Company of Heroes: Eastern Front

Author Topic: ISU 152 - Drop the 'Juggernaut'  (Read 13131 times)

Offline thebomb

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ISU 152 - Drop the 'Juggernaut'
« on: October 27, 2009, 09:09:35 PM »
Thank you devs for putting the change in :) I just played a game where I got to call in an ISU-152 and it was BADASS. TOTAL animal killer ;)

Just a small suggestion: Drop the name "Juggernaut" from the doctrine page and call it 'Zveroboy' or 'Animal Hunter' as it was nicknamed by the Soviets. Would be a nice addition IMO to signify the 'animal hunting' of the tiger, panther, and elefant tanks. Juggernaut just sounds so lame :P

Copied shamelessly from Wikipedia:

"The ISU-152 could also operate as a tank destroyer. In this role the vehicle inherited the nickname Zveroboy ("animal killer") from its predecessor the SU-152, for its ability to kill German Tigers, Panthers, and Elefants. For anti-tank operations there was a separate BR-540 armour-piercing round and charge. The large shells meant that a low fire rate of only one or two shots per minute was possible, but the large 48.9 kg warhead, fired at 600 m/s, was devastating to the target, often completely destroying it. At close range it could rip the turret off a tank."

Its other nicknames were "Glorious Beast" and "Big Hunter".
« Last Edit: January 22, 2010, 06:30:33 PM by thebomb »

Offline UeArtemis

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #1 on: October 27, 2009, 09:37:19 PM »
In the Russian version it is named as Зверобой (Zveroboy).
« Last Edit: October 27, 2009, 10:42:06 PM by UeArtemis »
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Offline Polkovnik_Petr

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #2 on: October 27, 2009, 10:22:53 PM »
I like the idea of calling it the animal killer or animal hunter. Wouldn't to hard to change, just a String or 2 in the mod an a title on the site (Im assuming, never worked on game programming before)

The large shells meant that a low fire rate of only one or two shots per minute was possible, but the large 48.9 kg warhead, fired at 600 m/s, was devastating to the target, often completely destroying it. At close range it could rip the turret off a tank.

This should be an ability  :D


Offline BurroDiablo

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #3 on: October 28, 2009, 03:12:51 AM »
I don't see the problem, its only the name of the doctrine choice, its not like we've renamed the ISU a 'Juggernaut'.

At close range it could rip the turret off a tank.
This should be an ability  :D

That would probably require remodelling every Axis tank in the game... not going to happen.
« Last Edit: October 28, 2009, 03:16:31 AM by BurroDiablo »

Offline Polkovnik_Petr

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #4 on: October 28, 2009, 03:37:47 AM »
I know, a man can dream



:'(

Offline BurroDiablo

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #5 on: October 28, 2009, 03:42:25 AM »
Or he can go play 'Men of War'  ;D

Offline thebomb

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #6 on: October 28, 2009, 04:11:48 AM »
I don't see the problem, its only the name of the doctrine choice, its not like we've renamed the ISU a 'Juggernaut'.

There is no problem..it just sounds cooler that way - besides it's not that difficult to change anyway :P

Offline Polkovnik_Petr

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #7 on: October 28, 2009, 04:24:29 AM »
Or he can go play 'Men of War'  ;D

True, brother is really into that game. Me not so much. CoH is just more fun to play, and the voice actors were actually paid in money, not high-fives  :P

Offline WartyX

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #8 on: October 28, 2009, 08:50:33 AM »
Quote
the voice actors were actually paid in money, not high-fives

I lol'd

Offline Loupblanc

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #9 on: November 08, 2009, 12:00:48 PM »

 I can find french and english speaking russian accent girls
 (and probably guys) :)
 - Also...
 The ISU-152 was liked by Soviet soldiers, as it provided an effective countermeasure to the German Tiger and Panther tanks. They described it as "Nekrasivo, no spasibo!" ("Not pretty, but thanks!").
 
 How about renaming the doctrine ability :
 Call in : ' Ugly, but l337 ' ? ;)
 
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline WartyX

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #10 on: November 08, 2009, 04:15:16 PM »
Quote
I can find french and english speaking russian accent girls

Now why would we need that?

Offline Loupblanc

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #11 on: November 08, 2009, 05:19:39 PM »

 In-game voices. I know you are using russian 'american'
 but perhaps, some references to 'Shermans' could be
 re-voiced?
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline BurroDiablo

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #12 on: November 08, 2009, 05:22:54 PM »
Maybe at a later date. Right now we are focussing solely on getting the mod out. Remember, when the mod is released that is the not the finished product, we will be preodically releasing patches that add more and more to mod, probably including custom sounds, extra vehicles, rebalances etc.

Offline Loupblanc

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #13 on: November 09, 2009, 01:14:00 AM »
 Awesome :) I like that. Like typical RelicCOH/WOW, thus.
 First version, eternal refining via patches.
 
 I work in linguistics (French Canadian) and work and am
 friends with plenty of Russian girls (Who know guys). So
 just felt like tossing that in there in-passing ;)

 OH! In the french forums, someone did a TECH/TIER
 tree image. Which I have not seen on the english side.
 Someone feel like adding this to the guide, perhaps?

 It looks pretty good. It's even been out for a few months,
 so... :)

 Only focusing on getting the mod out?
 Eh, then PLEASE release it now, and balance it on the go?

 ... I had to give it a try :D
« Last Edit: November 09, 2009, 01:22:32 AM by Loupblanc »
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline bastex

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Re: ISU 152 - Drop the 'Juggernaut'
« Reply #14 on: November 11, 2009, 08:06:00 PM »
we are doing some "bug finding" atm and balance (those 2 go quite good together ;) )

btw could we go back to topic ?
yes .... im sorry ><
bcouse i was  born as a complete utter bastard