Its been a while.
I stopped playing the mod when two different things happened. First, you guys removed the excellent additional brit faction (I wanted it to stay, but nevermind), and in later releases the mod started crashing. I'm vaguely aware that re-crewing weapons was one cause..
I kept my ear to the ground, and I'm aware that the team are looking to work their way to making it a mod on steam (good luck on that, looking forward to that).
I and some friends added 2.3 to my 'new' steam version and that seems correct. In most games sadly we're back to seeing all too common crashes.
But I don't want a moaning post, rather I figured I would write back some observations from someone who has been away a while.
New units - I was surprised and impressed in so many new units and with Osteer - looks like amazing progress by the team.
AI - I got so bitchslapped. I'd forgotten how good your AI work is - especially compared to the pretty weak, simple AI currently active in the steam release. Examples are that the AI will come try to clean you out if you get behind its lines. It uses artillery far better and with a more correct frequency compared to the standard AI, and it uses the bergertiger which has all but gone from standard AI.
Anyway, good luck with your work, and I hope you guys can correct (or give stable options) for the steam release.
As ever, thanks for all your efforts
AdmV0rl0n