Company of Heroes: Eastern Front

Author Topic: Making COH: EF a patch  (Read 12122 times)

Offline ford_prefect

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Making COH: EF a patch
« on: November 27, 2009, 04:15:03 AM »
I was talking to a friend (axis rock) today about the mod and he said "it sure is gonna be a shame when the mod dies" (as most mods do) so I was wondering sense you lads had a great relationship with the chaps at thq and relic if they would be so kind enough to make it a patch after they have tested it enough yeah? A mod that would never die!

Offline thebomb

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Re: Making COH: EF a patch
« Reply #1 on: November 27, 2009, 04:29:07 AM »
I would love for this happen. However I don't think this would go over well in terms of legal issues. I would imagine the easiest way to do it is if the mod creators hand over full ownership of the mod to THQ/Relic - which some people may not like :/

Offline ford_prefect

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Re: Making COH: EF a patch
« Reply #2 on: November 27, 2009, 04:32:45 AM »
I would love for this happen. However I don't think this would go over well in terms of legal issues. I would imagine the easiest way to do it is if the mod creators hand over full ownership of the mod to THQ/Relic - which some people may not like :/
how would some people not like that? They would still get FULL credit for making the whole thing

Offline thebomb

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Re: Making COH: EF a patch
« Reply #3 on: November 27, 2009, 06:14:43 AM »
I would love for this happen. However I don't think this would go over well in terms of legal issues. I would imagine the easiest way to do it is if the mod creators hand over full ownership of the mod to THQ/Relic - which some people may not like :/
how would some people not like that? They would still get FULL credit for making the whole thing

I don't know if Relic would be cool with giving them credit. Imagine if one of the developers agrees to handing over the mod but then turns around and sues Relic for intellectual property theft.

Offline ford_prefect

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Re: Making COH: EF a patch
« Reply #4 on: November 27, 2009, 06:22:19 AM »
I would love for this happen. However I don't think this would go over well in terms of legal issues. I would imagine the easiest way to do it is if the mod creators hand over full ownership of the mod to THQ/Relic - which some people may not like :/
how would some people not like that? They would still get FULL credit for making the whole thing

I don't know if Relic would be cool with giving them credit. Imagine if one of the developers agrees to handing over the mod but then turns around and sues Relic for intellectual property theft.
well then that man is an asshole and the other devs would surly take the other side and get things straight

Offline thebomb

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Re: Making COH: EF a patch
« Reply #5 on: November 27, 2009, 06:37:32 AM »
Well that's capitalism for you.

Offline Loupblanc

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Re: Making COH: EF a patch
« Reply #6 on: November 27, 2009, 08:03:21 AM »

 Hmm, well, it's be awesome if we could get everyone using this.
 Then we'd only need to use a single version of COH, ever ;)
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline ford_prefect

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Re: Making COH: EF a patch
« Reply #7 on: November 27, 2009, 08:27:22 AM »
Well that's capitalism for you.
I lol'd ;D

Post Merge: November 27, 2009, 08:27:40 AM

 Hmm, well, it's be awesome if we could get everyone using this.
 Then we'd only need to use a single version of COH, ever ;)
that's my point loup!

Offline Loupblanc

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Re: Making COH: EF a patch
« Reply #8 on: November 27, 2009, 01:17:41 PM »

 Well, how do the DEVs feel about forcing the mod unto
 Relic, to make sure they make it to be the 'official' version?
 Everyone's GOTTA play soviets ;)
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline ford_prefect

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Re: Making COH: EF a patch
« Reply #9 on: November 27, 2009, 10:20:04 PM »

 Well, how do the DEVs feel about forcing the mod unto
 Relic, to make sure they make it to be the 'official' version?
 Everyone's GOTTA play soviets ;)
I don't understand, but making it a patch will allow every one to play as the "soviets" and relic will update it and make it better (with dev support)

Offline Loupblanc

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Re: Making COH: EF a patch
« Reply #10 on: November 28, 2009, 06:26:40 AM »

 Well, there are legal implications, yak, yak, yak... sigh.
 But where there is a will there is way. Wouldn't be nice for
 the OTHER mods, though.

 I figure if enough people switch to EF: full time, then,
 perhaps Relic will do something. / But, hm a lot of people are
 into ranking games and the like... so It'd be a hard fight.
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

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Re: Making COH: EF a patch
« Reply #11 on: November 28, 2009, 08:08:32 PM »
I wonder why Relic would turn down the EF mod...  Its even 10x better than ToV imo.

Offline Loupblanc

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Re: Making COH: EF a patch
« Reply #12 on: November 28, 2009, 11:38:55 PM »

 - Aaaaaactually...
 - Now that I think about it from a DEV's point of view, TOV
 is pretty awesome. Adds new playstyles, REWARD EXTRA
 units... and a few other things. such as the Tiger Ace
 campaign controls (Hero units). Which gives a loooot more
 leeway (heritage coding) to modding! :)

  Now it's time to take advantage of these and make an
 uber ton of soviet reward units! (SU122!!!)(BA64!)(T26!)
 (Sigh, okaaaaay... T35?) :)
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline ford_prefect

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Re: Making COH: EF a patch
« Reply #13 on: November 29, 2009, 04:39:49 AM »
(I figure if enough people switch to EF: full time)

I have talked to people on the forums and in-game. It is strange but people really hate mods for some reason.......ask strangers in-game you will understand

they will say "lol you play mods?", "mods?? pfffffffft!", and other stuff

Offline Loupblanc

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Re: Making COH: EF a patch
« Reply #14 on: November 29, 2009, 09:46:03 AM »

 Yea, well mods...
 This one is vanilla style. Not 'I am uber, and bots are weak'.
 If Relic adopts it, then it's not a mod anymore is it? :)
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity