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Company of Heroes: Eastern Front
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Eastern Front Mod (Read-Only)
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Uncrew weapons
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Topic: Uncrew weapons (Read 7756 times)
Loupblanc
Mr. Spam
Posts: 1294
Re: Uncrew weapons
«
Reply #15 on:
December 01, 2009, 10:42:06 PM »
You read it wrong
I know I can destroy it using my own artillery...
But I'd rather use my artillery to get at the germans before
they get at me
It's a game of kill the bad 'opforce'. Not a game of kill
the 30 AT Gun corpses neither I nor the other players
can make a use of...
Wehr pioneers can eat metal corpses for ammo.
But soviet inginieri can only salvage vehicules (ie: PE
Berger Tiger) (Mechanics, specifically). AT guns don'T
become wrecks. They stand around, lose HP from hits,
then vanish. They don't make wrecks.
I know just making them vanish is odd. But...
Just say it's bad on-the-fly mass-produce design ?
Hey, I been reading on T34s, a lot of germans said they
were shit design (weak steel alloy pins for the threads, etc)
We know Soviets needed way higher caliber to achieve
same penetration as the americans/germans. Why not say
AT guns rot and fall apart after their crew dies?
If German killed 20-30 AT guns of mine, I will NOT want
to use my artillery on them
BTW... they make uncrushable
AT obstacles... so... yknow...
Logged
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
Newcomer
Ingenery
Posts: 12
Re: Uncrew weapons
«
Reply #16 on:
December 02, 2009, 02:49:38 AM »
i have to agree with loup, i don't want to waste arty or the mortar's time to attack guns i can no longer recrew. The weapons doesnt have to vanish, it could simply have a modifier similar to the allied and axis weapon crews. The guns could simply explode and be wrecks when abandoned. It won't be a perfect solution, but should work untill the dev's can work a way for weapons to be re-crewed.
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Loupblanc
Mr. Spam
Posts: 1294
Re: Uncrew weapons
«
Reply #17 on:
December 02, 2009, 04:37:40 AM »
I vote for what Newcomer said
Logged
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
Voop_Bakon
Commissar
Posts: 361
Re: Uncrew weapons
«
Reply #18 on:
December 02, 2009, 04:50:16 AM »
I still like my idea that if you don't want the Germans to steal your AT guns, you should have to send your Ingenery out to take care of it. Just making it explode seems a bit too simple/easy for me. In the end, its ups to the devs
Logged
Loupblanc
Mr. Spam
Posts: 1294
Re: Uncrew weapons
«
Reply #19 on:
December 02, 2009, 07:57:22 AM »
You miss the whole point.
The germans can't take my SOVIET AT gun.
I can't my Soviet AT gun back.
NO ONE CAN. When the crew dies, it's just a dead corpse
that no one can do anything with !
Logged
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
Voop_Bakon
Commissar
Posts: 361
Re: Uncrew weapons
«
Reply #20 on:
December 02, 2009, 05:35:18 PM »
So wait, if a Zis-2 crew dies, can the wehr / PE capture it or not? If yes, then I support the idea that if you don't want them to have it, you should have to send out your men and actually do something to prevent it other than it automatically happen. Otherwise, forget what I am saying and just make it explode
Logged
Loupblanc
Mr. Spam
Posts: 1294
Re: Uncrew weapons
«
Reply #21 on:
December 02, 2009, 10:30:30 PM »
If I make 2-3 support factories and ONLY just crank out
Zis-2's (Because my opponent is ONLY makes Pz4/37 and Pz4/
4x20 (Flakpanzers)) ... but... there are a few snipers and
mortars nearby so that within 15 minutes, I have over 40-50
Zis-2 AT gun corpses littered all over the place.
Soviets can't recrew them.
British/US can't recrew them.
Germans Wehr/PE can't recrew/steal them.
They can't be used for ressources/munitions.
Those 40-50 Zis-2 corpses take 0 pop, but they're
blocking the bridge. They can't be crushed by a tank
either, because they're not a 'tank corpse' they're a
'lifeless AT gun'.
Maybe they are the soviet equivalent of Tank traps, yknow
Post Merge: December 02, 2009, 10:32:00 PM
Mortars can't be recrewed. Zis2 can't be recrewed.
But, in compensation. They have 4 man crew, not 3.
Same for Mortars. I vote they don't drop. Just vanish,
when crew dies. It's what happens sometimes with HMG/Mortar
already
Pretty please?
Logged
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
Aouch
Commissar
Posts: 268
Re: Uncrew weapons
«
Reply #22 on:
December 02, 2009, 10:48:57 PM »
You
do
not
deserve
a
cookie.
B2T: Where you've read that other factions can't recrew soviet guns?
My guess is that new added factions just have problem with those "recrewing-.sbs's".
Otherwise it would be impossible in some mods, which have e.g. the LeFH 18 buildable or other "switched" AT-guns, to recrew them.
However I wouldn't mind a DEV bringing some light into this...
Logged
In memoriam MrScruff
The Wehrmacht in the East
Obstheer FTW!
Loupblanc
Mr. Spam
Posts: 1294
Re: Uncrew weapons
«
Reply #23 on:
December 02, 2009, 10:50:44 PM »
Oh, hey, yea
Please,a DEV bring some light into this.
Otherwise, cheap soviet AT guns are going to become the
new British/USA AT gun of choice
Logged
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
Voop_Bakon
Commissar
Posts: 361
Re: Uncrew weapons
«
Reply #24 on:
December 02, 2009, 11:08:10 PM »
Yah, i was under the impression only soviets couldnt recrew and that all other factions were fine
Logged
Loupblanc
Mr. Spam
Posts: 1294
Re: Uncrew weapons
«
Reply #25 on:
December 02, 2009, 11:48:41 PM »
I was told no one could recrew soviet AT guns...
But if I am in the wrong... by all means... do say.
Wouldn't it be wrong if only soviets couldn't recrew their
own gun, and thus became the main supplier of all other
factions in AT guns?
DEVs! Speak out!
Logged
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
WartyX
Developer
Poster of the Soviet Union
Posts: 2172
Dave got trolled! Trololol!
Re: Uncrew weapons
«
Reply #26 on:
December 05, 2009, 05:08:40 PM »
Soviet heavy weapons can be recrewed by all other factions once the original crew has been eliminated. Any dismantling will be manual.
«
Last Edit: December 05, 2009, 05:11:50 PM by WartyX
»
Logged
Voop_Bakon
Commissar
Posts: 361
Re: Uncrew weapons
«
Reply #27 on:
December 05, 2009, 06:02:38 PM »
Manual how? Im guessing send out ingenery to do it right?
Logged
FriendlyFire
Strelky
Posts: 85
Re: Uncrew weapons
«
Reply #28 on:
December 05, 2009, 06:05:00 PM »
Quote from: FriendlyFire on November 23, 2009, 04:37:32 AM
Have you ever heard of the Focus Fire tab?
How many times do i have to say it?
Logged
WartyX
Developer
Poster of the Soviet Union
Posts: 2172
Dave got trolled! Trololol!
Re: Uncrew weapons
«
Reply #29 on:
December 05, 2009, 07:18:34 PM »
I was thinking more along the lines of 'drive-a-T34-over-it' manual, or 'drop-some-artillery-shells-on-it' manual.
Logged
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Company of Heroes: Eastern Front
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Eastern Front Mod (Read-Only)
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General Discussion
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Uncrew weapons