Company of Heroes: Eastern Front

Author Topic: I think there should be a quality enforcement for Balance Discussion  (Read 4275 times)

Offline GermanSteel

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Otherwise there is going to be a flood of bad players whining about the soviets because either (a) they are too bad to use them or (b) they are too bad to fight them.

A perfect example is the thread that suggests a Soviet player could somehow build up 25 conscript squads.

Offline thebomb

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Re: I think there should be a quality enforcement for Balance Discussion
« Reply #1 on: January 21, 2010, 10:25:03 PM »
I second this.

Offline CerealKiller

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Re: I think there should be a quality enforcement for Balance Discussion
« Reply #2 on: January 22, 2010, 01:04:11 AM »
Amen to that! an even better example is the "EF - Balance Topic"

Offline Voop_Bakon

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Re: I think there should be a quality enforcement for Balance Discussion
« Reply #3 on: January 22, 2010, 07:57:16 AM »
Agreed. People play one game and either rape/get raped and then wine about it

Offline oPatJRo

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Re: I think there should be a quality enforcement for Balance Discussion
« Reply #4 on: January 22, 2010, 07:57:49 AM »
they can built up to 1000 squd

Offline GrimReaper801

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Re: I think there should be a quality enforcement for Balance Discussion
« Reply #5 on: January 22, 2010, 08:18:23 AM »
Actually they CAN build up to 20.

Heck they can build up to 10000000000000(add incredible amount of zeros here).

If you didn't notice yet, conscript don't count towards pop cap UNTILL you upgrade them to NKVD conscripts at which point the comissar costs 1 point of population.

Right now IMO there a serious lack of limit on many things.

Now don't get me wrong, I love the soviets and I'm currently playing them and won/lost a few games against players or CPUs and this lack of limits gives me or any other soviet players a major advantage.

There also that other big ass tank from the last doctrine on the right. Can't remember the doctrine's or tank's name but it costs 1000 manpower to call and only counts for 12 for pop cap. There is no limit on how many of that thing you can call. Or at least none that I could see when I had 3 of them on the field. At that point I was dominating the battlefield, not even a king tiger stood a chance. Same goes for the IS-2, that thing is basically a pershing tank with increased armor/health. Same damage but from what i saw a rank1 pershing was easier to kill than an IS-2 and there is no limit on that thing either.

Of course people need to give the EF's dev team time to figure out what to do and any immediate and major change could totally gimp the soviets. Hopefully they will take their time to figure out everything and make the appropriate changes.
« Last Edit: January 22, 2010, 08:24:02 AM by GrimReaper801 »

Offline GermanSteel

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Re: I think there should be a quality enforcement for Balance Discussion
« Reply #6 on: January 22, 2010, 10:14:17 AM »
Quote
Actually they CAN build up to 20.

Heck they can build up to 10000000000000(add incredible amount of zeros here).

I stopped reading your post because this is so stupid.

I am not talking about the fact that they CAN build them. I'm talking about the fact that it's NOT A BALANCE ISSUE. If you let your opponent build up 4000+ manpower of conscripts (that's 20 minutes or so of building up conscripts and not losing any) then you are a camping 4v4 noob.

Offline Shadowmetroid

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Re: I think there should be a quality enforcement for Balance Discussion
« Reply #7 on: January 22, 2010, 11:10:30 AM »
German Steel is right.  If your opponent has built up that much, than you are not pushing hard enough.