbielink:http://www.youtube.com/watch?v=KXWoLfqtRnM#normal [nonactive]

At 4:55 an AT gun shots by itself without crew.

Offline GodlikeDennis

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Re: The Bug Thread
« Reply #96 on: February 05, 2010, 04:28:40 AM »
A British HQ truck placed in the soviet HQ area (even un-setup) makes it so the soviet player cannot build buildings in his territory. Does not recognise as HQ sector and says "must build in HQ territory". Can still build buildings in allied HQ sectors.

Also, guards will sometimes become suppressed.
If you get into an argument with me, you're wrong.

Offline funnyme

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Re: The Bug Thread
« Reply #97 on: February 05, 2010, 08:07:50 AM »
Hi,

The eyes of the tank hunters are missing ...



Regards
funnyme
Ten soldiers wisely led will beat a hundred without a head.

Offline Laufer.fr

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Re: The Bug Thread
« Reply #98 on: February 05, 2010, 05:58:20 PM »
And the Mosin looks like a toy (Orange barrel lol)

Offline zeroLogic

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Re: The Bug Thread
« Reply #99 on: February 05, 2010, 09:17:06 PM »
Hiya, first off: Great expension. I won't even call it a mod. Just great work.

Just played my first game vs a mate. I was PE.
I tried to use the thread break ability vs an IS-2 (twice), but it didn't work.

Both attacks were head-on at max range, but normally that doesn't make a difference.

Have not tried it yet vs other Russian tanks.

grtz

Offline Rahvenich

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Re: The Bug Thread
« Reply #100 on: February 14, 2010, 12:09:19 AM »
Mentioned a bug a while back where my Volksgrenadiere had one. vet pip too many. I think I've figured out how to replicate it: Had a Volkssquad emerge from the Wehrmacht Quarters right as I finished researching Vet 1. Don't know if this is also a Vanilla CoH bug...

Offline funnyme

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Re: The Bug Thread
« Reply #101 on: February 14, 2010, 03:05:05 PM »
Hi,

when the engg's are building defenses , Their guns just dangle in air ...





Ten soldiers wisely led will beat a hundred without a head.

Offline VassilyGrossman

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Re: The Bug Thread
« Reply #102 on: February 15, 2010, 08:09:17 PM »
Hi great mod, propoganda war didn't work for me on a large bunch of soviet infantry.

Offline JBigsby

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Re: The Bug Thread
« Reply #103 on: February 16, 2010, 12:00:38 AM »
Version 1.04, playing stalingrad i had a game crash which generated this bug report.

RELICDOWNLOADER started at 2010-02-15 16:13
OS NT 6.0 (sp2.0) x64, 0MB Physical Memory, 0 Physical Available, 1977 Virtual Available
RUN-OPTIONS
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes\RelicDownloader
USER xxxxxxxx

