Company of Heroes: Eastern Front

Author Topic: Italians  (Read 45085 times)

Offline Pauly3

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Re: Italians
« Reply #90 on: February 19, 2010, 04:55:21 AM »
maybe we should all settle down and play a bit of panzers phase 2 were the italians are the main faction of the axis-campaign
they are fun to play but their tanks suck compared to the german ones
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Offline Fementedbeancurd

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Re: Italians
« Reply #91 on: March 06, 2010, 10:46:04 AM »
Actually , if you look at more of the italian units , they have some pretty decent stuff , i thought it would be better to make Italians instead of ostheer , because there are already 2 german teams in the game 

Offline GamblerSK

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Re: Italians
« Reply #92 on: March 06, 2010, 04:40:13 PM »
i don't think its a good idea, i think its bad... :)

Offline wordsmith

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Re: Italians
« Reply #93 on: March 31, 2010, 04:21:59 PM »
I didn't read all the replays but when speaking about Italians I always remember nice game: Steel Panthers - turn based real hardcore strategy of WW2. There were 2 extremes :) Italians and Japanese. While sitting in trenches when you start an arty bombard on them Italians were always running and Japanese never. I think this was the point of BATTERIES when he started this topic... to make some good recession.
« Last Edit: April 01, 2010, 02:05:34 AM by wordsmith »

nbeerbower

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Re: Italians
« Reply #94 on: April 06, 2010, 05:32:32 AM »
I just realized how much I would love an Italian faction. I think the Ostheer should take priority, but if the devs want another project it would be rather interesting. They had enough of a presence and a large enough variety of weapons to be well represented in EF.
« Last Edit: April 06, 2010, 05:35:44 AM by nbeerbower »

Offline Versedhorison

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Re: Italians
« Reply #95 on: April 06, 2010, 04:43:47 PM »
Itallians would only work if CoH was based towards early or maybe mid war but not late war. They contributed almost nothing after 1944 towards the axis.

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Offline ford_prefect

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Re: Italians
« Reply #96 on: April 06, 2010, 11:28:47 PM »
I had the list down for an extra truck in the Commonwealth for the use of French troops, same thing wouldn't help unless it was like '39-'42

Offline Cranialwizard

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Re: Italians
« Reply #97 on: April 08, 2010, 04:06:15 AM »
While the original idea is partially historically aligned, It could use improvement.

The Italians were not bad soldiers. BEING an Italian, I would be able to relate to some of the issues.

The Italians were scared of Mussolini. We didn't have a choice, as Mussolini conspired with Hitler.

The Italians attempted to kill Mussolini 4 times. Hitler aided Mussolini 3 of the 4 by sending in troops to control and support.

But the fourth time, Mussolini was captured and taken to the village of Giulino di Mezzegra, where he was shot twice in the chest.

Not soon after, his and his mistress's body, along with close followers, were dragged to Milan, and hung by hooks. The people of Italy shot, spat, kicked, punched, slit and split his body, already deformed.

What Versedhorison says is also true, and it solely because the Americans had invaded from the south AND in 1943, the Italians were getting angry with Mussolini, practically GIVING UP, resulting in his death.

BATTERIES makes the point. The Italians were VERY scared of Mussolini, and therefore, were not the most obedient. But they weren't bad soldiers. They fought for their life and country, not necessarily for the Fascist.

Their production and weaponry suffered because of their poor care within the country. Industrial factories were a literal joke. Before, during, and after the war, the country suffered major poverty. Infact, some of the heavier tanks were comparable to German tanks, and could compete with a M10 if required.

To get back to the addition of Italians, this is what I suggest for an Italian Unit for the Ostheer:


Suggestion 1:
Contadini Italiano (Which translates to Italian Countrymen)
5 Men, Armed with Hunting Rifles

220 Manpower

Good Accuracy, mediocre power in the rifles, slow reload

Weary from exaggerated marching, Contadini walk slower than most other infantry.

Contandini do NOT have a large health.

Can be upgraded with Carcano Rifles, for 50 Munitions
*All troops receive Carcanos
*Improved Power
*Improved Reload Speed
*Boosting Morale, Contadini walk like normal troops.
__________________________________________________
Suggestion 2

Italiano Fucilieri (Italian Riflemen)
5 men, Armed with Carcano Rifles

275 Man Power

Mediocre Accuracy, High Power, Mediocre Reload Speed

Moral is weakened, but not enough to slow the troops down.

Have Normal health, Italians can take 2 or 3 shots, but more than that and they'll fall to the ground.

The more they see their partners fall, the worse the Fucilieri fight.

Can be upgraded with 1 Beretta Modello 38 Sub Machine Gun:
*45 Munitions
*Adds one Beretta Modello 38 to the arsenal of the Fucilieri
-Gun Improvements
-*High Fire rate from the holder
-*Gun is very powerful
-*Boosting Morale, the squad reloads faster, but not the SMG holder
-*Adds Suppression fire to the ability to the squad. It IS active, you must decide when to use it.
-*This gun is quite loud compared to most WWII guns, so if considered, add high sound pitch.
___________________________________________________
To take into consideration of BATTERIES idea, I suggest the following implement:
***With very weak morale within the Italian ranks, squads have a 15% chance of disobeying a given order to move, attack, or capture. They will, instead, retreat.
***Italians CANNOT crew enemy weapons. They are trained to use normal hunting rifles and carcanos, not Mortars.
(However, this doesn't mean that if the Modello 38 is dropped, it can not be re-crewed by the Italians ;D)
___________________________________________________
(On a side note, this unit would be produced at a very basic level, either at a low level barracks or, on a doctrine layout, a starting call in for 1 CP)
___________________________________________________
(Fun fact: The Italian Mortars were only 4.5 CM :D)

« Last Edit: April 08, 2010, 04:11:33 AM by Cranialwizard »
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Offline Versedhorison

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Re: Italians
« Reply #98 on: April 08, 2010, 05:26:31 AM »
Some of the Italians may have been decent soldiers but most were very reluctant to fight for a cause they hardly cared about, especially after a couple of years of losing. Not to be offensive to anyone but the Italians were the losers of the war.

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Offline Cranialwizard

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Re: Italians
« Reply #99 on: April 08, 2010, 12:46:28 PM »
No offense taken.

Defensive values would be little to none on these soldiers. Cover would be the only help they had.

They lost the war early because the Italians didn't care for their leadership. If they required so, they fought for their life, not for Mussolini.

If any of these suggestions were taken in, they would be used as a basic start unit, similar to Volksgrenadiers, only a bit less, and different equipment, 15% disobey, etc.

I think they'd make a good addition to the Ostheer.
"Balancers are 10 a penny"

Offline ford_prefect

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Re: Italians
« Reply #100 on: April 08, 2010, 11:32:31 PM »
you might want to repost that whole post man...it makes a lot of sense too

Offline Cranialwizard

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Re: Italians
« Reply #101 on: April 09, 2010, 12:16:14 AM »
No need to, I reposted and decided that in order to implement a unit like this, I would need to come up with a concept.

So Concept I shall come up with. It's majorly laid out, I just need:

1. Details
2. Doctrines
3. Some special rules.
"Balancers are 10 a penny"

Offline ford_prefect

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Re: Italians
« Reply #102 on: April 09, 2010, 02:05:08 AM »
yea but what I am saying is that posting it here on this thread is silly you can make your own  ;)

Offline Cranialwizard

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Re: Italians
« Reply #103 on: April 09, 2010, 02:41:17 AM »
I posted it in Ostheer suggestions last night ;) A mod told me to come up with a concept, so I'm working it all out :D
"Balancers are 10 a penny"

Offline ford_prefect

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Re: Italians
« Reply #104 on: April 09, 2010, 02:45:40 PM »
wait a mod.....for a whole Italy? does this mod have a name?