16:13:23.60   Found locale at path C:\Program Files (x86)\THQ\Company of Heroes\/Locale.ini
16:13:23.60   Using language English
16:13:23.61   TorrentSessionManager - DHT disabled
16:13:23.61   Running config file commands:
16:13:23.61   ! game dlmanager set peertraffic 1
16:13:23.61   ack game dlmanager set peertraffic 1
16:13:23.61   ! game dlmanager set uploadlimit 2147483647
16:13:23.61   ack game dlmanager set uploadlimit 2147483647
16:13:23.61   ! game dlmanager set seedratio 3
16:13:23.61   ack game dlmanager set seedratio 3
16:13:23.64   IsInternetOn - Host Name: xxxxxxx-PC, aliases: , type=AF_INET, len=4
16:13:23.64   IsInternetOn - Host IP Address #0: 192.168.2.2
16:13:23.64   TorrentSessionManager::Process - Got alert with severity 4 unknown:[listening on interface 0.0.0.0:6112]
16:13:23.64   TorrentSessionManager::Process - Got alert with severity 4 unknown:[listening on interface [::]:6112]
16:13:23.65   TorrentSessionManager::Process - Got alert with severity 2 [torrent is complete]
16:13:23.65   TorrentSessionManager::Process - Got alert with severity 1 [torrent finished checking]
16:13:23.65   TorrentSessionManager::Process - Got alert with severity 2 [torrent is complete]
16:13:23.65   TorrentSessionManager::Process - Got alert with severity 1 [torrent finished checking]
16:13:23.66   TorrentSessionManager::Process - Got alert with severity 2 [torrent is complete]
16:13:23.66   TorrentSessionManager::Process - Got alert with severity 1 [torrent finished checking]
16:13:23.66   TorrentSessionManager::Process - Got alert with severity 2 [torrent is complete]
16:13:23.66   ALERT: torrent EN_2500_2501_Patch.exe.torrent status connectingToTracker 112496474 112496474 1 dlmanager patch
16:13:23.66   ALERT: torrent EN_2501_2502_Patch.exe.torrent status connectingToTracker 32765297 32765297 1 dlmanager patch
16:13:23.66   ALERT: torrent EN_2502_2600_Patch.exe.torrent status connectingToTracker 47593217 47593217 1 dlmanager patch
16:13:23.66   ALERT: torrent EN_2600_2601_Patch.exe.torrent status connectingToTracker 28143440 28143440 1 dlmanager patch
16:13:23.66   @ game CompanyOfHeroes started 396 601 allowtraffic
16:13:23.66   > dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3
16:13:26.93   @ game CompanyOfHeroes softthrottle
16:13:26.93   TorrentSessionManager - GameSoftThrottle from game CompanyOfHeroes
16:13:26.93   TorrentSessionManager - GameSoftThrottle going into state 2 current speed 0.000000 new upload limit -1
16:13:26.93   > ack game CompanyOfHeroes softthrottle
16:13:28.14   @ game CompanyOfHeroes hardthrottle
16:13:28.14   TorrentSessionManager - GameHardThrottle from game CompanyOfHeroes
16:13:28.14   TorrentSessionManager - GameHardThrottle going into state 0 current speed 0.000000 smoothing target 4000 new upload limit 2000
16:13:28.14   > ack game CompanyOfHeroes hardthrottle
16:13:38.45   TorrentSessionManager - Throttle from state 0 going into state 1 for 2000MS with upload limit 2000
16:13:40.45   TorrentSessionManager - Throttle from state 1 going into state 1 for 2000MS with upload limit 2400
16:13:41.08   @ game CompanyOfHeroes softthrottle
16:13:41.08   TorrentSessionManager - GameSoftThrottle from game CompanyOfHeroes
16:13:41.08   TorrentSessionManager - GameSoftThrottle going into state 1 current speed 0.000000 new upload limit 2000
16:13:41.08   > ack game CompanyOfHeroes softthrottle
16:13:43.43   TorrentSessionManager - Throttle from state 1 going into state 1 for 2000MS with upload limit 2400
16:13:45.43   TorrentSessionManager - Throttle from state 1 going into state 1 for 2000MS with upload limit 2799
16:13:47.43   TorrentSessionManager - Throttle from state 1 going into state 1 for 2000MS with upload limit 3199
16:13:49.43   TorrentSessionManager - Throttle from state 1 going into state 1 for 2000MS with upload limit 3598
16:13:51.44   TorrentSessionManager - Throttle from state 1 going into state 1 for 2000MS with upload limit 3997
16:13:53.44   TorrentSessionManager - Throttle from state 1 going into state 2 for 3000MS with upload limit 4000
16:13:56.44   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 429499935
16:13:59.44   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 858995839
16:14:02.45   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 1288491775
16:14:05.45   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 1717987711
16:14:08.45   TorrentSessionManager - Throttle from state 2 going into state 3 for 3000MS with upload limit 2147483647
16:15:15.05   @ game CompanyOfHeroes disallowtraffic
16:15:15.05   > ack game CompanyOfHeroes disallowtraffic
16:15:15.05   TorrentSessionManager::Process - Got alert with severity 2 unknown:[torrent paused]
16:15:15.05   TorrentSessionManager::Process - Got alert with severity 2 unknown:[torrent paused]
16:15:15.05   TorrentSessionManager::Process - Got alert with severity 2 unknown:[torrent paused]
16:15:15.05   TorrentSessionManager::Process - Got alert with severity 2 unknown:[torrent paused]
16:44:44.83   Begin Cleanup.
16:44:48.73   Cleanup successful.

Application closed without errors

Offline Haze

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Re: The Bug Thread
« Reply #104 on: February 21, 2010, 03:51:36 PM »
First of all my compliments to this great MOD.

Now the problem. Everytime when I play EF on LAN a ''Sync error'' occurs.

The time it pops up is random, sometimes after 5min and sometimes after 30 min. I have 2 legit coppies of COH ( with all expensions) at my place at two different comp. The orginal COH always plays fine. It only happens when playing EF. Pretty anoying since it doesnt show up immediately.

Anyone some suggestions, let me know.